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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "illusions/illusions.h"
#include "illusions/screen.h"
#include "illusions/graphics.h"
#include "illusions/spritedrawqueue.h"
#include "illusions/spritedecompressqueue.h"
namespace Illusions {
// Screen
Screen::Screen(IllusionsEngine *vm)
: _vm(vm), _colorKey2(0) {
_displayOn = true;
_backSurface = allocSurface(640, 480);
_decompressQueue = new SpriteDecompressQueue();
_drawQueue = new SpriteDrawQueue(this);
_colorKey1 = 0xF800 | 0x1F;
}
Screen::~Screen() {
delete _drawQueue;
delete _decompressQueue;
_backSurface->free();
delete _backSurface;
}
Graphics::Surface *Screen::allocSurface(int16 width, int16 height) {
// TODO Use screen pixel format?
Graphics::PixelFormat pixelFormat16(2, 5, 6, 5, 0, 11, 5, 0, 0);
Graphics::Surface *surface = new Graphics::Surface();
surface->create(width, height, pixelFormat16);
return surface;
}
Graphics::Surface *Screen::allocSurface(SurfInfo &surfInfo) {
return allocSurface(surfInfo._dimensions._width, surfInfo._dimensions._height);
}
bool Screen::isDisplayOn() {
return _displayOn;
}
void Screen::setDisplayOn(bool isOn) {
_displayOn = isOn;
// TODO Clear screen when off
}
uint16 Screen::getColorKey2() {
return _colorKey2;
}
void Screen::updateSprites() {
_decompressQueue->decompressAll();
// NOTE Skipped doShiftBrightness and related as it seems to be unused
_drawQueue->drawAll();
if (!_displayOn) // TODO Check if a video is playing then don't do it
_backSurface->fillRect(Common::Rect(_backSurface->w, _backSurface->h), 0);
g_system->copyRectToScreen((byte*)_backSurface->getBasePtr(0, 0), _backSurface->pitch, 0, 0, _backSurface->w, _backSurface->h);
}
void Screen::drawSurface10(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey) {
// Unscaled
// TODO
//debug("Screen::drawSurface10");
}
void Screen::drawSurface11(int16 destX, int16 destY, Graphics::Surface *surface, Common::Rect &srcRect) {
// Unscaled
//debug("Screen::drawSurface11() destX: %d; destY: %d; srcRect: (%d, %d, %d, %d)", destX, destY, srcRect.left, srcRect.top, srcRect.right, srcRect.bottom);
const int16 w = srcRect.width();
const int16 h = srcRect.height();
for (int16 yc = 0; yc < h; ++yc) {
byte *src = (byte*)surface->getBasePtr(srcRect.left, srcRect.top + yc);
byte *dst = (byte*)_backSurface->getBasePtr(destX, destY + yc);
//memcpy(dst, src, w * 2);
for (int16 xc = 0; xc < w; ++xc) {
uint16 pixel = READ_LE_UINT16(src);
if (pixel != _colorKey1)
WRITE_LE_UINT16(dst, pixel);
src += 2;
dst += 2;
}
}
}
void Screen::drawSurface20(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect, uint16 colorKey) {
// Scaled
// TODO
//debug("Screen::drawSurface20");
}
void Screen::drawSurface21(Common::Rect &dstRect, Graphics::Surface *surface, Common::Rect &srcRect) {
// Scaled
// TODO
//debug("Screen::drawSurface21");
}
} // End of namespace Illusions