scummvm/video/subtitles.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/debug.h"
#include "common/file.h"
#include "common/system.h"
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#include "common/ustr.h"
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#include "common/unicode-bidi.h"
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#include "graphics/fonts/ttf.h"
#include "graphics/font.h"
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#include "graphics/fontman.h"
#include "graphics/surface.h"
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#include "video/subtitles.h"
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#include "common/config-manager.h"
namespace Video {
SRTParser::SRTParser() {
}
SRTParser::~SRTParser() {
cleanup();
}
void SRTParser::cleanup() {
for (Common::Array<SRTEntry *>::const_iterator item = _entries.begin(); item != _entries.end(); ++item)
delete *item;
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_entries.clear();
}
bool parseTime(const char **pptr, uint32 *res) {
int hours, mins, secs, msecs;
const char *ptr = *pptr;
hours = (*ptr++ - '0') * 10;
hours += *ptr++ - '0';
if (hours > 24 || hours < 0)
return false;
if (*ptr++ != ':')
return false;
mins = (*ptr++ - '0') * 10;
mins += *ptr++ - '0';
if (mins > 60 || mins < 0)
return false;
if (*ptr++ != ':')
return false;
secs = (*ptr++ - '0') * 10;
secs += *ptr++ - '0';
if (secs > 60 || secs < 0)
return false;
if (*ptr++ != ',')
return false;
msecs = (*ptr++ - '0') * 100;
msecs += (*ptr++ - '0') * 10;
msecs += *ptr++ - '0';
if (msecs > 1000 || msecs < 0)
return false;
*res = 1000 * (3600 * hours + 60 * mins + secs) + msecs;
*pptr = ptr;
return true;
}
int SRTEntryComparator(const void *item1, const void *item2) {
const SRTEntry *l = *(const SRTEntry * const *)item1;
const SRTEntry *r = *(const SRTEntry * const *)item2;
return l->start - r->start;
}
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int SRTEntryComparatorBSearch(const void *item1, const void *item2) {
const SRTEntry *k = *(const SRTEntry * const *)item1;
const SRTEntry *i = *(const SRTEntry * const *)item2;
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if (k->start < i->start)
return -1;
if (k->start > i->end - 1)
return 1;
return 0;
}
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bool SRTParser::parseFile(const Common::Path &fname) {
Common::File f;
cleanup();
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if (!f.open(fname)) {
return false;
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}
byte buf[3];
f.read(buf, 3);
int line = 0;
// Skip UTF header if present
if (buf[0] != 0xef || buf[1] != 0xbb || buf[2] != 0xbf)
f.seek(0);
while (!f.eos()) {
Common::String sseq, stimespec, stmp, text;
sseq = f.readLine(); line++;
stimespec = f.readLine(); line++;
text = f.readLine(); line++;
if (sseq.empty()) {
if (f.eos()) {
// Normal end of stream
break;
} else {
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warning("Bad SRT file format (spec): %s at line %d", fname.toString().c_str(), line);
break;
}
}
if (stimespec.empty() || text.empty()) {
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warning("Bad SRT file format (spec): %s at line %d", fname.toString().c_str(), line);
break;
}
// Read all multiline text
while (!f.eos()) {
stmp = f.readLine(); line++;
if (!stmp.empty()) {
text += '\n';
text += stmp;
} else {
break;
}
}
uint32 seq = atol(sseq.c_str());
if (seq == 0) {
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warning("Bad SRT file format (seq): %s at line %d", fname.toString().c_str(), line);
break;
}
// 00:20:41,150 --> 00:20:45,109
if (stimespec.size() < 29) {
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warning("Bad SRT file format (timespec length %d): %s at line %d", stimespec.size(), fname.toString().c_str(), line);
break;
}
const char *ptr = stimespec.c_str();
uint32 start, end;
if (!parseTime(&ptr, &start)) {
