scummvm/engines/kyra/sequences_eob.cpp

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2011-12-11 00:57:03 +00:00
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
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* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifdef ENABLE_EOB
#include "kyra/eob.h"
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#include "kyra/screen_eob.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
#include "common/system.h"
#include "base/version.h"
namespace Kyra {
class EoBIntroPlayer {
public:
EoBIntroPlayer(EoBEngine *vm, Screen_EoB *screen);
~EoBIntroPlayer() {}
void start();
private:
void openingCredits();
void tower();
void orb();
void waterdeepEntry();
void king();
void hands();
void waterdeepExit();
void tunnel();
void loadAndSetPalette(const char *filename);
void copyBlurRegion(int x1, int y1, int x2, int y2, int w, int h, int step);
void boxMorphTransition(int targetDestX, int targetDestY, int targetFinalX, int targetFinalY, int targetSrcX, int targetSrcY, int targetFinalW, int targetFinalH, int originX1, int originY1, int originW, int originH);
void whirlTransition();
EoBEngine *_vm;
Screen_EoB *_screen;
const char *const *_filesOpening;
const char *const *_filesTower;
const char *const *_filesOrb;
const char *const *_filesWdEntry;
const char *const *_filesKing;
const char *const *_filesHands;
const char *const *_filesWdExit;
const char *const *_filesTunnel;
const uint8 *_openingFrmDelay;
const uint8 *_wdEncodeX;
const uint8 *_wdEncodeY;
const uint8 *_wdEncodeWH;
const uint16 *_wdDsX;
const uint8 *_wdDsY;
const uint8 *_tvlX1;
const uint8 *_tvlY1;
const uint8 *_tvlX2;
const uint8 *_tvlY2;
const uint8 *_tvlW;
const uint8 *_tvlH;
};
EoBIntroPlayer::EoBIntroPlayer(EoBEngine *vm, Screen_EoB *screen) : _vm(vm), _screen(screen) {
int temp = 0;
_filesOpening = _vm->staticres()->loadStrings(kEoB1IntroFilesOpening, temp);
_filesTower = _vm->staticres()->loadStrings(kEoB1IntroFilesTower, temp);
_filesOrb = _vm->staticres()->loadStrings(kEoB1IntroFilesOrb, temp);
_filesWdEntry = _vm->staticres()->loadStrings(kEoB1IntroFilesWdEntry, temp);
_filesKing = _vm->staticres()->loadStrings(kEoB1IntroFilesKing, temp);
_filesHands = _vm->staticres()->loadStrings(kEoB1IntroFilesHands, temp);
_filesWdExit = _vm->staticres()->loadStrings(kEoB1IntroFilesWdExit, temp);
_filesTunnel = _vm->staticres()->loadStrings(kEoB1IntroFilesTunnel, temp);
_openingFrmDelay = _vm->staticres()->loadRawData(kEoB1IntroOpeningFrmDelay, temp);
_wdEncodeX = _vm->staticres()->loadRawData(kEoB1IntroWdEncodeX, temp);
_wdEncodeY = _vm->staticres()->loadRawData(kEoB1IntroWdEncodeY, temp);
_wdEncodeWH = _vm->staticres()->loadRawData(kEoB1IntroWdEncodeWH, temp);
_wdDsX = _vm->staticres()->loadRawDataBe16(kEoB1IntroWdDsX, temp);
_wdDsY = _vm->staticres()->loadRawData(kEoB1IntroWdDsY, temp);
_tvlX1 = _vm->staticres()->loadRawData(kEoB1IntroTvlX1, temp);
_tvlY1 = _vm->staticres()->loadRawData(kEoB1IntroTvlY1, temp);
_tvlX2 = _vm->staticres()->loadRawData(kEoB1IntroTvlX2, temp);
_tvlY2 = _vm->staticres()->loadRawData(kEoB1IntroTvlY2, temp);
_tvlW = _vm->staticres()->loadRawData(kEoB1IntroTvlW, temp);
_tvlH = _vm->staticres()->loadRawData(kEoB1IntroTvlH, temp);
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}
void EoBIntroPlayer::start() {
_vm->_allowSkip = true;
openingCredits();
if (!_vm->shouldQuit() && !_vm->skipFlag()) {
_vm->snd_playSong(2);
_screen->loadBitmap((_vm->_configRenderMode == Common::kRenderCGA || _vm->_configRenderMode == Common::kRenderEGA) ? "TITLE-E.CMP" : "TITLE-V.CMP", 3, 5, 0);
_screen->convertPage(5, 2, _vm->_cgaMappingDefault);
_screen->crossFadeRegion(0, 0, 0, 0, 320, 200, 2, 0);
_vm->delay(120 * _vm->_tickLength);
}
Common::SeekableReadStream *s = _vm->resource()->createReadStream("TEXT.RAW");
if (s) {
s->seek(768);
_screen->loadFileDataToPage(s, 5, s->size() - 768);
delete s;
} else {
_screen->loadBitmap("TEXT.CMP", 3, 5, 0);
}
_screen->convertPage(5, 6, _vm->_cgaMappingAlt);
tower();
orb();
waterdeepEntry();
king();
hands();
waterdeepExit();
tunnel();
whirlTransition();
_vm->snd_stopSound();
_vm->_allowSkip = false;
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}
void EoBIntroPlayer::openingCredits() {
loadAndSetPalette(_filesOpening[5]);
