scummvm/engines/kyra/eob2.cpp

438 lines
11 KiB
C++
Raw Normal View History

2011-12-11 00:57:03 +00:00
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifdef ENABLE_EOB
#include "kyra/eob2.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
namespace Kyra {
DarkMoonEngine::DarkMoonEngine(OSystem *system, const GameFlags &flags) : EobCoreEngine(system, flags) {
_seqIntro = _seqFinale = 0;
_shapesIntro = _shapesFinale = 0;
_dscDoorType5Offs = 0;
_numSpells = 70;
}
DarkMoonEngine::~DarkMoonEngine() {
delete[] _seqIntro;
delete[] _seqFinale;
delete[] _shapesIntro;
delete[] _shapesFinale;
}
Common::Error DarkMoonEngine::init() {
Common::Error err = EobCoreEngine::init();
if (err.getCode() != Common::kNoError)
return err;
initStaticResource();
_monsterProps = new EobMonsterProperty[10];
_bkgColor_1 = 183;
_color1_1 = 186;
_color2_1 = 181;
_color4 = 133;
_color5 = 184;
_color6 = 183;
_color7 = 181;
_color8 = 186;
_color12 = 180;
_color13 = 177;
_color14 = 182;
return Common::kNoError;
}
void DarkMoonEngine::startupNew() {
_currentLevel = 4;
_currentSub = 0;
loadLevel(4, 0);
_currentBlock = 171;
_currentDirection = 2;
setHandItem(0);
}
void DarkMoonEngine::startupLoad() {
updateHandItemCursor();
loadLevel(_currentLevel, _currentSub);
_saveLoadMode = 0;
}
void DarkMoonEngine::npcSequence(int npcIndex) {
_screen->loadEobBitmap("OUTTAKE", 5, 3);
_screen->copyRegion(0, 0, 0, 0, 176, 120, 0, 6, Screen::CR_NO_P_CHECK);
const uint8 *shpDef = &_npcShpData[npcIndex << 3];
for (int i = npcIndex; i != 255; i = shpDef[7]) {
shpDef = &_npcShpData[i << 3];
_screen->_curPage = 2;
const uint8 *shp = _screen->encodeShape(READ_LE_UINT16(shpDef), shpDef[2], shpDef[3], shpDef[4]);
_screen->_curPage = 0;
_screen->drawShape(0, shp, 88 + shpDef[5] - (shp[2] << 2), 104 + shpDef[6] - shp[1], 5);
delete[] shp;
}
Common::SeekableReadStream *s = _res->createReadStream("TEXT.DAT");
_screen->loadFileDataToPage(s, 5, 32000);
delete s;
gui_drawBox(0, 121, 320, 79, _color1_1, _color2_1, _bkgColor_1);
_txt->setupField(9, true);
_txt->resetPageBreakString();
if (npcIndex == 0) {
snd_playSoundEffect(57);
if (npcJoinDialogue(0, 1, 3, 2))
setScriptFlag(0x40);
} else if (npcIndex == 1) {
snd_playSoundEffect(53);
gui_drawDialogueBox();
_txt->printDialogueText(4, 0);
int r = runDialogue(-1, 0, _npc1Strings[0], _npc1Strings[1]) - 1;
if (r == 0) {
_sound->playTrack(0);
delay(3 * _tickLength);
snd_playSoundEffect(91);
npcJoinDialogue(1, 5, 6, 7);
} else if (r == 1) {
setScriptFlag(0x20);
}
} else if (npcIndex == 2) {
snd_playSoundEffect(55);
gui_drawDialogueBox();
_txt->printDialogueText(8, 0);
int r = runDialogue(-1, 0, _npc2Strings[0], _npc2Strings[1]) - 1;
if (r == 0) {
if (rollDice(1, 2, -1))
_txt->printDialogueText(9, _okStrings[0]);
else
npcJoinDialogue(2, 102, 103, 104);
setScriptFlag(8);
} else if (r == 1) {
_currentDirection = 0;
}
}
_txt->removePageBreakFlag();
gui_restorePlayField();
}
void DarkMoonEngine::updateUsedCharacterHandItem(int charIndex, int slot) {
EobItem *itm = &_items[_characters[charIndex].inventory[slot]];
if (itm->type == 48 || itm->type == 62) {
if (itm->value == 5)
return;
int charges = itm->flags & 0x3f;
if (--charges)
--itm->flags;
else
