scummvm/gui/object.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/textconsole.h"
#include "gui/object.h"
#include "gui/widget.h"
#include "gui/gui-manager.h"
#include "gui/ThemeEval.h"
namespace GUI {
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#define SCALEVALUE(val) (val > 0 ? val * g_gui.getScaleFactor() : val)
GuiObject::GuiObject(int x, int y, int w, int h) : _useRTL(true), _firstWidget(nullptr) {
_x = x;
_y = y;
_w = w;
_h = h;
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}
GuiObject::GuiObject(const Common::String &name)
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: _x(-1000), _y(-1000), _w(0), _h(0), _useRTL(true), _name(name), _firstWidget(nullptr) {
}
GuiObject::~GuiObject() {
delete _firstWidget;
_firstWidget = nullptr;
}
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void GuiObject::resize(int x, int y, int w, int h, bool scale) {
if (scale) {
_x = SCALEVALUE(x);
_y = SCALEVALUE(y);
_w = SCALEVALUE(w);
_h = SCALEVALUE(h);
} else {
_x = x; _y = y;
_w = w; _h = h;
}
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}
void GuiObject::reflowLayout() {
if (!_name.empty()) {
int16 w, h;
bool useRTL = true;
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if (!g_gui.xmlEval()->getWidgetData(_name, _x, _y, w, h, useRTL) || w == -1 || h == -1) {
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error("Unable to load widget position for '%s'. Please check your theme files for theme '%s'", _name.c_str(), g_gui.theme()->getThemeId().c_str());
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}
_w = w;
_h = h;
_useRTL = useRTL;
}
}
void GuiObject::removeWidget(Widget *del) {
if (del == _firstWidget) {
Widget *del_next = del->next();
del->setNext(nullptr);
_firstWidget = del_next;
return;
}
Widget *w = _firstWidget;
while (w) {
if (w->next() == del) {
Widget *del_next = del->next();
del->setNext(nullptr);
w->setNext(del_next);
return;
}
w = w->next();
}
}
Common::Rect GuiObject::getClipRect() const {
return Common::Rect(getAbsX(), getAbsY(), getAbsX() + getWidth(), getAbsY() + getHeight());
}
} // End of namespace GUI