scummvm/engines/kyra/gui_v2.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra.h"
#include "kyra/kyra_v2.h"
#include "kyra/screen.h"
namespace Kyra {
void KyraEngine_v2::gui_updateMainMenuAnimation() {
_screen->updateScreen();
}
bool KyraEngine_v2::gui_mainMenuGetInput() {
Common::Event event;
while (_eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_QUIT:
quitGame();
break;
case Common::EVENT_LBUTTONUP:
return true;
default:
break;
}
}
return false;
}
int KyraEngine_v2::gui_handleMainMenu() {
debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_handleMainMenu()");
int command = -1;
uint8 colorMap[16];
memset(colorMap, 0, sizeof(colorMap));
_screen->setTextColorMap(colorMap);
const char * const *strings;
Screen::FontId oldFont = _screen->setFont(Screen::FID_8_FNT);
int charWidthBackUp = _screen->_charWidth;
_screen->_charWidth = -2;
if (_flags.gameID == GI_KYRA2) {
_screen->setScreenDim(11);
const char * k2strings[4];
k2strings[0] = _sequenceStrings[97];
k2strings[1] = _sequenceStrings[96];
k2strings[2] = _sequenceStrings[95];
k2strings[3] = _sequenceStrings[98];
strings = k2strings;
} else {
_screen->setScreenDim(3);
strings = &_mainMenuStrings[_lang << 2];
}
int backUpX = _screen->_curDim->sx;
int backUpY = _screen->_curDim->sy;
int backUpWidth = _screen->_curDim->w;
int backUpHeight = _screen->_curDim->h;
_screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 0, 3);
int x = _screen->_curDim->sx << 3;
int y = _screen->_curDim->sy;
int width = _screen->_curDim->w << 3;
int height = _screen->_curDim->h;
gui_drawMainBox(x, y, width, height, 1);
gui_drawMainBox(x + 1, y + 1, width - 2, height - 2, 0);
int selected = 0;
gui_drawMainMenu(strings, selected);
_screen->showMouse();
int fh = _screen->getFontHeight();
int textPos = ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3;
Common::Rect menuRect(x + 16, y + 4, x + width - 16, y + 4 + fh * 4);
while (!_quitFlag) {
gui_updateMainMenuAnimation();
bool mousePressed = gui_mainMenuGetInput();
Common::Point mouse = getMousePos();
if (menuRect.contains(mouse)) {
int item = (mouse.y - menuRect.top) / fh;
if (item != selected) {
gui_printString(strings[selected], textPos, menuRect.top + selected * fh, (_flags.gameID == GI_KYRA3) ? 0x80 : 0xd7, 0, 5);
gui_printString(strings[item], textPos, menuRect.top + item * fh, (_flags.gameID == GI_KYRA3) ? 0xFF : 0xd6, 0, 5);
selected = item;
}
if (mousePressed) {
for (int i = 0; i < 3; i++) {
gui_printString(strings[selected], textPos, menuRect.top + selected * fh, (_flags.gameID == GI_KYRA3) ? 0x80 : 0xd7, 0, 5);
_screen->updateScreen();
_system->delayMillis(50);
gui_printString(strings[selected], textPos, menuRect.top + selected * fh, (_flags.gameID == GI_KYRA3) ? 0xFF : 0xd6, 0, 5);
_screen->updateScreen();
_system->delayMillis(50);
}
command = item;
break;
}
}
_system->delayMillis(10);
}
if (_quitFlag)
command = -1;
_screen->copyRegion(backUpX, backUpY, backUpX, backUpY, backUpWidth, backUpHeight, 3, 0);
_screen->_charWidth = charWidthBackUp;
_screen->setFont(oldFont);
return command;
}
void KyraEngine_v2::gui_drawMainMenu(const char *const *strings, int select) {
debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_drawMainMenu(%p)", (const void*)strings);
static const uint16 menuTable2[] = { 0x01, 0x04, 0x0C, 0x04, 0x00, 0xd7, 0xd6, 0x00, 0x01, 0x02, 0x03 };
static const uint16 menuTable3[] = { 0x01, 0x04, 0x0C, 0x04, 0x00, 0x80, 0xFF, 0x00, 0x01, 0x02, 0x03 };
const uint16 *menuTable;
if (_flags.gameID == GI_KYRA3)
menuTable = menuTable3;
else
menuTable = menuTable2;
int top = _screen->_curDim->sy;
top += menuTable[1];
for (int i = 0; i < menuTable[3]; ++i) {
int curY = top + i * _screen->getFontHeight();
int color = (i == select) ? menuTable[6] : menuTable[5];
gui_printString(strings[i], ((_screen->_curDim->w >> 1) + _screen->_curDim->sx) << 3, curY, color, 0, 5);
}
}
void KyraEngine_v2::gui_drawMainBox(int x, int y, int w, int h, int fill) {
debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_drawMainBox(%d, %d, %d, %d, %d)", x, y, w, h, fill);
static const uint8 kyra3ColorTable[] = { 0x16, 0x19, 0x1A, 0x16 };
static const uint8 kyra2ColorTable[] = {0xd8, 0xda, 0xd9, 0xd8 };
const uint8 *colorTable;
if (_flags.gameID == GI_KYRA3)
colorTable = kyra3ColorTable;
else
colorTable = kyra2ColorTable;
--w; --h;
if (fill)
_screen->fillRect(x, y, x+w, y+h, colorTable[0]);
_screen->drawClippedLine(x, y+h, x+w, y+h, colorTable[1]);
_screen->drawClippedLine(x+w, y, x+w, y+h, colorTable[1]);
_screen->drawClippedLine(x, y, x+w, y, colorTable[2]);
_screen->drawClippedLine(x, y, x, y+h, colorTable[2]);
_screen->setPagePixel(_screen->_curPage, x, y+h, colorTable[3]);
_screen->setPagePixel(_screen->_curPage, x+w, y, colorTable[3]);
}
void KyraEngine_v2::gui_printString(const char *format, int x, int y, int col1, int col2, int flags, ...) {
debugC(9, kDebugLevelMain, "KyraEngine_v2::gui_printString('%s', %d, %d, %d, %d, %d, ...)", format, x, y, col1, col2, flags);
if (!format)
return;
char string[512];
va_list vaList;
va_start(vaList, flags);
vsprintf(string, format, vaList);
va_end(vaList);
if (flags & 1)
x -= _screen->getTextWidth(string) >> 1;
if (flags & 2)
x -= _screen->getTextWidth(string);
if (flags & 4) {
_screen->printText(string, x - 1, y, 240, col2);
_screen->printText(string, x, y + 1, 240, col2);
}
if (flags & 8) {
_screen->printText(string, x - 1, y, 227, col2);
_screen->printText(string, x, y + 1, 227, col2);
}
_screen->printText(string, x, y, col1, col2);
}
#pragma mark -
void KyraEngine_v2::loadButtonShapes() {
const uint8 *src = _screen->getCPagePtr(3);
_screen->loadBitmap("_BUTTONS.CSH", 3, 3, 0);
_buttonShapes[0] = _screen->makeShapeCopy(src, 0);
_buttonShapes[1] = _screen->makeShapeCopy(src, 1);
_buttonShapes[2] = _screen->makeShapeCopy(src, 2);
_buttonShapes[3] = _screen->makeShapeCopy(src, 3);
_buttonShapes[4] = _screen->makeShapeCopy(src, 4);
_buttonShapes[5] = _screen->makeShapeCopy(src, 5);
_buttonShapes[6] = _screen->makeShapeCopy(src, 6);
_buttonShapes[7] = _screen->makeShapeCopy(src, 7);
_buttonShapes[8] = _screen->makeShapeCopy(src, 6);
_buttonShapes[9] = _screen->makeShapeCopy(src, 7);
_buttonShapes[10] = _screen->makeShapeCopy(src, 10);
_buttonShapes[11] = _screen->makeShapeCopy(src, 11);
_buttonShapes[16] = _screen->makeShapeCopy(src, 16);
_buttonShapes[17] = _screen->makeShapeCopy(src, 17);
