scummvm/simon/midi.h

86 lines
2.1 KiB
C
Raw Normal View History

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef SIMON_MIDI_H
#define SIMON_MIDI_H
#include "sound/mididrv.h"
#include "sound/midiparser.h"
class File;
class OSystem;
class MidiPlayer : public MidiDriver {
protected:
OSystem *_system;
void *_mutex;
MidiDriver *_driver;
MidiParser *_parser;
byte *_data;
byte _volumeTable[16]; // 0-127
byte _masterVolume; // 0-255
bool _paused;
byte _currentTrack;
byte _num_songs;
byte *_songs[16];
uint32 _song_sizes[16];
static void onTimer (void *data);
void clearConstructs();
public:
bool _midi_sfx_toggle;
MidiPlayer (OSystem *system);
~MidiPlayer();
void playSMF (File *in);
void playMultipleSMF (File *in);
void playXMIDI (File *in);
void jump (uint16 track, uint16 tick);
void stop();
void pause (bool b);
int get_volume() { return _masterVolume; }
void set_volume (int volume);
void set_driver (MidiDriver *md);
public:
// MidiDriver interface implementation
int open();
void close();
void send(uint32 b);
void metaEvent (byte type, byte *data, uint16 length);
// Timing functions - MidiDriver now operates timers
void setTimerCallback (void *timer_param, void (*timer_proc) (void *)) { }
uint32 getBaseTempo (void) { return _driver ? _driver->getBaseTempo() : 0x4A0000; }
// Channel allocation functions
MidiChannel *allocateChannel() { return 0; }
MidiChannel *getPercussionChannel() { return 0; }
};
#endif