2006-04-02 14:20:45 +00:00
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/* Residual - Virtual machine to run LucasArts' 3D adventure games
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* Copyright (C) 2003-2006 The ScummVM-Residual Team (www.scummvm.org)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* $URL$
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* $Id$
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*
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*/
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2003-08-15 18:00:22 +00:00
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2008-01-26 11:47:23 +00:00
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#include "common/sys.h"
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2008-06-12 12:08:15 +00:00
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#include "common/endian.h"
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2008-01-26 11:47:23 +00:00
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#include "common/debug.h"
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#include "engine/model.h"
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#include "engine/resource.h"
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#include "engine/material.h"
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#include "engine/textsplit.h"
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#include "engine/backend/driver.h"
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2005-01-01 12:27:57 +00:00
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2003-08-15 18:00:22 +00:00
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#include <cstring>
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2005-07-10 18:57:27 +00:00
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Model::Model(const char *filename, const char *data, int len, const CMap &cmap) :
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Resource(filename), _numMaterials(0), _numGeosets(0) {
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2004-02-24 22:43:32 +00:00
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if (len >= 4 && std::memcmp(data, "LDOM", 4) == 0)
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loadBinary(data, cmap);
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else {
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TextSplitter ts(data, len);
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loadText(ts, cmap);
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}
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2003-08-15 18:00:22 +00:00
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}
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2005-07-10 18:57:27 +00:00
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void Model::reload(const CMap &cmap) {
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// Load the new colormap
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for (int i = 0; i < _numMaterials; i++)
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_materials[i] = g_resourceloader->loadMaterial(_materialNames[i], cmap);
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for (int i = 0; i < _numGeosets; i++)
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_geosets[i].changeMaterials(_materials);
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}
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2003-10-05 17:45:46 +00:00
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void Model::loadBinary(const char *data, const CMap &cmap) {
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2004-12-09 23:55:43 +00:00
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_numMaterials = READ_LE_UINT32(data + 4);
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2004-02-24 22:43:32 +00:00
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data += 8;
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2004-12-09 23:55:43 +00:00
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_materials = new ResPtr<Material>[_numMaterials];
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2005-07-10 18:57:27 +00:00
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_materialNames = new char[_numMaterials][32];
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2004-12-09 23:55:43 +00:00
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for (int i = 0; i < _numMaterials; i++) {
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2005-07-10 18:57:27 +00:00
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strcpy(_materialNames[i], data);
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_materials[i] = g_resourceloader->loadMaterial(_materialNames[i], cmap);
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2004-02-24 22:43:32 +00:00
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data += 32;
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}
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data += 32; // skip name
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2004-12-09 23:55:43 +00:00
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_numGeosets = READ_LE_UINT32(data + 4);
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2004-02-24 22:43:32 +00:00
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data += 8;
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2004-12-09 23:55:43 +00:00
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_geosets = new Geoset[_numGeosets];
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for (int i = 0; i < _numGeosets; i++)
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_geosets[i].loadBinary(data, _materials);
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_numHierNodes = READ_LE_UINT32(data + 4);
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2004-02-24 22:43:32 +00:00
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data += 8;
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2004-12-09 23:55:43 +00:00
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_rootHierNode = new HierNode[_numHierNodes];
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for (int i = 0; i < _numHierNodes; i++)
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_rootHierNode[i].loadBinary(data, _rootHierNode, _geosets[0]);
