2012-01-10 19:41:51 +00:00
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/* ResidualVM - A 3D game interpreter
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2011-09-05 18:13:48 +00:00
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*
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2012-01-10 19:41:51 +00:00
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* ResidualVM is the legal property of its developers, whose names
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2011-09-05 18:13:48 +00:00
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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2012-01-05 09:07:48 +00:00
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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2014-04-05 16:18:42 +00:00
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*
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2012-01-05 09:07:48 +00:00
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* This program is distributed in the hope that it will be useful,
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2011-09-05 18:13:48 +00:00
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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2012-01-05 09:07:48 +00:00
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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2014-04-05 16:18:42 +00:00
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*
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2012-01-05 09:07:48 +00:00
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2011-09-05 18:13:48 +00:00
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*
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*/
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#ifndef NODEFRAME_H_
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#define NODEFRAME_H_
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#include "engines/myst3/node.h"
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namespace Myst3 {
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class NodeFrame : public Node {
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public:
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2012-01-05 12:38:31 +00:00
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NodeFrame(Myst3Engine *vm, uint16 id);
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2011-09-05 18:13:48 +00:00
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virtual ~NodeFrame();
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2015-09-09 14:47:27 +00:00
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void draw() override;
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2015-03-22 14:34:23 +00:00
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protected:
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2021-11-13 21:20:07 +00:00
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bool isFaceVisible(uint faceId) override { return true; }
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2011-09-05 18:13:48 +00:00
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};
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2014-07-03 18:18:21 +00:00
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} // End of namespace Myst3
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#endif // NODEFRAME_H_
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