mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 09:21:08 +00:00
438 lines
11 KiB
C++
438 lines
11 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifdef ENABLE_EOB
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#include "kyra/eob2.h"
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#include "kyra/resource.h"
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#include "kyra/sound.h"
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namespace Kyra {
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DarkMoonEngine::DarkMoonEngine(OSystem *system, const GameFlags &flags) : EobCoreEngine(system, flags) {
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_seqIntro = _seqFinale = 0;
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_shapesIntro = _shapesFinale = 0;
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_dscDoorType5Offs = 0;
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_numSpells = 70;
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}
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DarkMoonEngine::~DarkMoonEngine() {
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delete[] _seqIntro;
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delete[] _seqFinale;
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delete[] _shapesIntro;
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delete[] _shapesFinale;
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}
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Common::Error DarkMoonEngine::init() {
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Common::Error err = EobCoreEngine::init();
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if (err.getCode() != Common::kNoError)
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return err;
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initStaticResource();
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_monsterProps = new EobMonsterProperty[10];
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_bkgColor_1 = 183;
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_color1_1 = 186;
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_color2_1 = 181;
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_color4 = 133;
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_color5 = 184;
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_color6 = 183;
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_color7 = 181;
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_color8 = 186;
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_color12 = 180;
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_color13 = 177;
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_color14 = 182;
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return Common::kNoError;
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}
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void DarkMoonEngine::startupNew() {
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_currentLevel = 4;
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_currentSub = 0;
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loadLevel(4, 0);
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_currentBlock = 171;
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_currentDirection = 2;
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setHandItem(0);
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}
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void DarkMoonEngine::startupLoad() {
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updateHandItemCursor();
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loadLevel(_currentLevel, _currentSub);
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_saveLoadMode = 0;
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}
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void DarkMoonEngine::npcSequence(int npcIndex) {
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_screen->loadEobBitmap("OUTTAKE", 5, 3);
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_screen->copyRegion(0, 0, 0, 0, 176, 120, 0, 6, Screen::CR_NO_P_CHECK);
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const uint8 *shpDef = &_npcShpData[npcIndex << 3];
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for (int i = npcIndex; i != 255; i = shpDef[7]) {
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shpDef = &_npcShpData[i << 3];
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_screen->_curPage = 2;
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const uint8 *shp = _screen->encodeShape(READ_LE_UINT16(shpDef), shpDef[2], shpDef[3], shpDef[4]);
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_screen->_curPage = 0;
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_screen->drawShape(0, shp, 88 + shpDef[5] - (shp[2] << 2), 104 + shpDef[6] - shp[1], 5);
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delete[] shp;
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}
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Common::SeekableReadStream *s = _res->createReadStream("TEXT.DAT");
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_screen->loadFileDataToPage(s, 5, 32000);
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delete s;
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gui_drawBox(0, 121, 320, 79, _color1_1, _color2_1, _bkgColor_1);
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_txt->setupField(9, true);
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_txt->resetPageBreakString();
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if (npcIndex == 0) {
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snd_playSoundEffect(57);
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if (npcJoinDialogue(0, 1, 3, 2))
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setScriptFlag(0x40);
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} else if (npcIndex == 1) {
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snd_playSoundEffect(53);
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gui_drawDialogueBox();
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_txt->printDialogueText(4, 0);
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int r = runDialogue(-1, 0, _npc1Strings[0], _npc1Strings[1]) - 1;
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if (r == 0) {
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_sound->playTrack(0);
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delay(3 * _tickLength);
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snd_playSoundEffect(91);
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npcJoinDialogue(1, 5, 6, 7);
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} else if (r == 1) {
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setScriptFlag(0x20);
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}
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} else if (npcIndex == 2) {
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snd_playSoundEffect(55);
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gui_drawDialogueBox();
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_txt->printDialogueText(8, 0);
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int r = runDialogue(-1, 0, _npc2Strings[0], _npc2Strings[1]) - 1;
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if (r == 0) {
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if (rollDice(1, 2, -1))
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_txt->printDialogueText(9, _okStrings[0]);
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else
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npcJoinDialogue(2, 102, 103, 104);
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setScriptFlag(8);
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} else if (r == 1) {
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_currentDirection = 0;
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}
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}
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_txt->removePageBreakFlag();
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gui_restorePlayField();
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}
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void DarkMoonEngine::updateUsedCharacterHandItem(int charIndex, int slot) {
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EobItem *itm = &_items[_characters[charIndex].inventory[slot]];
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if (itm->type == 48 || itm->type == 62) {
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if (itm->value == 5)
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return;
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int charges = itm->flags & 0x3f;
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if (--charges)
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--itm->flags;