_buttonShapes[18] = _screen->makeShapeCopy(src, 18);
}
KyraEngine_v2::Button *KyraEngine_v2::addButtonToList(Button *list, Button *newButton) {
if (!newButton)
return list;
newButton->nextButton = 0;
if (list) {
Button *cur = list;
while (cur->nextButton)
cur = cur->nextButton;
cur->nextButton = newButton;
} else {
list = newButton;
}
_buttonListChanged = true;
return list;
}
void KyraEngine_v2::processButton(Button *button) {
if (!button)
return;
if (button->flags & 8) {
if (button->flags & 0x10) {
// XXX
}
return;
}
int entry = button->flags2 & 5;
byte val1 = 0, val2 = 0, val3 = 0;
uint8 *dataPtr = 0;
if (entry == 1) {
val1 = button->data1Val1;
dataPtr = button->shapePtr1;
val2 = button->data1Val2;
val3 = button->data1Val3;
} else if (entry == 4 || entry == 5) {
val1 = button->data2Val1;
dataPtr = button->shapePtr2;
val2 = button->data2Val2;
val3 = button->data2Val3;
} else {
val1 = button->data0Val1;
dataPtr = button->shapePtr0;
val2 = button->data0Val2;
val3 = button->data0Val3;
}
int x = 0, y = 0, x2 = 0, y2 = 0;
x = button->x;
if (x < 0)
x += _screen->getScreenDim(button->dimTableIndex)->w << 3;
x += _screen->getScreenDim(button->dimTableIndex)->sx << 3;
x2 = x + button->width - 1;
y = button->y;
if (y < 0)
y += _screen->getScreenDim(button->dimTableIndex)->h << 3;
y += _screen->getScreenDim(button->dimTableIndex)->sy << 3;
y2 = y + button->height - 1;
switch (val1 - 1) {
case 0:
_screen->hideMouse();
_screen->drawShape(_screen->_curPage, dataPtr, x, y, button->dimTableIndex, 0x10);
_screen->showMouse();
break;
case 1:
_screen->hideMouse();
_screen->printText((const char*)dataPtr, x, y, val2, val3);
_screen->showMouse();
break;
case 3:
warning("STUB processButton with func 3");
//XXX
break;
case 4:
warning("STUB processButton with func 4");
_screen->hideMouse();
//XXX
_screen->showMouse();
break;
case 5:
_screen->hideMouse();
_screen->fillRect(x, y, x2, y2, val2, -1, true);
_screen->showMouse();
break;
default:
break;
}
_screen->updateScreen();
}
int KyraEngine_v2::processButtonList(Button *buttonList, uint16 inputFlag) {
if (!buttonList)
return inputFlag & 0x7FFF;
if (_backUpButtonList != buttonList || _buttonListChanged) {
_unknownButtonList = 0;
//XXX_gui_unk2 (very strange code, maybe keyboard related? or some non interactive input...)
_backUpButtonList = buttonList;
_buttonListChanged = false;
while (buttonList) {
processButton(buttonList);
buttonList = buttonList->nextButton;
}
}
int mouseX = _mouseX;
int mouseY = _mouseY;
uint16 flags = 0;
if (1/*!_screen_cursorDisable*/) {
uint16 inFlags = inputFlag & 0xFF;
uint16 temp = 0;
if (inFlags == 199)
temp = 0x1000;
else if (inFlags == 198)
temp = 0x0100;
if (inputFlag & 0x800)
temp <<= 2;
// the original did some flag hackery here, this works fine too
flags |= temp;
}
buttonList = _backUpButtonList;
if (_unknownButtonList) {
buttonList = _unknownButtonList;
if (_unknownButtonList->flags & 8)
_unknownButtonList = 0;
}
int returnValue = 0;
while (buttonList) {
if (buttonList->flags & 8)
continue;
buttonList->flags2 &= 0xFFE7;
buttonList->flags2 |= (buttonList->flags2 & 3) << 3;
int x = buttonList->x;
if (x < 0)
x += _screen->getScreenDim(buttonList->dimTableIndex)->w << 3;