_screen->loadBitmap(_filesOpening[4], 5, 3, 0);
_screen->convertPage(3, 0, _vm->_cgaMappingAlt);
_screen->updateScreen();
_vm->snd_playSong(1);
_vm->delay(_openingFrmDelay[0] * _vm->_tickLength);
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for (int i = 0; i < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
_screen->loadBitmap(_filesOpening[i], 5, 3, 0);
uint32 nextFrameTimer = _vm->_system->getMillis() + _openingFrmDelay[i + 1] * _vm->_tickLength;
_screen->convertPage(3, 4, _vm->_cgaMappingAlt);
_screen->crossFadeRegion(0, 50, 0, 50, 320, 102, 4, 0);
_vm->delayUntil(nextFrameTimer);
}
}
void EoBIntroPlayer::tower() {
if (_vm->shouldQuit() || _vm->skipFlag())
return;
_screen->loadBitmap(_filesTower[1], 5, 3, 0);
_screen->setCurPage(2);
uint8 *shp = _screen->encodeShape(0, 0, 16, 56, true, _vm->_cgaMappingAlt);
_screen->convertPage(3, 4, _vm->_cgaMappingAlt);
_screen->clearCurPage();
for (int i = 0; i < 200; i += 64)
_screen->copyRegion(128, 104, 96, i, 128, 64, 4, 2, Screen::CR_NO_P_CHECK);
_screen->fillRect(0, 184, 319, 199, 12);
int cp = _screen->setCurPage(0);
whirlTransition();
loadAndSetPalette(_filesTower[0]);
_screen->setCurPage(cp);
_screen->clearCurPage();
for (int i = 0; i < 200; i += 64)
_screen->copyRegion(128, 104, 0, i, 128, 64, 4, 2, Screen::CR_NO_P_CHECK);
_screen->setCurPage(0);
for (int i = 0; i < 64 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 2) {
uint32 end = _vm->_system->getMillis() + 2 * _vm->_tickLength;
_screen->copyRegion(0, 142 - i, 96, 0, 128, i + 1, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(0, 0, 96, i + 1, 128, 167 - i, 2, 0, Screen::CR_NO_P_CHECK);
if (!i)
_screen->copyRegion(0, 0, 0, 168, 320, 32, 6, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
for (int i = 0; i < 24 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 2) {
uint32 end = _vm->_system->getMillis() + 2 * _vm->_tickLength;
_screen->copyRegion(0, 79 - i, 96, 0, 24, 65 + i, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(104, 79 - i, 200, 0, 24, 65 + i, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(24, 110, 120, i + 31, 80, 34, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(152, 0, 120, 32, 80, i + 1, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(0, 0, 96, 65 + i, 128, 103 - i, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
for (int i = 0; i < 56 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 2) {
uint32 end = _vm->_system->getMillis() + 2 * _vm->_tickLength;
_screen->copyRegion(0, 56, 96, i, 24, 54, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(104, 56, 200, i, 24, 54, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(0, 110, 96, 54 + i, 128, 34, 4, 0, Screen::CR_NO_P_CHECK);
if (i < 32) {
_screen->fillRect(128, 0, 255, i + 1, 12, 2);
_screen->copyRegion(152, 0, 120, 32, 80, i + 25, 4, 0, Screen::CR_NO_P_CHECK);
} else {
_screen->fillRect(128, 0, 255, i + 1, 12, 2);
_screen->copyRegion(152, i + 1, 120, 32 + i + 1, 80, 23, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(152, 0, 152, 32, 80, i + 1, 4, 2, Screen::CR_NO_P_CHECK);
}
_screen->drawShape(2, shp, 128, i - 55, 0);
_screen->copyRegion(128, 0, 96, 0, 128, i + 1, 2, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(0, 0, 96, i + 89, 128, 79 - i, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
_screen->copyRegion(0, 32, 0, 168, 320, 32, 6, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(65 * _vm->_tickLength);
delete[] shp;
}
void EoBIntroPlayer::orb() {
if (_vm->shouldQuit() || _vm->skipFlag())
return;
uint8 *shp[5];
_screen->loadBitmap(_filesOrb[0], 5, 3, 0);
_screen->setCurPage(2);
shp[4] = _screen->encodeShape(0, 0, 20, 136, true, _vm->_cgaMappingAlt);
_screen->loadBitmap(_filesOrb[1], 5, 3, 0);
shp[3] = _screen->encodeShape(16, 0, 16, 104, true, _vm->_cgaMappingAlt);
_screen->fillRect(0, 0, 127, 103, 12);
for (int i = 1; i < 4; i++) {
copyBlurRegion(128, 0, 0, 0, 128, 104, i);
shp[3 - i] = _screen->encodeShape(0, 0, 16, 104, true, _vm->_cgaMappingAlt);
}
_screen->fillRect(0, 0, 159, 135, 12);
_screen->setCurPage(0);
_screen->convertPage(3, 4, _vm->_cgaMappingAlt);
_screen->clearCurPage();
_vm->snd_playSoundEffect(6);
for (int i = -1; i < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
if (i >= 0)
_screen->drawShape(2, shp[i], 16, 16, 0);
