scummvm/engines/myst3/nodeframe.h

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/* ResidualVM - A 3D game interpreter
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*
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* ResidualVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
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* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
*/
#ifndef NODEFRAME_H_
#define NODEFRAME_H_
#include "engines/myst3/node.h"
namespace Myst3 {
class NodeFrame : public Node {
public:
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NodeFrame(Myst3Engine *vm, uint16 id);
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virtual ~NodeFrame();
void draw() override;
protected:
bool isFaceVisible(uint faceId) override { return true; }
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};
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} // End of namespace Myst3
#endif // NODEFRAME_H_