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112 lines
3.1 KiB
C
112 lines
3.1 KiB
C
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Based on eos' math code
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#ifndef COMMON_MATH_H
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#define COMMON_MATH_H
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#include "common/scummsys.h"
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#ifndef M_SQRT1_2
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#define M_SQRT1_2 0.70710678118654752440 /* 1/sqrt(2) */
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#endif
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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#ifndef FLT_MIN
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#define FLT_MIN 1E-37
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#endif
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#ifndef FLT_MAX
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#define FLT_MAX 1E+37
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#endif
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extern const float sinTable16[8];
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extern const float sinTable32[16];
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extern const float sinTable64[32];
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extern const float sinTable128[64];
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extern const float sinTable256[128];
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extern const float sinTable512[256];
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extern const float sinTable1024[512];
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extern const float sinTable2048[1024];
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extern const float sinTable4096[2048];
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extern const float sinTable8192[4096];
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extern const float sinTable16384[8192];
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extern const float sinTable32768[16384];
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extern const float sinTable65536[32768];
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extern const float cosTable16[8];
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extern const float cosTable32[16];
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extern const float cosTable64[32];
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extern const float cosTable128[64];
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extern const float cosTable256[128];
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extern const float cosTable512[256];
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extern const float cosTable1024[512];
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extern const float cosTable2048[1024];
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extern const float cosTable4096[2048];
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extern const float cosTable8192[4096];
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extern const float cosTable16384[8192];
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extern const float cosTable32768[16384];
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extern const float cosTable65536[32768];
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namespace Common {
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/** A complex number. */
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struct Complex {
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float re, im;
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};
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const float *getSineTable(int bits);
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const float *getCosineTable(int bits);
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// See http://graphics.stanford.edu/~seander/bithacks.html#IntegerLogLookup
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static const char LogTable256[256] = {
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#define LT(n) n, n, n, n, n, n, n, n, n, n, n, n, n, n, n, n
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-1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
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LT(4), LT(5), LT(5), LT(6), LT(6), LT(6), LT(6),
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LT(7), LT(7), LT(7), LT(7), LT(7), LT(7), LT(7), LT(7)
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};
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inline uint32 log2(uint32 v) {
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register uint32 t, tt;
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if ((tt = v >> 16))
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return (t = tt >> 8) ? 24 + LogTable256[t] : 16 + LogTable256[tt];
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else
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return (t = v >> 8) ? 8 + LogTable256[t] : LogTable256[v];
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}
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inline float rad2deg(float rad) {
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return rad * 180.0 / M_PI;
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}
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inline float deg2rad(float deg) {
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return deg * M_PI / 180.0;
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}
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} // End of namespace Common
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#endif // COMMON_MATHS_H
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