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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GARGOYLE_CONF_H
#define GARGOYLE_CONF_H
#include "gargoyle/glk_types.h"
#include "gargoyle/fonts.h"
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#include "gargoyle/windows.h"
namespace Gargoyle {
class Conf {
private:
/**
* Get a string
*/
void get(const Common::String &key, Common::String &field, const char *defaultVal = nullptr);
/**
* Get a color
*/
void get(const Common::String &key, byte *color, const byte *defaultColor = nullptr);
/**
* Get a font name into a font Id
*/
void get(const Common::String &key, FACES &field, FACES defaultFont);
/**
* Get a numeric value
*/
void get(const Common::String &key, int &field, int defaultVal = 0);
/**
* Get a double
*/
void get(const Common::String &key, double &field, double defaultVal = 0.0);
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/**
* Parse a color
*/
void parseColor(const Common::String &str, byte *color);
public:
Common::String _morePrompt;
byte _moreColor[3], _moreSave[3];
FACES _moreFont;
int _moreAlign;
double _monoAspect;
double _propAspect;
double _monoSize;
Common::String _monoR;
Common::String _monoB;
Common::String _monoI;
Common::String _monoZ;
Common::String _monoFont;
double _propSize;
Common::String _propR;
Common::String _propB;
Common::String _propI;
Common::String _propZ;
Common::String _propFont;
int _leading;
int _baseLine;
int _cols, _rows;
int _lockCols, _lockRows;
int _wMarginX, _wMarginY;
int _wMarginSaveX, _wMarginSaveY;
int _wPaddingX, _wPaddingY;
int _wBorderX, _wBorderY;
int _tMarginX, _tMarginY;
double _gamma;
byte _caretColor[3], _caretSave[3];
byte _linkColor[3], _linkSave[3];
byte _borderColor[3], _borderSave[3];
byte _windowColor[3], _windowSave[3];
int _lcd;
int _caretShape;
int _linkStyle;
int _scrollWidth;
byte _scrollBg[3], _scrollFg[3];
int _justify;
int _quotes;
int _dashes;
int _spaces;
int _caps;
int _graphics;
int _sound;
int _speak;
int _speakInput;
Common::String _speakLanguage;
int _styleHint;
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WindowStyle _tStyles[style_NUMSTYLES];
WindowStyle _gStyles[style_NUMSTYLES];
WindowStyle _tStylesDefault[style_NUMSTYLES];
WindowStyle _gStylesDefault[style_NUMSTYLES];
public:
/**
* Constructor
*/
Conf();
};
extern Conf *g_conf;
} // End of namespace Gargoyle
#endif