scummvm/engines/kyra/magic_eob.cpp

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2011-12-11 00:57:03 +00:00
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifdef ENABLE_EOB
#include "kyra/eobcommon.h"
#include "kyra/resource.h"
namespace Kyra {
void EobCoreEngine::useMagicBookOrSymbol(int charIndex, int type) {
EobCharacter *c = &_characters[charIndex];
_openBookSpellLevel = c->slotStatus[3];
_openBookSpellSelectedItem = c->slotStatus[2];
_openBookSpellListOffset = c->slotStatus[4];
_openBookChar = charIndex;
_openBookType = type;
_openBookSpellList = (type == 1) ? _clericSpellList : _mageSpellList;
_openBookAvailableSpells = (type == 1) ? c->clericSpells : c->mageSpells;
int8 *tmp = _openBookAvailableSpells + _openBookSpellLevel * 10 + _openBookSpellListOffset + _openBookSpellSelectedItem;
if (*tmp <= 0) {
for (bool loop = true; loop && _openBookSpellSelectedItem < 10; ) {
tmp = _openBookAvailableSpells + _openBookSpellLevel * 10 + _openBookSpellListOffset + _openBookSpellSelectedItem;
if (*tmp > 0) {
if (_openBookSpellSelectedItem > 5) {
_openBookSpellListOffset = 6;
_openBookSpellSelectedItem -= 6;
}
loop = false;
} else {
_openBookSpellSelectedItem++;
}
}
if (_openBookSpellSelectedItem == 10) {
_openBookSpellListOffset = 0;
_openBookSpellSelectedItem = 6;
}
}
if (!_updateFlags)
_screen->copyRegion(64, 121, 0, 0, 112, 56, 0, 10, Screen::CR_NO_P_CHECK);
_updateFlags = 1;
gui_setPlayFieldButtons();
gui_drawSpellbook();
}
void EobCoreEngine::useMagicScroll(int charIndex, int type, int weaponSlot) {
_openBookCharBackup = _openBookChar;
_openBookTypeBackup = _openBookType;
_castScrollSlot = weaponSlot + 1;
_openBookChar = charIndex;
_openBookType = type <= _clericSpellOffset ? 0 : 1;
castSpell(type, weaponSlot);
}
void EobCoreEngine::usePotion(int charIndex, int weaponSlot) {
EobCharacter *c = &_characters[_openBookChar];
int offset = (_flags.gameID == GI_EOB1) ? 13 : (_flags.lang == Common::DE_DEU ? 19 : 15);
int val = deleteInventoryItem(charIndex, weaponSlot);
snd_playSoundEffect(10);
switch (val) {
case 0:
sparkEffectDefensive(charIndex);
c->strengthCur = 22;
c->strengthExtCur = 0;
setCharEventTimer(charIndex, 546 * rollDice(1, 4, 4), 7, 1);
break;
case 1:
sparkEffectDefensive(charIndex);
modifyCharacterHitpoints(charIndex, rollDice(2, 4, 2));
break;
case 2:
sparkEffectDefensive(charIndex);
modifyCharacterHitpoints(charIndex, rollDice(3, 8, 3));
break;
case 3:
statusAttack(charIndex, 2, _itemExtraStrings[offset], 0, 1, 8, 1);
c->effectFlags &= ~0x2000;
if (c->flags & 2)
return;
break;
case 4:
sparkEffectDefensive(charIndex);
c->food = 100;
if (_currentControlMode)
gui_drawCharPortraitWithStats(charIndex);
break;
case 5:
sparkEffectDefensive(charIndex);
c->effectFlags |= 0x10000;
setCharEventTimer(charIndex, 546 * rollDice(1, 4, 4), 12, 1);
snd_playSoundEffect(100);
gui_drawCharPortraitWithStats(charIndex);
break;
case 6:
sparkEffectDefensive(charIndex);
c->effectFlags |= 0x40;
gui_drawCharPortraitWithStats(charIndex);
break;
case 7:
sparkEffectDefensive(charIndex);
neutralizePoison(charIndex);
break;
default:
break;
}
_txt->printMessage(_itemExtraStrings[offset + 1], -1, c->name, _potionEffectStrings[val]);
}
void EobCoreEngine::castSpell(int spell, int weaponSlot) {
EobSpell *s = &_spells[spell];
