scummvm/engines/dreamweb/keypad.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "dreamweb/dreamweb.h"
namespace DreamGen {
void DreamGenContext::getUnderMenu() {
multiGet(getSegment(data.word(kBuffers)).ptr(kUndertimedtext, 0), kMenux, kMenuy, 48, 48);
}
void DreamGenContext::putUnderMenu() {
multiPut(getSegment(data.word(kBuffers)).ptr(kUndertimedtext, 0), kMenux, kMenuy, 48, 48);
}
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void DreamGenContext::singleKey(uint8 key, uint16 x, uint16 y) {
if (key == data.byte(kGraphicpress)) {
key += 11;
if (data.byte(kPresscount) < 8)
key -= 11;
}
key -= 20;
showFrame(tempGraphics(), x, y, key, 0);
}
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void DreamGenContext::loadKeypad() {
loadIntoTemp("DREAMWEB.G02");
}
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void DreamGenContext::showKeypad() {
singleKey(22, kKeypadx+9, kKeypady+5);
singleKey(23, kKeypadx+31, kKeypady+5);
singleKey(24, kKeypadx+53, kKeypady+5);
singleKey(25, kKeypadx+9, kKeypady+23);
singleKey(26, kKeypadx+31, kKeypady+23);
singleKey(27, kKeypadx+53, kKeypady+23);
singleKey(28, kKeypadx+9, kKeypady+41);
singleKey(29, kKeypadx+31, kKeypady+41);
singleKey(30, kKeypadx+53, kKeypady+41);
singleKey(31, kKeypadx+9, kKeypady+59);
singleKey(32, kKeypadx+31, kKeypady+59);
if (data.byte(kLightcount)) {
--data.byte(kLightcount);
uint8 frameIndex;
uint16 y;
if (data.byte(kLockstatus)) {
frameIndex = 36;
y = kKeypady-1+63;
} else {
frameIndex = 41;
y = kKeypady+4+63;
}
if ((data.byte(kLightcount) >= 60) && (data.byte(kLightcount) < 100))
--frameIndex;
showFrame(tempGraphics(), kKeypadx+60, y, frameIndex, 0);
}
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}
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bool DreamGenContext::isItRight(uint8 digit0, uint8 digit1, uint8 digit2, uint8 digit3) {
return digit0 == data.byte(kPresslist+0) && digit1 == data.byte(kPresslist+1)
&& digit2 == data.byte(kPresslist+2) && digit3 == data.byte(kPresslist+3);
}
void DreamGenContext::addToPressList() {
if (data.word(kPresspointer) == 5)
return;
uint8 pressed = data.byte(kPressed);
if (pressed == 10)
pressed = 0;
data.byte(kPresslist + data.word(kPresspointer)) = pressed;
++data.word(kPresspointer);
}
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void DreamGenContext::enterCode(uint8 digit0, uint8 digit1, uint8 digit2, uint8 digit3) {
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RectWithCallback keypadList[] = {
{ kKeypadx+9,kKeypadx+30,kKeypady+9,kKeypady+22,&DreamGenContext::buttonOne },
{ kKeypadx+31,kKeypadx+52,kKeypady+9,kKeypady+22,&DreamGenContext::buttonTwo },
{ kKeypadx+53,kKeypadx+74,kKeypady+9,kKeypady+22,&DreamGenContext::buttonThree },
{ kKeypadx+9,kKeypadx+30,kKeypady+23,kKeypady+40,&DreamGenContext::buttonFour },
{ kKeypadx+31,kKeypadx+52,kKeypady+23,kKeypady+40,&DreamGenContext::buttonFive },
{ kKeypadx+53,kKeypadx+74,kKeypady+23,kKeypady+40,&DreamGenContext::buttonSix },
{ kKeypadx+9,kKeypadx+30,kKeypady+41,kKeypady+58,&DreamGenContext::buttonSeven },
{ kKeypadx+31,kKeypadx+52,kKeypady+41,kKeypady+58,&DreamGenContext::buttonEight },
{ kKeypadx+53,kKeypadx+74,kKeypady+41,kKeypady+58,&DreamGenContext::buttonNine },
{ kKeypadx+9,kKeypadx+30,kKeypady+59,kKeypady+73,&DreamGenContext::buttonNought },
{ kKeypadx+31,kKeypadx+74,kKeypady+59,kKeypady+73,&DreamGenContext::buttonEnter },