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warning("Bad SRT file format (timespec start): %s at line %d", fname.toString().c_str(), line);
break;
}
while (*ptr == ' ')
ptr++;
while (*ptr == '-')
ptr++;
if (*ptr != '>') {
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warning("Bad SRT file format (timespec middle ('%c')): %s at line %d", *ptr, fname.toString().c_str(), line);
break;
}
ptr++;
while (*ptr == ' ')
ptr++;
if (!parseTime(&ptr, &end)) {
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warning("Bad SRT file format (timespec end): %s at line %d", fname.toString().c_str(), line);
break;
}
_entries.push_back(new SRTEntry(seq, start, end, text));
}
qsort(_entries.data(), _entries.size(), sizeof(SRTEntry *), &SRTEntryComparator);
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debug(6, "SRTParser: Loaded %d entries", _entries.size());
return true;
}
Common::String SRTParser::getSubtitle(uint32 timestamp) const {
SRTEntry test(0, timestamp, 0, "");
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SRTEntry *testptr = &test;
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const SRTEntry **entry = (const SRTEntry **)bsearch(&testptr, _entries.data(), _entries.size(), sizeof(SRTEntry *), &SRTEntryComparatorBSearch);
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if (entry == NULL)
return "";
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return (*entry)->text;
}
#define SHADOW 1
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Subtitles::Subtitles() : _loaded(false), _font(nullptr), _hPad(0), _vPad(0), _overlayHasAlpha(true),
_lastOverlayWidth(-1), _lastOverlayHeight(-1) {
_surface = new Graphics::Surface();
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_subtitleDev = ConfMan.getBool("subtitle_dev");
}
Subtitles::~Subtitles() {
delete _surface;
}
void Subtitles::setFont(const char *fontname, int height) {
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Common::File file;
_fontHeight = height;
#ifdef USE_FREETYPE2
if (file.open(fontname)) {
_font = Graphics::loadTTFFont(file, _fontHeight, Graphics::kTTFSizeModeCharacter, 96);
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}
if (!_font) {
_font = Graphics::loadTTFFontFromArchive(fontname, _fontHeight, Graphics::kTTFSizeModeCharacter, 96);
}
#endif
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if (!_font) {
debug(1, "Cannot load font %s directly", fontname);
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_font = FontMan.getFontByName(fontname);
}
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if (!_font) {
warning("Cannot load font %s", fontname);
_font = FontMan.getFontByUsage(Graphics::FontManager::kBigGUIFont);
}
}
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void Subtitles::loadSRTFile(const Common::Path &fname) {
debug(1, "loadSRTFile('%s')", fname.toString().c_str());
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if (_subtitleDev) {
_fname = fname;
}
_loaded = _srtParser.parseFile(fname);
}
void Subtitles::setBBox(const Common::Rect bbox) {
_requestedBBox = bbox;
Graphics::PixelFormat overlayFormat = g_system->getOverlayFormat();
_overlayHasAlpha = overlayFormat.aBits() != 0;
_surface->create(_requestedBBox.width() + SHADOW * 2, _requestedBBox.height() + SHADOW * 2, overlayFormat);
// Force recalculation of real bounding box
_lastOverlayWidth = -1;
_lastOverlayHeight = -1;
}
void Subtitles::setColor(byte r, byte g, byte b) {
_color = _surface->format.ARGBToColor(255, r, g, b);
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_blackColor = _surface->format.ARGBToColor(255, 0, 0, 0);
_transparentColor = _surface->format.ARGBToColor(0, 0, 0, 0);
}
void Subtitles::setPadding(uint16 horizontal, uint16 vertical) {
_hPad = horizontal;
_vPad = vertical;
}
bool Subtitles::drawSubtitle(uint32 timestamp, bool force) const {
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Common::String subtitle;
if (_loaded) {
subtitle = _srtParser.getSubtitle(timestamp);