EobCharacter *c = &_characters[_openBookChar];
_activeSpell = spell;
if ((s->flags & 0x100) && (c->effectFlags & 0x40))
// remove invisibility effect
removeCharacterEffect(10, _openBookChar, 1);
int ci = _openBookChar;
if (ci > 3)
ci -= 2;
_activeSpellCasterPos = _dropItemDirIndex[(_currentDirection << 2) + ci];
if (s->flags & 0x400) {
if (c->inventory[0] && c->inventory[1]) {
_txt->printMessage(_magicStrings1[2]);
snd_playSoundEffect(79);
return;
}
if (isMagicWeapon(c->inventory[0]) || isMagicWeapon(c->inventory[1])) {
_txt->printMessage(_magicStrings1[3]);
snd_playSoundEffect(79);
return;
}
}
if (!(_flags.gameID == GI_EOB2 && _activeSpell == 62)) {
if (!_castScrollSlot) {
int8 tmp = _openBookAvailableSpells[_openBookSpellLevel * 10 + _openBookSpellListOffset + _openBookSpellSelectedItem];
if (_openBookSpellListOffset + _openBookSpellSelectedItem < 8)
memmove(&_openBookAvailableSpells[_openBookSpellLevel * 10 + _openBookSpellListOffset + _openBookSpellSelectedItem], &_openBookAvailableSpells[_openBookSpellLevel * 10 + _openBookSpellListOffset + _openBookSpellSelectedItem + 1], 8 - (_openBookSpellListOffset + _openBookSpellSelectedItem));
_openBookAvailableSpells[_openBookSpellLevel * 10 + 8] = -tmp;
if (_openBookAvailableSpells[_openBookSpellLevel * 10 + _openBookSpellListOffset + _openBookSpellSelectedItem] < 0) {
if (--_openBookSpellSelectedItem == -1)
if (_openBookSpellListOffset) {
_openBookSpellListOffset = 0;
_openBookSpellSelectedItem = 5;
} else {
_openBookSpellSelectedItem = 6;
}
}
} else if (weaponSlot != -1) {
updateUsedCharacterHandItem(_openBookChar, weaponSlot);
}
}
_txt->printMessage(_magicStrings1[4], -1, c->name, s->name);
if (s->flags & 0x20) {
castOnWhomDialogue();
return;
}
_activeSpellCaster = _openBookChar;
startSpell(spell);
}
void EobCoreEngine::removeCharacterEffect(int spell, int charIndex, int showWarning) {
EobCharacter *c = &_characters[charIndex];
EobSpell *s = &_spells[spell];
if (showWarning) {
_txt->printMessage(_magicStrings3[2], -1, c->name, s->name);
snd_playSoundEffect(79);
}
if (s->endCallback)
(this->*s->endCallback)(0);
if (s->flags & 1)
c->effectFlags &= ~s->effectFlags;
if (s->flags & 4)
_partyEffectFlags &= ~s->effectFlags;
if (s->flags & 0x200) {
for (int i = 0; i < 6; i++) {
if (!testCharacter(i, 1))
continue;
if (!testCharacter(i, 2) && !(s->flags & 0x800))
continue;
_characters[i].effectFlags &= ~s->effectFlags;
}
}
if (s->flags & 0x2)
recalcArmorClass(_activeSpellCaster);
if (showWarning) {
if (s->flags & 0x20A0)
gui_drawCharPortraitWithStats(charIndex);
else if (s->flags & 0x20A0)
gui_drawAllCharPortraitsWithStats();
}
}
void EobCoreEngine::removeAllCharacterEffects(int charIndex) {
EobCharacter *c = &_characters[charIndex];
memset(c->effectsRemainder, 0, 4);
for (int i = 0; i < 10; i++) {
if (c->events[i] < 0)
removeCharacterEffect(-c->events[i], charIndex, 0);
c->timers[i] = 0;
c->events[i] = 0;
}
setupCharacterTimers();
recalcArmorClass(charIndex);
c->disabledSlots = 0;
c->slotStatus[0] = c->slotStatus[1] = 0;
c->damageTaken = 0;
c->strengthCur = c->strengthMax;
c->strengthExtCur = c->strengthExtMax;
gui_drawAllCharPortraitsWithStats();
}
void EobCoreEngine::castOnWhomDialogue() {
_txt->printMessage(_magicStrings3[0]);
snd_playSoundEffect(79);
