scummvm/engines/cruise/ctp.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CRUISE_CTP_H
#define CRUISE_CTP_H
namespace Cruise {
struct ctpVar19SubStruct {
uint16 boxIdx; //0
uint16 type; //2
uint16 minX; //4
uint16 maxX; //6
uint16 minY; //8
uint16 maxY; //A
};
struct ctpVar19Struct {
struct ctpVar19Struct *field_0; //0
ctpVar19SubStruct subStruct;
};
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extern uint8 *workBuffer;
extern uint8 *polyStruct;
extern uint8 *adrStructPoly;
extern uint8 *polyStructNorm;
extern uint8 *polyStructExp;
extern uint8 *ctpVar17;
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extern uint8 *polyStruct0;
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int initCt(const char * ctpName);
int computeDistance(int varX, int varY, int paramX, int paramY);
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int getNode(int nodeResult[2], int nodeId);
int setNodeColor(int nodeIdx, int nodeColor);
int setNodeState(int nodeIdx, int nodeState);
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} // End of namespace Cruise
#endif