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_radius = get_float(data);
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_insertOffset = get_vector3d(data + 40);
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2003-08-15 18:00:22 +00:00
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}
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Model::~Model() {
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2004-12-09 23:55:43 +00:00
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delete[] _materials;
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2005-07-10 18:57:27 +00:00
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delete[] _materialNames;
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2004-12-09 23:55:43 +00:00
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delete[] _geosets;
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delete[] _rootHierNode;
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2003-08-15 18:00:22 +00:00
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}
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2004-02-24 22:43:32 +00:00
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void Model::Geoset::loadBinary(const char *&data, ResPtr<Material> *materials) {
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2004-12-09 23:55:43 +00:00
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_numMeshes = READ_LE_UINT32(data);
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2004-02-24 22:43:32 +00:00
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data += 4;
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2004-12-09 23:55:43 +00:00
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_meshes = new Mesh[_numMeshes];
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for (int i = 0; i < _numMeshes; i++)
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_meshes[i].loadBinary(data, materials);
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2003-08-15 18:00:22 +00:00
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}
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Model::Geoset::~Geoset() {
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2004-12-09 23:55:43 +00:00
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delete[] _meshes;
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2003-08-15 18:00:22 +00:00
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}
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2004-02-24 22:43:32 +00:00
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void Model::Mesh::loadBinary(const char *&data, ResPtr<Material> *materials) {
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2004-12-09 23:55:43 +00:00
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memcpy(_name, data, 32);
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_geometryMode = READ_LE_UINT32(data + 36);
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_lightingMode = READ_LE_UINT32(data + 40);
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_textureMode = READ_LE_UINT32(data + 44);
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_numVertices = READ_LE_UINT32(data + 48);
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_numTextureVerts = READ_LE_UINT32(data + 52);
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_numFaces = READ_LE_UINT32(data + 56);
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_vertices = new float[3 * _numVertices];
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_verticesI = new float[_numVertices];
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_vertNormals = new float[3 * _numVertices];
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_textureVerts = new float[2 * _numTextureVerts];
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2004-02-24 22:43:32 +00:00
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data += 60;
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2004-12-09 23:55:43 +00:00
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for (int i = 0; i < 3 * _numVertices; i++) {
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_vertices[i] = get_float(data);
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2004-02-24 22:43:32 +00:00
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data += 4;
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}
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2004-12-09 23:55:43 +00:00
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for (int i = 0; i < 2 * _numTextureVerts; i++) {
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_textureVerts[i] = get_float(data);
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2004-02-24 22:43:32 +00:00
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data += 4;
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}
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2004-12-09 23:55:43 +00:00
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for (int i = 0; i < _numVertices; i++) {
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_verticesI[i] = get_float(data);
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2004-02-24 22:43:32 +00:00
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data += 4;
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}
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2004-12-09 23:55:43 +00:00
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data += _numVertices * 4;
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_faces = new Face[_numFaces];
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2005-07-10 18:57:27 +00:00
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_materialid = new int[_numFaces];
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2004-12-09 23:55:43 +00:00
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for (int i = 0; i < _numFaces; i++)
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2005-07-10 18:57:27 +00:00
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_materialid[i] = _faces[i].loadBinary(data, materials);
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2004-12-09 23:55:43 +00:00
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_vertNormals = new float[3 * _numVertices];