_screen->drawShape(2, shp[4], 0, 0, 0);
_screen->copyRegion(0, 0, 80, 24, 160, 136, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
_screen->copyRegion(0, 64, 0, 168, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(40 * _vm->_tickLength);
_vm->snd_playSoundEffect(6);
for (int i = 3; i > -2 && !_vm->shouldQuit() && !_vm->skipFlag(); i--) {
uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
_screen->fillRect(16, 16, 143, 119, 12, 2);
if (i >= 0)
_screen->drawShape(2, shp[i], 16, 16, 0);
_screen->drawShape(2, shp[4], 0, 0, 0);
_screen->copyRegion(0, 0, 80, 24, 160, 136, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
_vm->delay(40 * _vm->_tickLength);
for (int i = 0; i < 5; i++)
delete[] shp[i];
}
void EoBIntroPlayer::waterdeepEntry() {
if (_vm->shouldQuit() || _vm->skipFlag())
return;
uint8 *shp[4];
uint8 *shp2[31];
uint8 *shp3[3];
loadAndSetPalette(_filesWdEntry[0]);
_screen->loadBitmap(_filesWdEntry[1], 5, 3, 0);
_screen->setCurPage(2);
shp[3] = _screen->encodeShape(0, 0, 20, 136, true, _vm->_cgaMappingAlt);
for (int i = 1; i < 4; i++) {
copyBlurRegion(0, 0, 0, 0, 160, 136, i);
shp[3 - i] = _screen->encodeShape(0, 0, 20, 136, true, _vm->_cgaMappingAlt);
}
_screen->setCurPage(0);
_screen->convertPage(3, 4, _vm->_cgaMappingAlt);
_screen->fillRect(0, 168, 319, 199, 12, 0);
_vm->snd_playSoundEffect(6);
for (int i = 0; i < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
_screen->drawShape(0, shp[i], 80, 24, 0);
delete[] shp[i];
_screen->updateScreen();
_vm->delayUntil(end);
}
_screen->copyRegion(0, 80, 0, 168, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(50 * _vm->_tickLength);
_screen->setCurPage(2);
shp[0] = _screen->encodeShape(20, 0, 20, 136, true, _vm->_cgaMappingAlt);
_screen->loadBitmap(_filesWdEntry[2], 5, 3, 0);
shp[1] = _screen->encodeShape(0, 0, 20, 136, true, _vm->_cgaMappingAlt);
shp[2] = _screen->encodeShape(20, 0, 20, 136, true, _vm->_cgaMappingAlt);
_screen->loadBitmap(_filesWdEntry[3], 5, 3, 0);
for (int i = 0; i < 31; i++)
shp2[i] = _screen->encodeShape(_wdEncodeX[i], 136 + (_wdEncodeY[i] << 3), _wdEncodeWH[i], _wdEncodeWH[i] << 3, true, _vm->_cgaMappingAlt);
for (int i = 0; i < 3; i++)
shp3[i] = _screen->encodeShape(5 * i, 152, 5, 32, true, _vm->_cgaMappingAlt);
_screen->convertPage(3, 4, _vm->_cgaMappingAlt);
for (int i = 0; i < 3 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
_screen->fillRect(0, 0, 159, 135, 12, 2);
_screen->drawShape(2, shp[i], 0, 0, 0);
_screen->copyRegion(0, 0, 80, 24, 160, 136, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
_screen->copyRegion(0, 0, 80, 24, 160, 136, 4, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(4 * _vm->_tickLength);
_screen->copyRegion(160, 0, 80, 24, 160, 136, 4, 0, Screen::CR_NO_P_CHECK);
_screen->fillRect(0, 168, 319, 199, 12, 0);
_screen->updateScreen();
_vm->delay(4 * _vm->_tickLength);
_screen->copyRegion(0, 184, 40, 184, 232, 16, 4, 0, Screen::CR_NO_P_CHECK);
int cx = 264;
int cy = 11;
for (int i = 0; i < 70 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
_screen->copyRegion(cx - 2, cy - 2, 0, 0, 48, 36, 4, 4, Screen::CR_NO_P_CHECK);
_screen->drawShape(4, shp3[((i & 3) == 3) ? 1 : (i & 3)], cx, cy, 0);
_screen->copyRegion(cx - 2, cy - 2, cx - 82, cy + 22, 48, 36, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(0, 0, cx - 2, cy - 2, 48, 36, 4, 4, Screen::CR_NO_P_CHECK);
cx--;
cy++;
for (int ii = 0; ii < 5; ii++) {
int s = _vm->_rnd.getRandomNumber(255) % 31;
_screen->drawShape(0, shp2[s], _wdDsX[s] - 80, _wdDsY[s] + 24, 0);
}
if (!(_vm->_rnd.getRandomNumber(255) & 7))
_vm->snd_playSoundEffect(_vm->_rnd.getRandomBit() ? 5 : 14);
_screen->updateScreen();
_vm->delayUntil(end);
}
for (int i = 0; i < 3; i++) {
delete[] shp[i];
delete[] shp3[i];
}
for (int i = 0; i < 31; i++)
delete[] shp2[i];
}
void EoBIntroPlayer::king() {
if (_vm->shouldQuit() || _vm->skipFlag())
return;
_screen->loadBitmap(_filesKing[0], 5, 3, 0);
_screen->convertPage(3, 4, _vm->_cgaMappingAlt);
int x = 15;
int y = 14;
int w = 1;
int h = 1;
for (int i = 0; i < 10 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->copyRegion(x << 3, y << 3, x << 3, y << 3, w << 3, h << 3, 4, 0, Screen::CR_NO_P_CHECK);
if (x > 6)
x --;
if (y > 0)
y -= 2;
w += 3;
if (x + w > 34)
w = 34 - x;
h += 3;
if (y + h > 23)
h = 23 - y;