gui_setCastOnWhomButtons();
}
void EobCoreEngine::startSpell(int spell) {
EobSpell *s = &_spells[spell];
EobCharacter *c = &_characters[_activeSpellCaster];
snd_playSoundEffect(s->sound);
if (s->flags & 0xa0)
sparkEffectDefensive(_activeSpellCaster);
else if (s->flags & 0x40)
sparkEffectDefensive(-1);
else if (s->flags & 0x1000)
sparkEffectOffensive();
if (s->flags & 0x20) {
_txt->printMessage(c->name);
_txt->printMessage(_magicStrings1[5]);
}
if ((s->flags & 0x30) && (s->effectFlags & c->effectFlags)) {
_txt->printMessage(_magicStrings7[0], -1, c->name, s->name);
snd_playSoundEffect(79);
} else if ((s->flags & 0x50) && (s->effectFlags & _partyEffectFlags)) {
_txt->printMessage(_magicStrings7[1], -1, s->name);
snd_playSoundEffect(79);
} else {
if (s->flags & 8)
setSpellEventTimer(spell, s->timingPara[0], s->timingPara[1], s->timingPara[2], s->timingPara[3]);
_returnAfterSpellCallback = false;
if (s->startCallback)
(this->*s->startCallback)();
if (_returnAfterSpellCallback)
return;
if (s->flags & 1)
c->effectFlags |= s->effectFlags;
if (s->flags & 4)
_partyEffectFlags |= s->effectFlags;
if (s->flags & 0x200) {
for (int i = 0; i < 6; i++) {
if (!testCharacter(i, 1))
continue;
if (!testCharacter(i, 2) && !(s->flags & 0x800))
continue;
_characters[i].effectFlags |= s->effectFlags;
}
}
if (s->flags & 2)
recalcArmorClass(_activeSpellCaster);
if (s->flags & 0x20A0)
gui_drawCharPortraitWithStats(_activeSpellCaster);
if (s->flags & 0x40)
gui_drawAllCharPortraitsWithStats();
}
if (_castScrollSlot) {
gui_updateSlotAfterScrollUse();
} else {
c->disabledSlots |= 4;
setCharEventTimer(_openBookChar, 72, 11, 1);
gui_toggleButtons();
gui_drawSpellbook();
}
if (_flags.gameID == GI_EOB2) {
//_castSpellWd1 = spell;
runLevelScript(_currentBlock, 0x800);
//_castSpellWd1 = 0;
}
}
void EobCoreEngine::sparkEffectDefensive(int charIndex) {
int first = charIndex;
int last = charIndex;
if (charIndex == -1) {
first = 0;
last = 5;
}
for (int i = 0; i < 8; i++) {
for (int ii = first; ii <= last; ii++) {
if (!testCharacter(ii, 1) || (_currentControlMode && ii != _updateCharNum))
continue;
gui_drawCharPortraitWithStats(ii);
for (int iii = 0; iii < 4; iii++) {
int shpIndex = ((_sparkEffectDefSteps[i] & _sparkEffectDefSubSteps[iii]) >> _sparkEffectDefShift[iii]);
if (!shpIndex)
continue;
int x = _sparkEffectDefAdd[iii * 2] - 8;
int y = _sparkEffectDefAdd[iii * 2 + 1];
if (_currentControlMode) {
x += 181;
y += 3;
} else {
x += (_sparkEffectDefX[ii] << 3);
y += _sparkEffectDefY[ii];
}
_screen->drawShape(0, _sparkShapes[shpIndex - 1], x, y, 0);
_screen->updateScreen();
}
}
resetSkipFlag();
delay(2 * _tickLength);
}
for (int i = first; i < last; i++)
gui_drawCharPortraitWithStats(i);
}
void EobCoreEngine::sparkEffectOffensive() {
disableSysTimer(2);
_screen->copyRegion(0, 0, 0, 0, 176, 120, 0, 2, Screen::CR_NO_P_CHECK);
for (int i = 0; i < 16; i++)
_screen->copyRegionToBuffer(0, _sparkEffectOfX[i], _sparkEffectOfY[i], 16, 16, &_spellAnimBuffer[i << 8]);
_screen->updateScreen();
for (int i = 0; i < 11; i++) {
for (int ii = 0; ii < 16; ii++)
_screen->copyBlockToPage(2, _sparkEffectOfX[ii], _sparkEffectOfY[ii], 16, 16, &_spellAnimBuffer[ii << 8]);
for (int ii = 0; ii < 16; ii++) {