x += _screen->getScreenDim(buttonList->dimTableIndex)->sx << 3;
int y = buttonList->y;
if (y < 0)
y += _screen->getScreenDim(buttonList->dimTableIndex)->h;
y += _screen->getScreenDim(buttonList->dimTableIndex)->sy;
bool progress = false;
if (mouseX >= x && mouseY >= y && mouseX <= x+buttonList->width && mouseY <= y+buttonList->height)
progress = true;
uint16 inFlags = inputFlag & 0x7FFF;
if (inFlags) {
if (buttonList->unk6 == inFlags) {
progress = true;
flags = buttonList->flags & 0x0F00;
buttonList->flags2 |= 0x80;
inputFlag = 0;
_unknownButtonList = buttonList;
} else if (buttonList->unk8 == inFlags) {
flags = buttonList->flags & 0xF000;
if (!flags)
flags = buttonList->flags & 0x0F00;
progress = true;
buttonList->flags2 |= 0x80;
inputFlag = 0;
_unknownButtonList = buttonList;
}
}
bool unk1 = false;
if (!progress)
buttonList->flags2 &= 0xFFF9;
if ((flags & 0x3300) && (buttonList->flags & 4) && progress && (buttonList == _unknownButtonList || !_unknownButtonList)) {
buttonList->flags |= 6;
if (!_unknownButtonList)
_unknownButtonList = buttonList;
} else if ((flags & 0x8800) && !(buttonList->flags & 4) && progress) {
buttonList->flags2 |= 6;
} else {
buttonList->flags2 &= 0xFFF9;
}
bool progressSwitch = false;
if (!_unknownButtonList) {
progressSwitch = progress;
} else {
if (_unknownButtonList->flags & 0x40)
progressSwitch = (_unknownButtonList == buttonList);
else
progressSwitch = progress;
}
if (progressSwitch) {
if ((flags & 0x1100) && progress && !_unknownButtonList) {
inputFlag = 0;
_unknownButtonList = buttonList;
}
if ((buttonList->flags & flags) && (progress || !(buttonList->flags & 1))) {
uint16 combinedFlags = (buttonList->flags & flags);
combinedFlags = ((combinedFlags & 0xF000) >> 4) | (combinedFlags & 0x0F00);
combinedFlags >>= 8;
static const uint16 flagTable[] = {
0x000, 0x100, 0x200, 0x100, 0x400, 0x100, 0x400, 0x100, 0x800, 0x100,
0x200, 0x100, 0x400, 0x100, 0x400, 0x100
};
assert(combinedFlags < ARRAYSIZE(flagTable));
switch (flagTable[combinedFlags]) {
case 0x400:
if ((buttonList->flags & 1) && _unknownButtonList == buttonList) {
buttonList->flags2 ^= 1;
returnValue = buttonList->index | 0x8000;
unk1 = true;
}
if (!(buttonList->flags & 4)) {
buttonList->flags2 &= 0xFFFB;
buttonList->flags2 &= 0xFFFD;
}
break;
case 0x800:
if (!(buttonList->flags & 4)) {
buttonList->flags2 |= 4;
buttonList->flags2 |= 2;
}
if (!(buttonList->flags & 1))
unk1 = true;
break;
case 0x200:
if (buttonList->flags & 4) {
buttonList->flags2 |= 4;
buttonList->flags2 |= 2;
}
if (!(buttonList->flags & 1))
unk1 = true;
break;
case 0x100:
default:
buttonList->flags2 ^= 1;
returnValue = buttonList->index | 0x8000;
unk1 = true;
if (buttonList->flags & 4) {
buttonList->flags2 |= 4;
buttonList->flags2 |= 2;
_unknownButtonList = buttonList;
}
break;
}
}
}
bool unk2 = false;
if ((flags & 0x2200) && progress) {
buttonList->flags2 |= 6;
if (!(buttonList->flags & 4) && !(buttonList->flags2 & 1)) {
unk2 = true;
buttonList->flags2 |= 1;
}
}
if ((flags & 0x8800) == 0x8800) {
_unknownButtonList = 0;
if (!progress || (buttonList->flags & 4))
buttonList->flags2 &= 0xFFF9;
}
if (!progress && buttonList == _unknownButtonList && !(buttonList->flags & 0x40))