_screen->updateScreen();
_vm->delayUntil(end);
}
_vm->delay(25 * _vm->_tickLength);
uint8 *shp[4];
int16 dy[4];
int16 stepY[4];
static const uint8 advEncX[] = { 0, 6, 12, 19 };
static const uint8 advEncW[] = { 6, 6, 7, 6 };
static const int8 modY[] = { -4, -8, -2, -2, 1, 0, 0, 0 };
_screen->loadBitmap(_filesKing[1], 5, 3, 0);
_screen->setCurPage(2);
for (int i = 0; i < 4; i++) {
shp[i] = _screen->encodeShape(advEncX[i], 0, advEncW[i], 98, true, _vm->_cgaMappingAlt);
dy[i] = 180 + ((_vm->_rnd.getRandomNumber(255) & 3) << 3);
stepY[i] = (i * 5) & 3;
}
_screen->copyPage(0, 4);
for (bool runloop = true; runloop && !_vm->shouldQuit() && !_vm->skipFlag();) {
runloop = false;
uint32 end = _vm->_system->getMillis() + 2 * _vm->_tickLength;
for (int i = 0; i < 4; i++) {
if (dy[i] <= 82)
continue;
stepY[i] = (stepY[i] + 1) & 7;
dy[i] += modY[stepY[i]];
if (dy[i] < 82)
dy[i] = 82;
if (dy[i] < 180) {
_screen->copyRegion((advEncX[i] + 8) << 3, dy[i] - 2, 0, dy[i] - 2, advEncW[i] << 3, 182 - dy[i], 4, 4, Screen::CR_NO_P_CHECK);
_screen->drawShape(4, shp[i], 0, dy[i], 0);
_screen->copyRegion(0, dy[i] - 2, (advEncX[i] + 8) << 3, dy[i] - 2, advEncW[i] << 3, 182 - dy[i], 4, 0, Screen::CR_NO_P_CHECK);
}
runloop = true;
}
if (!(_vm->_rnd.getRandomNumber(255) & 3))
_vm->snd_playSoundEffect(7);
_screen->updateScreen();
_vm->delayUntil(end);
}
_screen->copyRegion(0, 96, 0, 160, 320, 32, 6, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(70 * _vm->_tickLength);
for (int i = 0; i < 4; i++)
delete[] shp[i];
}
void EoBIntroPlayer::hands() {
if (_vm->shouldQuit() || _vm->skipFlag())
return;
_screen->setCurPage(2);
uint8 *shp1 = _screen->encodeShape(0, 140, 21, 60, true, _vm->_cgaMappingAlt);
uint8 *shp2 = _screen->encodeShape(21, 140, 12, 60, true, _vm->_cgaMappingAlt);
_screen->loadBitmap(_filesHands[0], 3, 5, 0);
_screen->fillRect(0, 160, 319, 199, 12, 0);
_screen->fillRect(0, 0, 191, 63, 157, 2);
_screen->drawShape(2, shp1, 0, 4, 0);
_screen->drawShape(2, shp2, 151, 4, 0);
boxMorphTransition(25, 8, 18, 4, 3, 0, 21, 8, 6, 0, 28, 23);
_screen->copyRegion(0, 128, 0, 176, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(15 * _vm->_tickLength);
_vm->snd_playSoundEffect(11);
for (int i = -22; i <= 20 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->fillRect(0, 0, 167, 63, 157);
_screen->drawShape(2, shp1, i, 4, 0);
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_screen->drawShape(2, shp2, 105 - i, 4, 0);
_screen->copyRegion(0, 0, 144, 32, 168, 64, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
_vm->snd_playSoundEffect(10);
delete[] shp1;
delete[] shp2;
_vm->delay(15 * _vm->_tickLength);
_screen->setCurPage(4);
shp1 = _screen->encodeShape(17, 0, 11, 120, true, _vm->_cgaMappingAlt);
shp2 = _screen->encodeShape(28, 112, 1, 31, true, _vm->_cgaMappingAlt);
uint8 *shp3 = _screen->encodeShape(9, 138, 14, 54, true, _vm->_cgaMappingAlt);
_screen->setCurPage(2);
_screen->fillRect(0, 0, 135, 63, 157);
_screen->drawShape(2, shp1, 32, -80, 0);
_screen->drawShape(2, shp2, 40, -16, 0);
boxMorphTransition(18, 16, 10, 12, 0, 0, 17, 8, 17, 3, 25, 10);
_vm->delay(15 * _vm->_tickLength);
for (int i = -80; i <= 0 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->fillRect(0, 0, 135, 63, 157);
_screen->drawShape(2, shp1, 32, i, 0);
_screen->drawShape(2, shp2, 40, i + 64, 0);
_screen->copyRegion(0, 0, 80, 96, 136, 64, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
_vm->snd_playSoundEffect(12);
_vm->delay(5 * _vm->_tickLength);
for (int i = 0; i > -54 && !_vm->shouldQuit() && !_vm->skipFlag(); i -= 4) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->fillRect(0, 0, 135, 63, 157);
_screen->drawShape(2, shp3, 12, 64 + i, 0);
_screen->drawShape(2, shp1, 32, i, 0);
_screen->copyRegion(0, 0, 80, 96, 136, 64, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
delete[] shp1;
delete[] shp2;
delete[] shp3;
_vm->delay(15 * _vm->_tickLength);
_screen->setCurPage(4);
shp1 = _screen->encodeShape(0, 0, 17, 136, true, _vm->_cgaMappingAlt);
shp2 = _screen->encodeShape(0, 136, 9, 48, true, _vm->_cgaMappingAlt);
_screen->setCurPage(2);
_screen->fillRect(0, 0, 143, 95, 157);
_screen->drawShape(2, shp1, -56, -56, 0);
_screen->drawShape(2, shp2, 52, 49, 0);
boxMorphTransition(9, 6, 0, 0, 0, 0, 18, 12, 8, 11, 21, 10);
_vm->delay(15 * _vm->_tickLength);