int shpIndex = (_sparkEffectOfFlags1[i] & _sparkEffectOfFlags2[ii]) >> _sparkEffectOfShift[ii];
if (shpIndex)
_screen->drawShape(2, _sparkShapes[shpIndex - 1], _sparkEffectOfX[ii], _sparkEffectOfY[ii], 0);
}
resetSkipFlag();
delay(2 * _tickLength);
_screen->copyRegion(0, 0, 0, 0, 176, 120, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
}
for (int i = 0; i < 16; i++)
_screen->copyBlockToPage(0, _sparkEffectOfX[i], _sparkEffectOfY[i], 16, 16, &_spellAnimBuffer[i << 8]);
_screen->updateScreen();
enableSysTimer(2);
}
void EobCoreEngine::setSpellEventTimer(int spell, int timerBaseFactor, int timerLength, int timerLevelFactor, int updateExistingTimer) {
int l = _openBookType == 1 ? getCharacterClericPaladinLevel(_openBookChar) : getCharacterMageLevel(_openBookChar);
uint32 countdown = timerLength * timerBaseFactor + timerLength * l * timerLevelFactor;
setCharEventTimer(_activeSpellCaster, countdown, -spell, updateExistingTimer);
}
bool EobCoreEngine::magicObjectHit(EobFlyingObject *fo, int dcTimes, int dcPips, int dcOffs, int level) {
int ignoreAttackerId = fo->flags & 0x10;
int singleTargetCheckAdjacent = fo->flags & 1;
int blockDamage = fo->flags & 2;
int hitTest = fo->flags & 4;
int s = 5;
int dmgType = 3;
if (fo->flags & 8) {
s = 4;
dmgType = 0;
}
int dmgFlag = _spells[fo->callBackIndex].damageFlags;
if (fo->attackerId >= 0)
dmgFlag |= 0x800;
bool res = false;
if (!level)
level = 1;
if ((_levelBlockProperties[fo->curBlock].flags & 7) && (fo->attackerId >= 0 || ignoreAttackerId)) {
_inflictMonsterDamageUnk = 1;
for (const int16 *m = findBlockMonsters(fo->curBlock, fo->curPos, fo->direction, blockDamage, singleTargetCheckAdjacent); *m != -1; m++) {
int dmg = rollDice(dcTimes, dcPips, dcOffs) * level;
if (hitTest) {
if (!characterAttackHitTest(fo->attackerId, *m, 0, 0))
continue;
}
calcAndInflictMonsterDamage(&_monsters[*m], 0, 0, dmg, dmgFlag, s, dmgType);
res = true;
}
updateAllMonsterShapes();
} else if (fo->curBlock == _currentBlock && (fo->attackerId < 0 || ignoreAttackerId)) {
if (blockDamage) {
for (int i = 0; i < 6; i++) {
if (!testCharacter(i, 1))
continue;
if (hitTest && !monsterAttackHitTest(&_monsters[0], i))
continue;
int dmg = rollDice(dcTimes, dcPips, dcOffs) * level;
res = true;
calcAndInflictCharacterDamage(i, 0, 0, dmg, dmgFlag, s, dmgType);
}
} else {
int c = _dscItemPosIndex[(_currentDirection << 2) + (fo->curPos & 3)];
if ((c > 2) && (testCharacter(5, 1) || testCharacter(6, 1)) && rollDice(1, 2, -1))
c += 2;
if (!fo->item && (_characters[c].effectFlags & 8)) {
res = true;
} else {
if ((_characters[c].flags & 1) && hitTest && !monsterAttackHitTest(&_monsters[0], c)) {
int dmg = rollDice(dcTimes, dcPips, dcOffs) * level;
res = true;
calcAndInflictCharacterDamage(c, 0, 0, dmg, dmgFlag, s, dmgType);
}
}
}
}
if (res && (fo->flags & 0x40))
explodeObject(fo, fo->curBlock, fo->item);
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else if ((_flags.gameID == GI_EOB1 && fo->item == 5) || (_flags.gameID == GI_EOB2 && fo->item == 4))
res = false;
return res;
}
void EobCoreEngine::spellCallback_start_armor() {
}
void EobCoreEngine::spellCallback_start_burningHands() {
}
void EobCoreEngine::spellCallback_start_detectMagic() {
}
bool EobCoreEngine::spellCallback_end_detectMagic(EobFlyingObject*) {
return true;
}