_unknownButtonList = 0;
if ((buttonList->flags2 & 0x18) == ((buttonList->flags2 & 3) << 3))
processButton(buttonList);
if (unk2)
buttonList->flags2 &= 0xFFFE;
if (unk1) {
buttonList->flags2 &= 0xFF;
buttonList->flags2 |= flags;
if (buttonList->buttonCallback)
if ((this->*buttonList->buttonCallback)(buttonList))
break;
if (buttonList->flags & 0x20)
break;
}
if (_unknownButtonList == buttonList && (buttonList->flags & 0x40))
break;
buttonList = buttonList->nextButton;
}
if (!returnValue)
returnValue = inputFlag & 0x7FFF;
return returnValue;
}
int KyraEngine_v2::buttonInventory(Button *button) {
//XXX test if cursor is shown
int inventorySlot = button->index - 6;
uint16 item = _mainCharacter.inventory[inventorySlot];
if (_itemInHand == -1) {
if (item == -1)
return 0;
_screen->hideMouse();
clearInventorySlot(inventorySlot, 0);
snd_playSoundEffect(0x0B);
setMouseCursor(item);
int string = (_lang == 1) ? getItemCommandStringPickUp(item) : 7;
updateCommandLineEx(item+54, string, 0xD6);
_itemInHand = (int16)item;
_screen->showMouse();
_mainCharacter.inventory[inventorySlot] = 0xFFFF;
} else {
if (_mainCharacter.inventory[inventorySlot] != 0xFFFF) {
if (checkInventoryItemExchange(_itemInHand, inventorySlot))
return 0;
item = _mainCharacter.inventory[inventorySlot];
snd_playSoundEffect(0x0B);
_screen->hideMouse();
clearInventorySlot(inventorySlot, 0);
drawInventoryShape(0, _itemInHand, inventorySlot);
setMouseCursor(item);
int string = (_lang == 1) ? getItemCommandStringPickUp(item) : 7;
updateCommandLineEx(item+54, string, 0xD6);
_screen->showMouse();
_mainCharacter.inventory[inventorySlot] = _itemInHand;
setHandItem(item);
} else {
snd_playSoundEffect(0x0C);
_screen->hideMouse();
drawInventoryShape(0, _itemInHand, inventorySlot);
_screen->setMouseCursor(0, 0, getShapePtr(0));
int string = (_lang == 1) ? getItemCommandStringInv(_itemInHand) : 8;
updateCommandLineEx(_itemInHand+54, string, 0xD6);
_screen->showMouse();
_mainCharacter.inventory[inventorySlot] = _itemInHand;
_itemInHand = -1;
}
}
return 0;
}
bool KyraEngine_v2::checkInventoryItemExchange(uint16 handItem, int slot) {
bool removeItem = false;
uint16 newItem = 0xFFFF;
uint16 invItem = _mainCharacter.inventory[slot];
for (const uint16 *table = _itemMagicTable; *table != 0xFFFF; table += 4) {
if (table[0] != handItem || table[1] != invItem)
continue;
if (table[3] == 0xFFFF)
continue;
removeItem = (table[3] == 1);
newItem = table[2];
snd_playSoundEffect(0x68);
_mainCharacter.inventory[slot] = newItem;
_screen->hideMouse();
clearInventorySlot(slot, 0);
drawInventoryShape(0, newItem, slot);
if (removeItem)
removeHandItem();
_screen->showMouse();
if (_lang != 1)
updateCommandLineEx(newItem+53, 0x2E, 0xD6);
return true;
}
return false;
}
void KyraEngine_v2::drawInventoryShape(int page, uint16 item, int slot) {
_screen->drawShape(page, getShapePtr(item+64), _inventoryX[slot], _inventoryY[slot], 0, 0);
_screen->updateScreen();
}
void KyraEngine_v2::clearInventorySlot(int slot, int page) {
_screen->drawShape(page, _defaultShapeTable[240+slot], _inventoryX[slot], _inventoryY[slot], 0, 0);
_screen->updateScreen();
}
} // end of namespace Kyra