_vm->snd_playSoundEffect(11);
for (int i = -56; i <= -8 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->fillRect(0, 0, 143, 95, 157);
_screen->drawShape(2, shp1, i, i, 0);
_screen->drawShape(2, shp2, (i == -8) ? 55 : 52, (i == -8) ? 52 : 49, 0);
_screen->copyRegion(0, 0, 0, 0, 144, 96, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
_vm->snd_playSoundEffect(10);
delete[] shp1;
delete[] shp2;
_vm->delay(30 * _vm->_tickLength);
_screen->setCurPage(4);
shp1 = _screen->encodeShape(28, 0, 11, 40, true, _vm->_cgaMappingAlt);
shp2 = _screen->encodeShape(28, 40, 10, 72, true, _vm->_cgaMappingAlt);
_screen->setCurPage(2);
_screen->fillRect(0, 0, 87, 112, 157);
_screen->drawShape(2, shp2, 0, 90, 0);
boxMorphTransition(20, 13, 15, 6, 0, 0, 11, 14, 0, 0, 24, 16);
_vm->delay(15 * _vm->_tickLength);
int dy = 90;
for (int i = -40; i <= 0 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->fillRect(0, 0, 87, 112, 157);
_screen->drawShape(2, shp2, 0, dy, 0);
_screen->copyRegion(0, 0, 120, 48, 88, 112, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
dy -= 5;
}
_vm->snd_playSoundEffect(13);
for (int i = -40; i <= 0 && !_vm->shouldQuit() && !_vm->skipFlag(); i += 4) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->fillRect(0, 0, 87, 39, 157);
_screen->drawShape(2, shp1, 0, i, 0);
_screen->copyRegion(0, 0, 120, 48, 88, 112, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
delete[] shp1;
delete[] shp2;
_vm->delay(48 * _vm->_tickLength);
}
void EoBIntroPlayer::waterdeepExit() {
if (_vm->shouldQuit() || _vm->skipFlag())
return;
uint8 *shp2[31];
uint8 *shp3[3];
_screen->loadBitmap(_filesWdExit[0], 5, 3, 0);
_screen->setCurPage(2);
for (int i = 0; i < 31; i++)
shp2[i] = _screen->encodeShape(_wdEncodeX[i], 136 + (_wdEncodeY[i] << 3), _wdEncodeWH[i], _wdEncodeWH[i] << 3, true, _vm->_cgaMappingAlt);
for (int i = 0; i < 3; i++)
shp3[i] = _screen->encodeShape(5 * i + 15, 152, 5, 32, true, _vm->_cgaMappingAlt);
uint8 *shp1 = _screen->encodeShape(31, 136, 5, 32, true, _vm->_cgaMappingAlt);
_screen->convertPage(3, 4, _vm->_cgaMappingAlt);
_screen->copyRegion(0, 0, 0, 136, 48, 36, 4, 4, Screen::CR_NO_P_CHECK);
_screen->fillRect(0, 168, 319, 199, 12, 0);
_screen->copyRegion(160, 0, 80, 24, 160, 136, 4, 0, Screen::CR_NO_P_CHECK);
int cx = 140;
int cy = 128;
for (int i = 0; i < 70 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + 3 * _vm->_tickLength;
int fx = cx - 2;
if (fx < 160)
fx = 160;
int fy = cy - 2;
if (fy > 98)
fy = 98;
_screen->copyRegion(fx, fy, 0, 0, 48, 36, 4, 4, Screen::CR_NO_P_CHECK);
_screen->drawShape(4, shp3[((i & 3) == 3) ? 1 : (i & 3)], cx, cy, 0);
_screen->drawShape(4, shp1, 160, 104, 0);
_screen->copyRegion(fx, fy, fx - 80, fy + 24, 48, 36, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(0, 0, fx, fy, 48, 36, 4, 4, Screen::CR_NO_P_CHECK);
cx++;
cy--;
for (int ii = 0; ii < 5; ii++) {
int s = _vm->_rnd.getRandomNumber(255) % 31;
_screen->drawShape(0, shp2[s], _wdDsX[s] - 80, _wdDsY[s] + 24, 0);
}
if (!(_vm->_rnd.getRandomNumber(255) & 7))
_vm->snd_playSoundEffect(_vm->_rnd.getRandomBit() ? 5 : 14);
_screen->updateScreen();
_vm->delayUntil(end);
}
for (int i = 0; i < 3; i++)
delete[] shp3[i];
for (int i = 0; i < 31; i++)
delete[] shp2[i];
delete[] shp1;
_screen->setCurPage(0);
_screen->fillRect(0, 168, 319, 199, 12, 0);
_screen->copyRegion(0, 136, 0, 0, 48, 36, 0, 4, Screen::CR_NO_P_CHECK);
loadAndSetPalette(_filesWdExit[1]);
_screen->loadBitmap(_filesWdExit[2], 3, 5, 0);
_screen->convertPage(5, 2, _vm->_cgaMappingAlt);
whirlTransition();
_vm->delay(6 * _vm->_tickLength);
_screen->copyRegion(0, 144, 0, 184, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
cx = 0;
cy = 136;
int dy = 0;
for (int i = 0; i < 19 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->copyRegion(cx, cy, 80, dy + 16, 160, 8, 2, 0, Screen::CR_NO_P_CHECK);
cy += 8;
dy += 8;
if (i == 6) {
cx = 160;
cy = 0;
}
_screen->updateScreen();
_vm->delayUntil(end);
}
_vm->snd_playSong(3);
_vm->delay(60 * _vm->_tickLength);
for (int i = 0; i < 56 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->copyRegion(0, 136 + i, 80, 16, 160, 56 - i, 2, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(160, 0, 80, 72 - i, 160, 96 + i, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