void EobCoreEngine::spellCallback_start_magicMissile() {
launchMagicObject(_openBookChar, 0, _currentBlock, _activeSpellCasterPos, _currentDirection);
}
bool EobCoreEngine::spellCallback_end_magicMissile(EobFlyingObject *fo) {
return magicObjectHit(fo, 1, 4, 1, (getCharacterMageLevel(fo->attackerId) - 1) >> 1);
}
void EobCoreEngine::spellCallback_start_shockingGrasp() {
}
bool EobCoreEngine::spellCallback_end_shockingGraspFlameBlade(EobFlyingObject*) {
return true;
}
void EobCoreEngine::spellCallback_start_improvedIdentify() {
}
void EobCoreEngine::spellCallback_start_melfsAcidArrow() {
launchMagicObject(_openBookChar, 1, _currentBlock, _activeSpellCasterPos, _currentDirection);
}
bool EobCoreEngine::spellCallback_end_melfsAcidArrow(EobFlyingObject *fo) {
return magicObjectHit(fo, 2, 4, 0, getCharacterMageLevel(fo->attackerId) / 3);
}
void EobCoreEngine::spellCallback_start_dispelMagic() {
}
void EobCoreEngine::spellCallback_start_fireball() {
launchMagicObject(_openBookChar, 2, _currentBlock, _activeSpellCasterPos, _currentDirection);
}
bool EobCoreEngine::spellCallback_end_fireball(EobFlyingObject *fo) {
return magicObjectHit(fo, 1, 6, 0, getCharacterMageLevel(fo->attackerId));
}
void EobCoreEngine::spellCallback_start_flameArrow() {
launchMagicObject(_openBookChar, 3, _currentBlock, _activeSpellCasterPos, _currentDirection);
}
bool EobCoreEngine::spellCallback_end_flameArrow(EobFlyingObject *fo) {
return magicObjectHit(fo, 5, 6, 0, getCharacterMageLevel(fo->attackerId));
}
void EobCoreEngine::spellCallback_start_holdPerson() {
launchMagicObject(_openBookChar, _flags.gameID == GI_EOB1 ? 4 : 3, _currentBlock, _activeSpellCasterPos, _currentDirection);
}
bool EobCoreEngine::spellCallback_end_holdPerson(EobFlyingObject *fo) {
return true;
}
void EobCoreEngine::spellCallback_start_lightningBolt() {
launchMagicObject(_openBookChar, _flags.gameID == GI_EOB1 ? 5 : 4, _currentBlock, _activeSpellCasterPos, _currentDirection);
}
bool EobCoreEngine::spellCallback_end_lightningBolt(EobFlyingObject *fo) {
return magicObjectHit(fo, 1, 6, 0, getCharacterMageLevel(fo->attackerId));
}
void EobCoreEngine::spellCallback_start_vampiricTouch() {
}
bool EobCoreEngine::spellCallback_end_vampiricTouch(EobFlyingObject*) {
return true;
}
void EobCoreEngine::spellCallback_start_fear() {
}
void EobCoreEngine::spellCallback_start_iceStorm() {
launchMagicObject(_openBookChar, _flags.gameID == GI_EOB1 ? 6 : 5, _currentBlock, _activeSpellCasterPos, _currentDirection);
}
bool EobCoreEngine::spellCallback_end_iceStorm(EobFlyingObject *fo) {
static int8 blockAdv[] = { -32, 32, 1, -1 };
bool res = magicObjectHit(fo, 1, 6, 0, getCharacterMageLevel(fo->attackerId));
if (res) {
for (int i = 0; i < 4; i++) {
uint16 bl = fo->curBlock;
fo->curBlock = (fo->curBlock + blockAdv[i]) & 0x3ff;
magicObjectHit(fo, 1, 6, 0, getCharacterMageLevel(fo->attackerId));
fo->curBlock = bl;
}
}
return res;
}
void EobCoreEngine::spellCallback_start_removeCurse() {
}
void EobCoreEngine::spellCallback_start_coneOfCold() {
}
void EobCoreEngine::spellCallback_start_holdMonster() {
}
bool EobCoreEngine::spellCallback_end_holdMonster(EobFlyingObject *fo) {
return true;
}
void EobCoreEngine::spellCallback_start_wallOfForce() {
}
void EobCoreEngine::spellCallback_start_disintegrate() {