} else if (_subtitleDev) {
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subtitle = _fname.toString('/');
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uint32 hours, mins, secs, msecs;
secs = timestamp / 1000;
hours = secs / 3600;
mins = (secs / 60) % 60;
secs %= 60;
msecs = timestamp % 1000;
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subtitle += " " + Common::String::format("%02u:%02u:%02u,%03u", hours, mins, secs, msecs);
} else {
return false;
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}
int16 width = g_system->getOverlayWidth(),
height = g_system->getOverlayHeight();
if (width != _lastOverlayWidth ||
height != _lastOverlayHeight) {
_lastOverlayWidth = width;
_lastOverlayHeight = height;
// Recalculate the real bounding box to use
_realBBox = _requestedBBox;
if (_realBBox.bottom > height) {
// First try to move the bounding box
_realBBox.top -= _realBBox.bottom - height;
_realBBox.bottom = height;
}
if (_realBBox.top < 0) {
// Not enough space
_realBBox.top = 0;
}
if (_realBBox.right > width) {
// First try to move the bounding box
_realBBox.left -= _realBBox.right - width;
_realBBox.right = width;
}
if (_realBBox.left < 0) {
// Not enough space
_realBBox.left = 0;
}
force = true;
}
if (!force && _overlayHasAlpha && subtitle == _subtitle)
return false;
if (force || subtitle != _subtitle) {
debug(1, "%d: %s", timestamp, subtitle.c_str());
_subtitle = subtitle;
renderSubtitle();
}
if (_overlayHasAlpha) {
// When we have alpha, draw the whole surface without thinking it more
g_system->copyRectToOverlay(_surface->getPixels(), _surface->pitch, _realBBox.left, _realBBox.top, _realBBox.width(), _realBBox.height());
} else {
// When overlay doesn't have alpha, showing it hides the underlying game screen
// We force a copy of the game screen to the overlay by clearing it
// We then draw the smallest possible surface to minimize black rectangle behind text
g_system->clearOverlay();
g_system->copyRectToOverlay((byte *)_surface->getPixels() + _drawRect.top * _surface->pitch + _drawRect.left * _surface->format.bytesPerPixel, _surface->pitch,
_realBBox.left + _drawRect.left, _realBBox.top + _drawRect.top, _drawRect.width(), _drawRect.height());
}
return true;
}
void Subtitles::renderSubtitle() const {
_surface->fillRect(Common::Rect(0, 0, _surface->w, _surface->h), _transparentColor);
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Common::Array<Common::U32String> lines;
_font->wordWrapText(convertUtf8ToUtf32(_subtitle), _realBBox.width(), lines);
if (lines.empty()) {
_drawRect.left = 0;
_drawRect.top = 0;
_drawRect.right = 0;
_drawRect.bottom = 0;
return;
}
int height = _vPad;
int width = 0;
for (uint i = 0; i < lines.size(); i++)
width = MAX(_font->getStringWidth(lines[i]), width);
width = MIN(width + 2 * _hPad, (int)_realBBox.width());
int originX = (_realBBox.width() - width) / 2;
for (uint i = 0; i < lines.size(); i++) {
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Common::U32String line = convertBiDiU32String(lines[i]).visual;
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_font->drawString(_surface, line, originX, height, width, _blackColor, Graphics::kTextAlignCenter);
_font->drawString(_surface, line, originX + SHADOW * 2, height, width, _blackColor, Graphics::kTextAlignCenter);
_font->drawString(_surface, line, originX, height + SHADOW * 2, width, _blackColor, Graphics::kTextAlignCenter);
_font->drawString(_surface, line, originX + SHADOW * 2, height + SHADOW * 2, width, _blackColor, Graphics::kTextAlignCenter);
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_font->drawString(_surface, line, originX + SHADOW, height + SHADOW, width, _color, Graphics::kTextAlignCenter);
height += _font->getFontHeight();
if (height + _vPad > _realBBox.bottom)
break;
}
height += _vPad;
_drawRect.left = originX;
_drawRect.top = 0;
_drawRect.setWidth(width + SHADOW * 2);
_drawRect.setHeight(height + SHADOW * 2);
}
} // End of namespace Video