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else
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deleteInventoryItem(charIndex, slot);
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} else if (itm->type == 26 || itm->type == 34 || itm->type == 35) {
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deleteInventoryItem(charIndex, slot);
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}
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}
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void DarkMoonEngine::generateMonsterPalettes(const char *file, int16 monsterIndex) {
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int cp = _screen->setCurPage(2);
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_screen->loadEobBitmap(file, 3, 3);
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uint8 tmpPal[16];
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uint8 newPal[16];
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for (int i = 0; i < 6; i++) {
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int dci = monsterIndex + i;
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memcpy(tmpPal, _monsterShapes[dci] + 4, 16);
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int colx = 302 + 3 * i;
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for (int ii = 0; ii < 16; ii++) {
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uint8 col = _screen->getPagePixel(_screen->_curPage, colx, 184 + ii);
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int iii = 0;
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for (; iii < 16; iii++) {
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if (tmpPal[iii] == col) {
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newPal[ii] = iii;
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break;
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}
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}
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if (iii == 16)
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newPal[ii] = 0;
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}
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for (int ii = 1; ii < 3; ii++) {
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memcpy(tmpPal, _monsterShapes[dci] + 4, 16);
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for (int iii = 0; iii < 16; iii++) {
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uint8 col = _screen->getPagePixel(_screen->_curPage, colx + ii, 184 + iii);
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if (newPal[iii])
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tmpPal[newPal[iii]] = col;
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}
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int c = i;
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if (monsterIndex >= 18)
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c += 6;
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c = (c << 1) + (ii - 1);
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memcpy(_monsterPalettes[c], tmpPal, 16);
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}
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}
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_screen->setCurPage(cp);
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}
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void DarkMoonEngine::loadMonsterDecoration(const char *file, int16 monsterIndex) {
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char filename[13];
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snprintf(filename, 13, "%s.dcr", file);
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Common::SeekableReadStream *s = _res->createReadStream(filename);
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if (!s)
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return;
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int len = s->readUint16LE();
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for (int i = 0; i < len; i++) {
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for (int ii = 0; ii < 6; ii++) {
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uint8 dc[6];
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s->read(dc, 6);
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if (!dc[2] || !dc[3])
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continue;
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SpriteDecoration *m = &_monsterDecorations[i * 6 + ii + monsterIndex];
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m->shp = _screen->encodeShape(dc[0], dc[1], dc[2], dc[3]);
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m->x = dc[4];
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m->y = dc[5];
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}
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}
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delete s;
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}
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void DarkMoonEngine::replaceMonster(int unit, uint16 block, int pos, int dir, int type, int shpIndex, int mode, int h2, int randItem, int fixedItem) {
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uint8 flg = _levelBlockProperties[block].flags & 7;
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if (flg == 7 || _currentBlock == block || (flg && (_monsterProps[type].u30 || pos == 4)))
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return;
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for (int i = 0; i < 30; i++) {
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if (_monsters[i].block != block)
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continue;
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if (_monsters[i].pos == 4 || _monsterProps[_monsters[i].type].u30)
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return;
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}
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int index = -1;
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int maxDist = 0;
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for (int i = 0; i < 30; i++) {
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if (_monsters[i].hitPointsCur <= 0) {
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index = i;
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break;
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}
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if (_monsters[i].flags & 0x40)
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continue;
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int dist = getBlockDistance(_monsters[i].block, _currentBlock);
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if (dist > maxDist) {
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maxDist = dist;
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index = i;
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}
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}
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if (index == -1)
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return;
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if (_monsters[index].hitPointsCur > 0)
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killMonster(&_monsters[index], false);
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initMonster(index, unit, block, pos, dir, type, shpIndex, mode, h2, randItem, fixedItem);
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}
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const uint8 *DarkMoonEngine::loadDoorShapes(const char *filename, int doorIndex, const uint8 *shapeDefs) {
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_screen->loadEobBitmap(filename, 3, 3);
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for (int i = 0; i < 3; i++) {
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_doorShapes[doorIndex * 3 + i] = _screen->encodeShape(READ_LE_UINT16(shapeDefs), READ_LE_UINT16(shapeDefs + 2), READ_LE_UINT16(shapeDefs + 4), READ_LE_UINT16(shapeDefs + 6));
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shapeDefs += 8;
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}
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for (int i = 0; i < 2; i++) {
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_doorSwitches[doorIndex * 3 + i].shp = _screen->encodeShape(READ_LE_UINT16(shapeDefs), READ_LE_UINT16(shapeDefs + 2), READ_LE_UINT16(shapeDefs + 4), READ_LE_UINT16(shapeDefs + 6));
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shapeDefs += 8;
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_doorSwitches[doorIndex * 3 + i].x = *shapeDefs;
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shapeDefs += 2;
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_doorSwitches[doorIndex * 3 + i]. y= *shapeDefs;
