2011-06-22 22:58:51 +00:00
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MODULE := engines/neverhood
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MODULE_OBJS = \
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2011-07-03 19:26:27 +00:00
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background.o \
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2011-06-24 13:12:42 +00:00
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blbarchive.o \
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2011-07-05 14:46:10 +00:00
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collisionman.o \
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2011-06-22 22:58:51 +00:00
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detection.o \
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2011-07-26 08:38:19 +00:00
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diskplayerscene.o \
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2011-06-27 17:09:55 +00:00
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gamemodule.o \
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2011-07-11 08:25:24 +00:00
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gamevars.o \
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2011-06-24 23:25:01 +00:00
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graphics.o \
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2011-07-07 17:26:22 +00:00
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klayman.o \
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2011-06-27 17:09:55 +00:00
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module.o \
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2011-07-05 13:28:43 +00:00
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module1000.o \
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2011-07-18 18:54:43 +00:00
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module1200.o \
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2011-07-26 08:38:19 +00:00
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module1400.o \
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2011-06-28 09:37:15 +00:00
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module1500.o \
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2011-07-26 08:38:19 +00:00
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module1700.o \
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module1800.o \
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2011-07-16 21:22:54 +00:00
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module2300.o \
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2011-07-11 12:21:56 +00:00
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mouse.o \
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2011-07-14 19:03:09 +00:00
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navigationscene.o \
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2011-06-24 15:36:35 +00:00
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neverhood.o \
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2011-06-27 11:06:40 +00:00
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palette.o \
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resource.o \
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2011-06-30 09:55:59 +00:00
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resourceman.o \
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scene.o \
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2011-07-03 12:09:48 +00:00
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screen.o \
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2011-07-04 17:58:38 +00:00
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smackerscene.o \
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smackerplayer.o \
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2011-07-05 14:22:18 +00:00
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sprite.o \
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staticdata.o
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2011-06-22 22:58:51 +00:00
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# This module can be built as a plugin
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ifdef BUILD_PLUGINS
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PLUGIN := 1
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endif
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# Include common rules
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include $(srcdir)/rules.mk
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