2014-12-24 09:58:47 +11:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef XEEN_RESOURCES_H
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#define XEEN_RESOURCES_H
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#include "common/scummsys.h"
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2014-12-25 20:56:35 +11:00
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#include "common/array.h"
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2014-12-24 09:58:47 +11:00
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#include "common/file.h"
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2014-12-25 20:56:35 +11:00
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#include "graphics/surface.h"
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#include "xeen/xsurface.h"
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2014-12-24 09:58:47 +11:00
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namespace Xeen {
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class XeenEngine;
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class Resources {
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public:
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/**
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* Instantiates the resource manager
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*/
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static void init(XeenEngine *vm);
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};
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/**
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* Derived file class
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*/
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class File : public Common::File {
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public:
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File() : Common::File() {}
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File(const Common::String &filename) { openFile(filename); }
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virtual ~File() {}
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void openFile(const Common::String &filename);
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};
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2014-12-30 10:22:05 -10:00
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class GraphicResource {
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protected:
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int32 _filesize;
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byte *_data;
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void drawOffset(XSurface &dest, uint16 offset, const Common::Point &destPos) const;
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public:
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GraphicResource(const Common::String &filename);
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virtual ~GraphicResource();
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int size() const;
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};
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/**
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* Defines a resource that Contains a list of singular sprite frames
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*/
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class FramesResource : public GraphicResource {
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private:
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Common::Array<uint32> _index;
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public:
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FramesResource(const Common::String &filename);
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virtual ~FramesResource() {}
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void draw(XSurface &dest, int frame, const Common::Point &destPos) const;
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void draw(XSurface &dest, int frame) const;
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};
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/**
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* Defines a resource that contains sets of two layered sprites per frame
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*/
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class SpriteResource : public GraphicResource {
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private:
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struct IndexEntry {
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uint16 _offset1, _offset2;
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};
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Common::Array<IndexEntry> _index;
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2014-12-26 10:05:51 +11:00
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2014-12-25 20:56:35 +11:00
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public:
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SpriteResource(const Common::String &filename);
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virtual ~SpriteResource() {}
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2014-12-26 18:31:05 +11:00
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void draw(XSurface &dest, int frame, const Common::Point &destPos) const;
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2014-12-26 22:00:39 +11:00
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void draw(XSurface &dest, int frame) const;
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};
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} // End of namespace Xeen
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2014-12-24 09:58:47 +11:00
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#endif /* MADS_RESOURCES_H */
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