2012-06-22 20:18:05 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef GRAPHICS_SCALER_PM_H
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#define GRAPHICS_SCALER_PM_H
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#include "graphics/scalerplugin.h"
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class PMPlugin : public ScalerPluginObject {
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public:
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PMPlugin();
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2012-07-24 20:48:06 +00:00
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virtual void initialize(const Graphics::PixelFormat &format);
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2012-06-22 20:18:05 +00:00
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virtual void deinitialize();
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virtual void scale(const uint8 *srcPtr, uint32 srcPitch,
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uint8 *dstPtr, uint32 dstPitch, int width, int height, int x, int y);
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virtual uint increaseFactor();
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virtual uint decreaseFactor();
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virtual uint getFactor() const { return _factor; }
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virtual bool canDrawCursor() const { return false; }
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virtual uint extraPixels() const { return 1; }
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virtual const char *getName() const;
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virtual const char *getPrettyName() const;
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private:
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Graphics::PixelFormat _format;
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};
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#endif
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