for (int i = 1; i < 48 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->copyRegion(160, i, 80, 16, 160, 152, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
_screen->loadBitmap(_filesWdExit[3], 3, 5, 0);
_screen->convertPage(5, 2, _vm->_cgaMappingAlt);
_vm->delay(30 * _vm->_tickLength);
_screen->setCurPage(0);
_screen->fillRect(0, 16, 319, 31, 12);
_screen->fillRect(0, 136, 319, 199, 12);
_screen->copyRegion(0, 0, 80, 32, 160, 120, 2, 0, Screen::CR_NO_P_CHECK);
loadAndSetPalette(_filesWdExit[4]);
_screen->updateScreen();
_vm->delay(50 * _vm->_tickLength);
}
void EoBIntroPlayer::tunnel() {
if (_vm->shouldQuit() || _vm->skipFlag())
return;
_screen->setCurPage(4);
uint8 *shp2 = _screen->encodeShape(20, 0, 20, 120, true, _vm->_cgaMappingAlt);
uint8 *shp1 = _screen->encodeShape(0, 0, 20, 120, true, _vm->_cgaMappingAlt);
_vm->drawBlockObject(1, 4, shp2, 160, 0, 0);
_vm->drawBlockObject(1, 4, shp1, 0, 0, 0);
delete[] shp1;
delete[] shp2;
for (int i = 0; i < 3 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + 8 * _vm->_tickLength;
_screen->copyRegion(0, 0, 80, 32, 160, 120, 4, 0, Screen::CR_NO_P_CHECK);
_vm->snd_playSoundEffect(7);
_screen->updateScreen();
_vm->delayUntil(end);
_screen->copyRegion(0, 0, 80, 32, 160, 120, 2, 0, Screen::CR_NO_P_CHECK);
_vm->snd_playSoundEffect(7);
end = _vm->_system->getMillis() + 8 * _vm->_tickLength;
_screen->updateScreen();
_vm->delayUntil(end);
}
_screen->copyRegion(0, 160, 0, 184, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(18 * _vm->_tickLength);
_screen->copyRegion(160, 0, 80, 32, 160, 120, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(5 * _vm->_tickLength);
_screen->copyRegion(0, 122, 80, 32, 160, 60, 2, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(160, 122, 80, 92, 160, 60, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(5 * _vm->_tickLength);
_screen->copyRegion(160, 0, 80, 32, 160, 120, 4, 0, Screen::CR_NO_P_CHECK);
for (int i = 0; i < 6; i++)
_screen->copyRegion(i * 48, 185, 56, (i << 3) + 24, 48, 8, 2, 2, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(5 * _vm->_tickLength);
_screen->copyRegion(0, 0, 80, 32, 160, 120, 2, 0, Screen::CR_NO_P_CHECK);
_screen->loadBitmap(_filesTunnel[0], 5, 3, 0);
_screen->convertPage(3, 4, _vm->_cgaMappingAlt);
_screen->updateScreen();
_vm->delay(40 * _vm->_tickLength);
_screen->copyRegion(264, 0, 136, 56, 48, 48, 4, 0, Screen::CR_NO_P_CHECK);
_vm->snd_playSoundEffect(8);
_screen->copyRegion(0, 0, 0, 0, 320, 184, 0, 2, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(16 * _vm->_tickLength);
_vm->snd_playSoundEffect(4);
for (int i = 0; i < 30 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
if (i == 0)
_screen->fillRect(0, 168, 319, 199, 12, 0);
_screen->copyRegion(80, 25 + (_vm->_rnd.getRandomNumber(255) & 7), 80, 24, 160, 144, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delayUntil(end);
}
_vm->snd_playSoundEffect(9);
for (int i = 0; i < 6 && !_vm->shouldQuit() && !_vm->skipFlag(); i++) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->copyRegion(_tvlX1[i] << 3, _tvlY1[i], _tvlX2[i] << 3, _tvlY2[i], _tvlW[i] << 3, _tvlH[i], 4, 2, Screen::CR_NO_P_CHECK);
for (int ii = 0; ii < 4 && !_vm->shouldQuit() && !_vm->skipFlag(); ii++) {
_screen->updateScreen();
_vm->delayUntil(end);
end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->copyRegion(80, 25 + (_vm->_rnd.getRandomNumber(255) & 7), 80, 24, 160, 144, 2, 0, Screen::CR_NO_P_CHECK);
}
}
_screen->copyRegion(0, 0, 0, 0, 320, 168, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(40 * _vm->_tickLength);
_screen->loadBitmap(_filesTunnel[1], 5, 3, 0);
_screen->convertPage(3, 4, _vm->_cgaMappingAlt);
_vm->snd_playSoundEffect(6);
_screen->copyRegion(0, 0, 80, 32, 160, 120, 4, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(2 * _vm->_tickLength);
_screen->copyRegion(160, 0, 80, 32, 160, 120, 4, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_vm->delay(2 * _vm->_tickLength);
_screen->copyRegion(0, 120, 80, 30, 160, 64, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(160, 120, 80, 94, 160, 64, 4, 0, Screen::CR_NO_P_CHECK);
_screen->copyRegion(0, 176, 0, 184, 320, 16, 6, 0, Screen::CR_NO_P_CHECK);
_screen->setCurPage(0);
_screen->updateScreen();
_vm->delay(50 * _vm->_tickLength);
}
void EoBIntroPlayer::loadAndSetPalette(const char *filename) {