deleteInventoryItem(charIndex, slot);
} else if (itm->type == 26 || itm->type == 34 || itm->type == 35) {
deleteInventoryItem(charIndex, slot);
}
}
void DarkMoonEngine::generateMonsterPalettes(const char *file, int16 monsterIndex) {
int cp = _screen->setCurPage(2);
_screen->loadEobBitmap(file, 3, 3);
uint8 tmpPal[16];
uint8 newPal[16];
for (int i = 0; i < 6; i++) {
int dci = monsterIndex + i;
memcpy(tmpPal, _monsterShapes[dci] + 4, 16);
int colx = 302 + 3 * i;
for (int ii = 0; ii < 16; ii++) {
uint8 col = _screen->getPagePixel(_screen->_curPage, colx, 184 + ii);
int iii = 0;
for (; iii < 16; iii++) {
if (tmpPal[iii] == col) {
newPal[ii] = iii;
break;
}
}
if (iii == 16)
newPal[ii] = 0;
}
for (int ii = 1; ii < 3; ii++) {
memcpy(tmpPal, _monsterShapes[dci] + 4, 16);
for (int iii = 0; iii < 16; iii++) {
uint8 col = _screen->getPagePixel(_screen->_curPage, colx + ii, 184 + iii);
if (newPal[iii])
tmpPal[newPal[iii]] = col;
}
int c = i;
if (monsterIndex >= 18)
c += 6;
c = (c << 1) + (ii - 1);
memcpy(_monsterPalettes[c], tmpPal, 16);
}
}
_screen->setCurPage(cp);
}
void DarkMoonEngine::loadMonsterDecoration(const char *file, int16 monsterIndex) {
char filename[13];
snprintf(filename, 13, "%s.dcr", file);
Common::SeekableReadStream *s = _res->createReadStream(filename);
if (!s)
return;
int len = s->readUint16LE();
for (int i = 0; i < len; i++) {
for (int ii = 0; ii < 6; ii++) {
uint8 dc[6];
s->read(dc, 6);
if (!dc[2] || !dc[3])
continue;
SpriteDecoration *m = &_monsterDecorations[i * 6 + ii + monsterIndex];
m->shp = _screen->encodeShape(dc[0], dc[1], dc[2], dc[3]);
m->x = dc[4];
m->y = dc[5];
}
}
delete s;
}
void DarkMoonEngine::replaceMonster(int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) {
uint8 flg = _levelBlockProperties[block].flags & 7;
if (flg == 7 || _currentBlock == block || (flg && (_monsterProps[type].u30 || pos == 4)))
return;
for (int i = 0; i < 30; i++) {
if (_monsters[i].block != block)
continue;
if (_monsters[i].pos == 4 || _monsterProps[_monsters[i].type].u30)
return;
}
int index = -1;
int maxDist = 0;
for (int i = 0; i < 30; i++) {
if (_monsters[i].hitPointsCur <= 0) {
index = i;
break;
}
if (_monsters[i].flags & 0x40)
continue;
int dist = getBlockDistance(_monsters[i].block, _currentBlock);
if (dist > maxDist) {
maxDist = dist;
index = i;
}
}
if (index == -1)
return;
if (_monsters[index].hitPointsCur > 0)
killMonster(&_monsters[index], false);
initMonster(index, unit, block, pos, dir, type, shpIndex, mode, h2, randItem, fixedItem);
}
const uint8 *DarkMoonEngine::loadDoorShapes(const char *filename, int doorIndex, const uint8 *shapeDefs) {
_screen->loadEobBitmap(filename, 3, 3);
for (int i = 0; i < 3; i++) {
_doorShapes[doorIndex * 3 + i] = _screen->encodeShape(READ_LE_UINT16(shapeDefs), READ_LE_UINT16(shapeDefs + 2), READ_LE_UINT16(shapeDefs + 4), READ_LE_UINT16(shapeDefs + 6));
shapeDefs += 8;
}
for (int i = 0; i < 2; i++) {
_doorSwitches[doorIndex * 3 + i].shp = _screen->encodeShape(READ_LE_UINT16(shapeDefs), READ_LE_UINT16(shapeDefs + 2), READ_LE_UINT16(shapeDefs + 4), READ_LE_UINT16(shapeDefs + 6));
shapeDefs += 8;
_doorSwitches[doorIndex * 3 + i].x = *shapeDefs;
shapeDefs += 2;
_doorSwitches[doorIndex * 3 + i]. y= *shapeDefs;