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shapeDefs += 2;
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}
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_screen->_curPage = 0;
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return shapeDefs;
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}
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void DarkMoonEngine::drawDoorIntern(int type, int, int x, int y, int w, int wall, int mDim, int16, int16) {
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int shapeIndex = type * 3 + 2 - mDim;
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uint8 *shp = _doorShapes[shapeIndex];
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if ((_doorType[type] == 0) || (_doorType[type] == 1)) {
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y = _dscDoorY1[mDim] - shp[1];
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x -= (shp[2] << 2);
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if (_doorType[type] == 1) {
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drawBlockObject(0, 2, shp, x, y, 5);
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shp = _doorShapes[3 + shapeIndex];
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}
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y -= ((wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult1[mDim]);
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if (_specialWallTypes[wall] == 5)
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y -= _dscDoorType5Offs[shapeIndex];
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} else if (_doorType[type] == 2) {
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x -= (shp[2] << 2);
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y = _dscDoorY2[mDim] - ((wall - _dscDoorScaleOffs[wall]) * _dscDoorScaleMult3[mDim]);
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}
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drawBlockObject(0, 2, shp, x, y, 5);
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if (_wllShapeMap[wall] == -1 && !_noDoorSwitch[type])
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drawBlockObject(0, 2, _doorSwitches[shapeIndex].shp, _doorSwitches[shapeIndex].x + w, _doorSwitches[shapeIndex].y, 5);
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}
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void DarkMoonEngine::drawLightningColumn() {
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int f = rollDice(1, 2, -1);
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int y = 0;
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for (int i = 0; i < 6; i++) {
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f ^= 1;
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drawBlockObject(f, 2, _lightningColumnShape, 72, y, 5);
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y += 64;
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}
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}
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int DarkMoonEngine::resurrectionSelectDialogue() {
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int cnt = 0;
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const char *namesList[10];
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memset(namesList, 0, 10 * sizeof(const char*));
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int8 indexList[10];
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for (int i = 0; i < 6; i++) {
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if (!testCharacter(i, 1))
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continue;
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if (_characters[i].hitPointsCur != -10)
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continue;
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namesList[cnt] = _characters[i].name;
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indexList[cnt++] = i;
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}
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for (int i = 0; i < 6; i++) {
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if (!testCharacter(i, 1))
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continue;
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for (int ii = 0; ii < 27; ii++) {
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uint16 inv = _characters[i].inventory[ii];
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if (!inv)
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continue;
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if (_items[inv].type != 33)
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continue;
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namesList[cnt] = _npcPreset[_items[inv].value - 1].name;
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indexList[cnt++] = -_items[inv].value;
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}
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}
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if (_itemInHand) {
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if (_items[_itemInHand].type == 33) {
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namesList[cnt] = _npcPreset[_items[_itemInHand].value - 1].name;
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indexList[cnt++] = -_items[_itemInHand].value;
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}
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}
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namesList[cnt] = _abortStrings[0];
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indexList[cnt++] = 99;
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int r = indexList[runDialogue(-1, 1, namesList[0], namesList[1], namesList[2], namesList[3], namesList[4], namesList[5], namesList[6], namesList[7], namesList[8]) - 1];
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if (r == 99)
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return 0;
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if (r < 0) {
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r = -r;
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if (prepareForNewPartyMember(33, r))
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initNpc(r - 1);
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} else {
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_characters[r].hitPointsCur = 1;
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}
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return 1;
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}
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int DarkMoonEngine::charSelectDialogue() {
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int cnt = 0;
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const char *namesList[7];
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memset(namesList, 0, 7 * sizeof(const char*));
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for (int i = 0; i < 6; i++) {
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if (!testCharacter(i, 3))
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continue;
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namesList[cnt++] = _characters[i].name;
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}
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namesList[cnt++] = _abortStrings[0];
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int r = runDialogue(-1, 1, namesList[0], namesList[1], namesList[2], namesList[3], namesList[4], namesList[5], namesList[6], 0) - 1;
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if (r == cnt - 1)
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return 99;
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for (cnt = 0; cnt < 6; cnt++) {
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if (!testCharacter(cnt, 3))
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continue;
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if (--r < 0)
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break;
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}
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return cnt;
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}
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void DarkMoonEngine::characterLevelGain(int charIndex) {
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EobCharacter *c = &_characters[charIndex];
|
||
|
int s = _numLevelsPerClass[c->cClass];
|
||
|
for (int i = 0; i < s; i++) {
|
||
|
uint32 er = getRequiredExperience(c->cClass, i, c->level[i] + 1);
|
||
|
if (er == 0xffffffff)
|
||
|
continue;
|
||
|
|
||
|
increaseCharacterExperience(charIndex, er - c->experience[i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
} // End of namespace Kyra
|
||
|
|
||
|
#endif // ENABLE_EOB
|