if (_vm->_configRenderMode == Common::kRenderCGA || _vm->_configRenderMode == Common::kRenderEGA)
return;
_screen->loadPalette(filename, _screen->getPalette(0));
_screen->getPalette(0).fill(0, 1, 0);
_screen->setScreenPalette(_screen->getPalette(0));
}
void EoBIntroPlayer::copyBlurRegion(int x1, int y1, int x2, int y2, int w, int h, int step) {
const uint8 *ptr2 = _screen->getCPagePtr(3) + y1 * 320 + x1;
if (step == 1) {
while (h > 0) {
int dx = x2;
for (int i = 0; i < w; i += 2) {
_screen->setPagePixel(3, dx++, y2, ptr2[i]);
_screen->setPagePixel(3, dx++, y2, 0);
}
dx = x2;
y2++;
ptr2 += 320;
for (int i = 0; i < w; i += 2) {
_screen->setPagePixel(3, dx++, y2, 0);
_screen->setPagePixel(3, dx++, y2, ptr2[i + 1]);
}
y2++;
ptr2 += 320;
h -= 2;
}
} else if (step == 2) {
while (h > 0) {
int dx = x2;
for (int i = 0; i < w; i += 2) {
_screen->setPagePixel(3, dx++, y2, ptr2[i]);
_screen->setPagePixel(3, dx++, y2, 0);
}
dx = x2;
y2++;
ptr2 += 320;
for (int i = 0; i < w; i++)
_screen->setPagePixel(3, dx++, y2, 0);
y2++;
ptr2 += 320;
h -= 2;
}
} else if (step == 3) {
for (int i = 0; i < h; i++) {
int dx = x2;
if ((i % 3) == 0) {
int ii = 0;
for (; ii < w - 3; ii += 3) {
_screen->setPagePixel(3, dx++, y2, ptr2[ii]);
_screen->setPagePixel(3, dx++, y2, 0);
_screen->setPagePixel(3, dx++, y2, 0);
}
for (; ii < w; ii++)
_screen->setPagePixel(3, dx++, y2, 0);
} else {
for (int ii = 0; ii < w; ii++)
_screen->setPagePixel(3, dx++, y2, 0);
}
y2++;
ptr2 += 320;
}
}
}
void EoBIntroPlayer::boxMorphTransition(int targetDestX, int targetDestY, int targetFinalX, int targetFinalY, int targetSrcX, int targetSrcY, int targetFinalW, int targetFinalH, int originX1, int originY1, int originW, int originH) {
int originX2 = originX1 + originW;
int originY2 = originY1 + originH;
if (originY2 > 21)
originY2 = 21;
int w = 1;
int h = 1;
for (bool runloop = true; runloop && !_vm->shouldQuit() && !_vm->skipFlag();) {
uint32 end = _vm->_system->getMillis() + _vm->_tickLength;
_screen->copyRegion(targetSrcX << 3, targetSrcY << 3, targetDestX << 3, targetDestY << 3, w << 3, h << 3, 2, 0, Screen::CR_NO_P_CHECK);
if (originX1 < targetDestX)
_screen->copyRegion(312, 0, originX1 << 3, 0, 8, 176, 0, 0, Screen::CR_NO_P_CHECK);
if (originY1 < targetDestY)
_screen->copyRegion(0, 192, 0, originY1 << 3, 320, 8, 0, 0, Screen::CR_NO_P_CHECK);
if ((targetFinalX + targetFinalW) <= originX2)
_screen->copyRegion(312, 0, originX2 << 3, 0, 8, 176, 0, 0, Screen::CR_NO_P_CHECK);
if ((targetFinalY + targetFinalH) <= originY2)
_screen->copyRegion(0, 192, 0, originY2 << 3, 320, 8, 0, 0, Screen::CR_NO_P_CHECK);
if (!(targetDestX != targetFinalX || targetDestY != targetFinalY || w != targetFinalW || h != targetFinalH || originX1 < targetFinalX || originY1 < targetFinalY || (targetFinalX + targetFinalW) < originX2 || (targetFinalY + targetFinalH) < originY2))
runloop = false;
int v = targetFinalX - targetDestX;
v = (v < 0) ? -1 : ((v > 0) ? 1 : 0);
targetDestX += v;
v = targetFinalY - targetDestY;
v = (v < 0) ? -1 : ((v > 0) ? 1 : 0);
targetDestY += v;
if (w != targetFinalW)
w += 2;
if (w > targetFinalW)
w = targetFinalW;
if (h != targetFinalH)
h += 2;
if (h > targetFinalH)
h = targetFinalH;
if (++originX1 > targetFinalX)
originX1 = targetFinalX;
if (++originY1 > targetFinalY)
originY1 = targetFinalY;
if ((targetFinalX + targetFinalW) < originX2)
originX2--;
if ((targetFinalY + targetFinalH) < originY2)
originY2--;
_screen->updateScreen();
_vm->delayUntil(end);
}
}
void EoBIntroPlayer::whirlTransition() {
for (int i = 0; i < 2; i++) {
for (int ii = 0; ii < 8; ii++) {
uint32 e = _vm->_system->getMillis() + 3;
if (ii & 1) {
for (int iii = i + ii; iii < 320; iii += 8)
_screen->drawClippedLine(iii, 0, iii, 199, 12);
} else {
for (int iii = i + ii; iii < 200; iii += 8)
_screen->drawClippedLine(0, iii, 319, iii, 12);
}
_screen->updateScreen();
uint32 c = _vm->_system->getMillis();
if (e > c)
_vm->_system->delayMillis(e - c);
}
}
}
int EoBEngine::mainMenu() {
int menuChoice = _menuChoiceInit;
_menuChoiceInit = 0;
Screen::FontId of = _screen->_currentFont;
while (menuChoice >= 0 && !shouldQuit()) {
switch (menuChoice) {
case 0: {
if (_configRenderMode != Common::kRenderEGA)
_screen->loadPalette("EOBPAL.COL", _screen->getPalette(0));