shapeDefs += 2;
}
_screen->_curPage = 0;
return shapeDefs;
}
void DarkMoonEngine::drawDoorIntern(int type, int, int x, int y, int w, int wall, int mDim, int16, int16) {
int shapeIndex = type * 3 + 2 - mDim;
uint8 *shp = _doorShapes[shapeIndex];
if ((_doorType[type] == 0) || (_doorType[type] == 1)) {
y = _dscDoorY1[mDim] - shp[1];
x -= (shp[2] << 2);
if (_doorType[type] == 1) {
drawBlockObject(0, 2, shp, x, y, 5);
shp = _doorShapes[3 + shapeIndex];
}
y -= ((wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim]);
if (_specialWallTypes[wall] == 5)
y -= _dscDoorType5Offs[shapeIndex];
} else if (_doorType[type] == 2) {
x -= (shp[2] << 2);
y = _dscDoorY2[mDim] - ((wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult3[mDim]);
}
drawBlockObject(0, 2, shp, x, y, 5);
if (_wllShapeMap[wall] == -1 && !_noDoorSwitch[type])
drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5);
}
void DarkMoonEngine::drawLightningColumn() {
int f = rollDice(1, 2, -1);
int y = 0;
for (int i = 0; i < 6; i++) {
f ^= 1;
drawBlockObject(f, 2, _lightningColumnShape, 72, y, 5);
y += 64;
}
}
int DarkMoonEngine::resurrectionSelectDialogue() {
int cnt = 0;
const char *namesList[10];
memset(namesList, 0, 10 * sizeof(const char*));
int8 indexList[10];
for (int i = 0; i < 6; i++) {
if (!testCharacter(i, 1))
continue;
if (_characters[i].hitPointsCur != -10)
continue;
namesList[cnt] = _characters[i].name;
indexList[cnt++] = i;
}
for (int i = 0; i < 6; i++) {
if (!testCharacter(i, 1))
continue;
for (int ii = 0; ii < 27; ii++) {
uint16 inv = _characters[i].inventory[ii];
if (!inv)
continue;
if (_items[inv].type != 33)
continue;
namesList[cnt] = _npcPreset[_items[inv].value - 1].name;
indexList[cnt++] = -_items[inv].value;
}
}
if (_itemInHand) {
if (_items[_itemInHand].type == 33) {
namesList[cnt] = _npcPreset[_items[_itemInHand].value - 1].name;
indexList[cnt++] = -_items[_itemInHand].value;
}
}
namesList[cnt] = _abortStrings[0];
indexList[cnt++] = 99;
int r = indexList[runDialogue(-1, 1, namesList[0], namesList[1], namesList[2], namesList[3], namesList[4], namesList[5], namesList[6], namesList[7], namesList[8]) - 1];
if (r == 99)
return 0;
if (r < 0) {
r = -r;
if (prepareForNewPartyMember(33, r))
initNpc(r - 1);
} else {
_characters[r].hitPointsCur = 1;
}
return 1;
}
int DarkMoonEngine::charSelectDialogue() {
int cnt = 0;
const char *namesList[7];
memset(namesList, 0, 7 * sizeof(const char*));
for (int i = 0; i < 6; i++) {
if (!testCharacter(i, 3))
continue;
namesList[cnt++] = _characters[i].name;
}
namesList[cnt++] = _abortStrings[0];
int r = runDialogue(-1, 1, namesList[0], namesList[1], namesList[2], namesList[3], namesList[4], namesList[5], namesList[6], 0) - 1;
if (r == cnt - 1)
return 99;
for (cnt = 0; cnt < 6; cnt++) {
if (!testCharacter(cnt, 3))
continue;
if (--r < 0)
break;
}
return cnt;
}
void DarkMoonEngine::characterLevelGain(int charIndex) {
EobCharacter *c = &_characters[charIndex];
int s = _numLevelsPerClass[c->cClass];
for (int i = 0; i < s; i++) {
uint32 er = getRequiredExperience(c->cClass, i, c->level[i] + 1);
if (er == 0xffffffff)
continue;
increaseCharacterExperience(charIndex, er - c->experience[i]);
}
}
} // End of namespace Kyra
#endif // ENABLE_EOB