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for (int i = 0; i < 3 * _numVertices; i++) {
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_vertNormals[i] = get_float(data);
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2004-02-24 22:43:32 +00:00
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data += 4;
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}
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2004-12-09 23:55:43 +00:00
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_shadow = READ_LE_UINT32(data);
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_radius = get_float(data + 8);
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2004-02-24 22:43:32 +00:00
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data += 36;
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2003-08-15 18:00:22 +00:00
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}
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Model::Mesh::~Mesh() {
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2004-12-09 23:55:43 +00:00
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delete[] _vertices;
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delete[] _verticesI;
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delete[] _vertNormals;
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delete[] _textureVerts;
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delete[] _faces;
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2003-08-15 18:00:22 +00:00
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}
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2003-08-31 13:20:28 +00:00
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void Model::Mesh::update() {
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}
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2005-07-10 18:57:27 +00:00
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void Model::Face::changeMaterial(ResPtr<Material> material) {
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_material = material;
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}
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int Model::Face::loadBinary(const char *&data, ResPtr<Material> *materials) {
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2004-12-09 23:55:43 +00:00
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_type = READ_LE_UINT32(data + 4);
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_geo = READ_LE_UINT32(data + 8);
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_light = READ_LE_UINT32(data + 12);
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_tex = READ_LE_UINT32(data + 16);
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_numVertices = READ_LE_UINT32(data + 20);
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2004-02-24 22:43:32 +00:00
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int texPtr = READ_LE_UINT32(data + 28);
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int materialPtr = READ_LE_UINT32(data + 32);
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2004-12-09 23:55:43 +00:00
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_extraLight = get_float(data + 48);
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_normal = get_vector3d(data + 64);
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2004-02-24 22:43:32 +00:00
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data += 76;
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2004-12-09 23:55:43 +00:00
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_vertices = new int[_numVertices];
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for (int i = 0; i < _numVertices; i++) {
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_vertices[i] = READ_LE_UINT32(data);
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2004-02-24 22:43:32 +00:00
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data += 4;
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}
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2005-01-12 23:28:47 +00:00
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if (texPtr == 0)
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2004-12-09 23:55:43 +00:00
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_texVertices = NULL;
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2004-02-24 22:43:32 +00:00
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else {
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2004-12-09 23:55:43 +00:00
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_texVertices = new int[_numVertices];
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for (int i = 0; i < _numVertices; i++) {
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_texVertices[i] = READ_LE_UINT32(data);
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2004-02-24 22:43:32 +00:00
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data += 4;
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}
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}
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if (materialPtr == 0)
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2004-12-09 23:55:43 +00:00
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_material = 0;
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2004-02-24 22:43:32 +00:00
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else {
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2004-12-09 23:55:43 +00:00
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_material = materials[READ_LE_UINT32(data)];
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2005-07-10 18:57:27 +00:00
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materialPtr = READ_LE_UINT32(data);
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2004-02-24 22:43:32 +00:00
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data += 4;
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}
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2005-07-10 18:57:27 +00:00
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return materialPtr;
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2003-08-15 18:00:22 +00:00
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}
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Model::Face::~Face() {