}
void EobCoreEngine::spellCallback_start_fleshToStone() {
}
void EobCoreEngine::spellCallback_start_stoneToFlesh() {
}
void EobCoreEngine::spellCallback_start_trueSeeing() {
}
bool EobCoreEngine::spellCallback_end_trueSeeing(EobFlyingObject*) {
return true;
}
void EobCoreEngine::spellCallback_start_slayLiving() {
}
void EobCoreEngine::spellCallback_start_powerWordStun() {
}
void EobCoreEngine::spellCallback_start_causeLightWounds() {
}
void EobCoreEngine::spellCallback_start_cureLightWounds() {
modifyCharacterHitpoints(_activeSpellCaster, rollDice(1, 8));
}
void EobCoreEngine::spellCallback_start_aid() {
}
bool EobCoreEngine::spellCallback_end_aid(EobFlyingObject*) {
return true;
}
void EobCoreEngine::spellCallback_start_flameBlade() {
}
void EobCoreEngine::spellCallback_start_slowPoison() {
}
bool EobCoreEngine::spellCallback_end_slowPoison(EobFlyingObject*) {
return true;
}
void EobCoreEngine::spellCallback_start_createFood() {
for (int i = 0; i < 6; i++) {
if (!testCharacter(i, 3))
continue;
_characters[_activeSpellCaster].food = 100;
}
}
void EobCoreEngine::spellCallback_start_removeParalysis() {
}
void EobCoreEngine::spellCallback_start_causeSeriousWounds() {
modifyCharacterHitpoints(_activeSpellCaster, rollDice(2, 8, 1));
}
void EobCoreEngine::spellCallback_start_cureSeriousWounds() {
}
void EobCoreEngine::spellCallback_start_neutralizePoison() {
}
void EobCoreEngine::spellCallback_start_causeCriticalWounds() {
}
void EobCoreEngine::spellCallback_start_cureCriticalWounds() {
modifyCharacterHitpoints(_activeSpellCaster, rollDice(3, 8, 3));
}
void EobCoreEngine::spellCallback_start_flameStrike() {
launchMagicObject(_openBookChar, _flags.gameID == GI_EOB1 ? 8 : 7, _currentBlock, _activeSpellCasterPos, _currentDirection);
}
bool EobCoreEngine::spellCallback_end_flameStrike(EobFlyingObject *fo) {
return magicObjectHit(fo, 6, 8, 0, 0);
}
void EobCoreEngine::spellCallback_start_raiseDead() {
}
void EobCoreEngine::spellCallback_start_harm() {
}
void EobCoreEngine::spellCallback_start_heal() {
EobCharacter *c = &_characters[_activeSpellCaster];
if (c->hitPointsMax <= c->hitPointsCur) {
_txt->printMessage(_magicStrings4[0]);
snd_playSoundEffect(79);
} else {
modifyCharacterHitpoints(_activeSpellCaster, c->hitPointsMax - c->hitPointsCur);
}
}
void EobCoreEngine::spellCallback_start_layOnHands() {
}
void EobCoreEngine::spellCallback_start_turnUndead() {
}
bool EobCoreEngine::spellCallback_end_unk1Passive(EobFlyingObject *fo) {
bool res = false;
if (_partyEffectFlags & 0x20000) {
res = magicObjectHit(fo, 4, 10, 6, 0);
if (res) {
gui_drawAllCharPortraitsWithStats();
_partyEffectFlags &= ~0x20000;
}
} else {
res = magicObjectHit(fo, 12, 10, 6, 0);
}
return res;
}
bool EobCoreEngine::spellCallback_end_unk2Passive(EobFlyingObject *fo) {
return magicObjectHit(fo, 0, 0, 18, 0);
}
bool EobCoreEngine::spellCallback_end_deathSpellPassive(EobFlyingObject *fo) {
return true;
}
bool EobCoreEngine::spellCallback_end_disintegratePassive(EobFlyingObject *fo) {
return true;
}
bool EobCoreEngine::spellCallback_end_causeCriticalWoundsPassive(EobFlyingObject *fo) {
return true;
}
bool EobCoreEngine::spellCallback_end_fleshToStonePassive(EobFlyingObject *fo) {
return true;
}
} // End of namespace Kyra
#endif // ENABLE_EOB