{ kKeypadx+72,kKeypadx+86,kKeypady+80,kKeypady+94,&DreamGenContext::quitKey },
{ 0,320,0,200,&DreamGenContext::blank },
{ 0xFFFF,0,0,0,0 }
};
getRidOfReels();
loadKeypad();
createPanel();
showIcon();
showOuterPad();
showKeypad();
readMouse();
showPointer();
workToScreen();
delPointer();
data.word(kPresspointer) = 0;
data.byte(kGetback) = 0;
while (true) {
delPointer();
readMouse();
showKeypad();
showPointer();
vSync();
if (data.byte(kPresscount) == 0) {
data.byte(kPressed) = 255;
data.byte(kGraphicpress) = 255;
vSync();
} else
--data.byte(kPresscount);
dumpPointer();
dumpKeypad();
dumpTextLine();
checkCoords(keypadList);
if (quitRequested() || (data.byte(kGetback) == 1))
break;
if (data.byte(kLightcount) == 1) {
if (data.byte(kLockstatus) == 0)
break;
} else {
if (data.byte(kPresscount) == 40) {
addToPressList();
if (data.byte(kPressed) == 11) {
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if (isItRight(digit0, digit1, digit2, digit3))
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data.byte(kLockstatus) = 0;
playChannel1(11);
data.byte(kLightcount) = 120;
data.word(kPresspointer) = 0;
}
}
}
}
data.byte(kManisoffscreen) = 0;
getRidOfTemp();
restoreReels();
redrawMainScrn();
workToScreenM();
}
void DreamGenContext::buttonOne() {
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buttonPress(1);
}
void DreamGenContext::buttonTwo() {
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buttonPress(2);
}
void DreamGenContext::buttonThree() {
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buttonPress(3);
}
void DreamGenContext::buttonFour() {
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buttonPress(4);
}
void DreamGenContext::buttonFive() {
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buttonPress(5);
}
void DreamGenContext::buttonSix() {
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buttonPress(6);
}
void DreamGenContext::buttonSeven() {
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buttonPress(7);
}
void DreamGenContext::buttonEight() {
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buttonPress(8);
}
void DreamGenContext::buttonNine() {
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buttonPress(9);
}
void DreamGenContext::buttonNought() {
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buttonPress(10);
}
void DreamGenContext::buttonEnter() {
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buttonPress(11);
}
void DreamGenContext::buttonPress(uint8 buttonId) {
uint8 commandType = 100 + buttonId;
if (data.byte(kCommandtype) != commandType) {
data.byte(kCommandtype) = commandType;
commandOnly(buttonId + 4);
}
if ((data.word(kMousebutton) & 1) && (data.word(kMousebutton) != data.word(kOldbutton))) {
data.byte(kPressed) = buttonId;
data.byte(kGraphicpress) = buttonId + 21;
data.byte(kPresscount) = 40;
if (buttonId != 11)
playChannel1(10);
}
}
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void DreamGenContext::showOuterPad() {
showFrame(tempGraphics(), kKeypadx-3, kKeypady-4, 1, 0);
showFrame(tempGraphics(), kKeypadx+74, kKeypady+76, 37, 0);
}
void DreamGenContext::dumpKeypad() {
multiDump(kKeypadx - 3, kKeypady - 4, 120, 90);
}
void DreamGenContext::dumpSymbol() {
data.byte(kNewtextline) = 0;
multiDump(kSymbolx, kSymboly + 20, 104, 60);
}
void DreamGenContext::dumpSymBox() {
if (data.word(kDumpx) != 0xFFFF) {
multiDump(data.word(kDumpx), data.word(kDumpy), 30, 77);
data.word(kDumpx) = 0xFFFF;
}
}
} // End of namespace DreamGen