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2004-12-09 23:55:43 +00:00
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delete[] _vertices;
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delete[] _texVertices;
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2003-08-15 18:00:22 +00:00
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}
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2004-04-19 09:56:34 +00:00
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void Model::HierNode::loadBinary(const char *&data, Model::HierNode *hierNodes, const Geoset &g) {
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2004-12-09 23:55:43 +00:00
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memcpy(_name, data, 64);
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_flags = READ_LE_UINT32(data + 64);
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_type = READ_LE_UINT32(data + 72);
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2004-04-19 09:56:34 +00:00
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int meshNum = READ_LE_UINT32(data + 76);
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if (meshNum < 0)
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2004-12-09 23:55:43 +00:00
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_mesh = NULL;
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2004-04-19 09:56:34 +00:00
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else
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2004-12-09 23:55:43 +00:00
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_mesh = g._meshes + meshNum;
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_depth = READ_LE_UINT32(data + 80);
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2004-04-19 09:56:34 +00:00
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int parentPtr = READ_LE_UINT32(data + 84);
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2004-12-09 23:55:43 +00:00
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_numChildren = READ_LE_UINT32(data + 88);
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2004-04-19 09:56:34 +00:00
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int childPtr = READ_LE_UINT32(data + 92);
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int siblingPtr = READ_LE_UINT32(data + 96);
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2004-12-09 23:55:43 +00:00
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_pivot = get_vector3d(data + 100);
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_pos = get_vector3d(data + 112);
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_pitch = get_float(data + 124);
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_yaw = get_float(data + 128);
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_roll = get_float(data + 132);
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_animPos = _pos;
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_animPitch = _pitch;
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_animYaw = _yaw;
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_animRoll = _roll;
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_priority = -1;
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_totalWeight = 1;
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2004-04-19 09:56:34 +00:00
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data += 184;
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if (parentPtr != 0) {
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2004-12-09 23:55:43 +00:00
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_parent = hierNodes + READ_LE_UINT32(data);
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2004-04-19 09:56:34 +00:00
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data += 4;
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} else
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2004-12-09 23:55:43 +00:00
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_parent = NULL;
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2004-04-19 09:56:34 +00:00
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if (childPtr != 0) {
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2004-12-09 23:55:43 +00:00
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_child = hierNodes + READ_LE_UINT32(data);
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2004-04-19 09:56:34 +00:00
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data += 4;
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} else
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2004-12-09 23:55:43 +00:00
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_child = NULL;
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2004-04-19 09:56:34 +00:00
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if (siblingPtr != 0) {
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2004-12-09 23:55:43 +00:00
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_sibling = hierNodes + READ_LE_UINT32(data);
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2004-04-19 09:56:34 +00:00
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data += 4;
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} else
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2004-12-09 23:55:43 +00:00
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_sibling = NULL;
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2004-02-24 22:43:32 +00:00
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2004-12-09 23:55:43 +00:00
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_meshVisible = true;
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_hierVisible = true;
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_totalWeight = 1;
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2005-07-21 15:16:35 +00:00
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_initialized = true;
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2004-04-19 09:56:34 +00:00
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}
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2003-08-15 18:00:22 +00:00
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void Model::draw() const {
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2004-12-09 23:55:43 +00:00