_screen->loadEoBBitmap("INTRO", _cgaMappingDefault, 5, 3, 2);
_screen->setScreenPalette(_screen->getPalette(0));
_screen->_curPage = 2;
of = _screen->setFont(Screen::FID_6_FNT);
Common::String versionString(Common::String::format("ScummVM %s", gScummVMVersion));
_screen->printText(versionString.c_str(), 280 - versionString.size() * 6, 153, _screen->getPagePixel(2, 0, 0), 0);
_screen->setFont(of);
_screen->fillRect(0, 159, 319, 199, _screen->getPagePixel(2, 0, 0));
gui_drawBox(77, 165, 173, 29, 14, 13, 12);
gui_drawBox(76, 164, 175, 31, 14, 13, -1);
_screen->_curPage = 0;
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_allowImport = true;
menuChoice = mainMenuLoop();
_allowImport = false;
} break;
case 1:
// load game in progress
menuChoice = -1;
break;
case 2:
// create new party
menuChoice = -2;
break;
case 3:
// quit
menuChoice = -5;
break;
case 4:
// intro
_sound->loadSoundFile("SOUND");
_screen->hideMouse();
seq_playIntro();
_screen->showMouse();
_sound->loadSoundFile("ADLIB");
menuChoice = 0;
break;
}
}
return shouldQuit() ? -5 : menuChoice;
}
int EoBEngine::mainMenuLoop() {
int sel = -1;
do {
_screen->setScreenDim(28);
_gui->simpleMenu_setup(8, 0, _mainMenuStrings, -1, 0, 0);
while (sel == -1 && !shouldQuit())
sel = _gui->simpleMenu_process(8, _mainMenuStrings, 0, -1, 0);
} while ((sel < 0 || sel > 5) && !shouldQuit());
return sel + 1;
}
void EoBEngine::seq_playIntro() {
EoBIntroPlayer(this, _screen).start();
}
void EoBEngine::seq_playFinale() {
Common::SeekableReadStream *s = _res->createReadStream("TEXT.DAT");
_screen->loadFileDataToPage(s, 5, 32000);
delete s;
snd_playSoundEffect(20);
_txt->resetPageBreakString();
_txt->setWaitButtonMode(1);
_txt->setupField(12, true);
gui_drawBox(0, 0, 176, 175, guiSettings()->colors.frame1, guiSettings()->colors.frame2, guiSettings()->colors.fill);
_txt->printDialogueText(51, _moreStrings[0]);
if (!checkScriptFlags(0x1FFE)) {
_screen->fadeToBlack();
return;
}
_txt->printDialogueText(_finBonusStrings[0]);
for (int i = 0; i < 6; i++) {
_txt->printDialogueText(_finBonusStrings[1]);
if (_characters[i].flags & 1)
_txt->printDialogueText(_characters[i].name);
}
uint32 password = 0;
for (int i = 0; i < 4; i++) {
if (!(_characters[i].flags & 1))
continue;
int len = strlen(_characters[i].name);
for (int ii = 0; ii < len; ii++) {
uint32 c = _characters[i].name[ii];
password += (c * c);
}
}
_txt->printDialogueText(Common::String::format(_finBonusStrings[2], password).c_str(), true);
_screen->fadeToBlack();
}
void EoBEngine::seq_xdeath() {
uint8 *shapes1[5];
uint8 *shapes2;
_screen->loadShapeSetBitmap("XDEATH2", 5, 3);
for (int i = 0; i < 4; i++)
shapes1[i] = _screen->encodeShape(i / 2 * 14, i / 2 * 88, 14, 88, true, _cgaMappingDefault);
_screen->loadShapeSetBitmap("XDEATH3", 5, 3);
shapes2 = _screen->encodeShape(22, 0, 16, 95, true, _cgaMappingDefault);
_screen->loadEoBBitmap("XDEATH1", _cgaMappingDefault, 5, 3, -1);
_screen->convertPage(3, 2, _cgaMappingDefault);
_screen->setCurPage(0);
for (int i = 0; i < 10; i++) {
if (i == 2)
snd_playSoundEffect(72);
else if (i == 4 || i == 6)
snd_playSoundEffect(54);
else
snd_playSoundEffect(34);
if (i < 6) {
_screen->copyRegion((i % 3) * 104, i / 3 * 88, 32, 10, 104, 88, 2, 0, Screen::CR_NO_P_CHECK);
} else {
snd_playSoundEffect(42);
_screen->drawShape(0, shapes1[i - 6], 32, 10, 0);
}
_screen->updateScreen();
delay(4 * _tickLength);
}
const ScreenDim *dm = _screen->getScreenDim(5);
_screen->modifyScreenDim(5, dm->sx, 8, dm->w, dm->h);
_screen->copyRegion(0, 0, 0, 0, 176, 120, 0, 5, Screen::CR_NO_P_CHECK);
for (int i = 0; i < 19; i++) {
snd_playSoundEffect(119);
_screen->copyRegion(0, 0, 0, 0, 176, 120, 5, 2, Screen::CR_NO_P_CHECK);
_screen->drawShape(2, shapes2, 24, i * 5 - 90, 5);
_screen->copyRegion(0, 0, 0, 0, 176, 120, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
delay(2 * _tickLength);
}
_screen->modifyScreenDim(5, dm->sx, 0, dm->w, dm->h);
snd_playSoundEffect(5);
delay(60 * _tickLength);
for (int i = 0; i < 4; i++)
delete[] shapes1[i];
delete[] shapes2;
gui_drawPlayField(false);
gui_drawAllCharPortraitsWithStats();
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}
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} // End of namespace Kyra
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#endif // ENABLE_EOB