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_rootHierNode->draw();
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2003-08-15 18:00:22 +00:00
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}
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Model::HierNode *Model::copyHierarchy() {
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2004-12-09 23:55:43 +00:00
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HierNode *result = new HierNode[_numHierNodes];
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std::memcpy(result, _rootHierNode, _numHierNodes * sizeof(HierNode));
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2004-02-24 22:43:32 +00:00
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// Now adjust pointers
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2004-12-09 23:55:43 +00:00
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for (int i = 0; i < _numHierNodes; i++) {
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if (result[i]._parent != NULL)
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result[i]._parent = result + (_rootHierNode[i]._parent - _rootHierNode);
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if (result[i]._child != NULL)
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result[i]._child = result + (_rootHierNode[i]._child - _rootHierNode);
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if (result[i]._sibling != NULL)
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result[i]._sibling = result + (_rootHierNode[i]._sibling - _rootHierNode);
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2004-02-24 22:43:32 +00:00
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}
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return result;
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2003-08-15 18:00:22 +00:00
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}
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2003-10-05 17:45:46 +00:00
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void Model::loadText(TextSplitter &ts, const CMap &cmap) {
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2004-02-24 22:43:32 +00:00
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ts.expectString("section: header");
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int major, minor;
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ts.scanString("3do %d.%d", 2, &major, &minor);
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ts.expectString("section: modelresource");
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2004-12-09 23:55:43 +00:00
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ts.scanString("materials %d", 1, &_numMaterials);
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_materials = new ResPtr<Material>[_numMaterials];
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2005-07-10 18:57:27 +00:00
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_materialNames = new char[_numMaterials][32];
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2004-12-09 23:55:43 +00:00
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for (int i = 0; i < _numMaterials; i++) {
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2005-07-17 23:40:22 +00:00
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char materialName[32];
|
2004-02-24 22:43:32 +00:00
|
|
|
int num;
|
2005-07-10 18:57:27 +00:00
|
|
|
|
2005-07-17 23:40:22 +00:00
|
|
|
ts.scanString("%d: %32s", 2, &num, materialName);
|
|
|
|
_materials[num] = g_resourceloader->loadMaterial(materialName, cmap);
|
|
|
|
strcpy(_materialNames[num], materialName);
|
2004-02-24 22:43:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
ts.expectString("section: geometrydef");
|
2004-12-09 23:55:43 +00:00
|
|
|
ts.scanString("radius %f", 1, &_radius);
|
|
|
|
ts.scanString("insert offset %f %f %f", 3, &_insertOffset.x(), &_insertOffset.y(), &_insertOffset.z());
|
|
|
|
ts.scanString("geosets %d", 1, &_numGeosets);
|
|
|
|
_geosets = new Geoset[_numGeosets];
|
|
|
|
for (int i = 0; i < _numGeosets; i++) {
|
2004-02-24 22:43:32 +00:00
|
|
|
int num;
|
|
|
|
ts.scanString("geoset %d", 1, &num);
|
2004-12-09 23:55:43 +00:00
|
|
|
_geosets[num].loadText(ts, _materials);
|
2004-02-24 22:43:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
ts.expectString("section: hierarchydef");
|
2004-12-09 23:55:43 +00:00
|
|
|
ts.scanString("hierarchy nodes %d", 1, &_numHierNodes);
|
|
|
|
_rootHierNode = new HierNode[_numHierNodes];
|
|
|
|
for (int i = 0; i < _numHierNodes; i++) {
|
2004-02-24 22:43:32 +00:00
|
|
|
int num, flags, type, mesh, parent, child, sibling, numChildren;
|
|
|
|
float x, y, z, pitch, yaw, roll, pivotx, pivoty, pivotz;
|
|
|
|
char name[64];
|
|
|
|
ts.scanString(" %d: %i %i %d %d %d %d %d %f %f %f %f %f %f %f %f %f %64s",
|
|
|
|
18, &num, &flags, &type, &mesh, &parent, &child, &sibling,
|
2004-12-09 23:55:43 +00:00
|
|
|
&numChildren, &x, &y, &z, &pitch, &yaw, &roll, &pivotx, &pivoty, &pivotz, name);
|
|
|
|
_rootHierNode[num]._flags = flags;
|
|
|
|
_rootHierNode[num]._type = type;
|
2004-02-24 22:43:32 +00:00
|
|
|
if (mesh < 0)
|
2004-12-09 23:55:43 +00:00
|
|
|
_rootHierNode[num]._mesh = NULL;
|
2004-02-24 22:43:32 +00:00
|
|
|
else
|
2004-12-09 23:55:43 +00:00
|
|
|
_rootHierNode[num]._mesh = _geosets[0]._meshes + mesh;
|
2004-02-24 22:43:32 +00:00
|
|
|
if (parent >= 0) {
|
2004-12-09 23:55:43 +00:00
|
|
|
_rootHierNode[num]._parent = _rootHierNode + parent;
|
|
|
|
_rootHierNode[num]._depth = _rootHierNode[parent]._depth + 1;
|
2004-02-24 22:43:32 +00:00
|
|
|
} else {
|
2004-12-09 23:55:43 +00:00
|
|
|
_rootHierNode[num]._parent = NULL;
|
|
|
|
_rootHierNode[num]._depth = 0;
|
2004-02-24 22:43:32 +00:00
|
|
|
}
|
|
|
|
if (child >= 0)
|
2004-12-09 23:55:43 +00:00
|
|
|
_rootHierNode[num]._child = _rootHierNode + child;
|
2004-02-24 22:43:32 +00:00
|
|
|
else
|
2004-12-09 23:55:43 +00:00
|
|
|
_rootHierNode[num]._child = NULL;
|
2004-02-24 22:43:32 +00:00
|
|
|
if (sibling >= 0)
|
2004-12-09 23:55:43 +00:00
|
|
|
_rootHierNode[num]._sibling = _rootHierNode + sibling;
|
2004-02-24 22:43:32 +00:00
|
|
|
else
|
2004-12-09 23:55:43 +00:00
|
|
|
_rootHierNode[num]._sibling = NULL;
|
|
|
|
|
|
|
|
_rootHierNode[num]._numChildren = numChildren;
|
|
|
|
_rootHierNode[num]._pos = Vector3d(x, y, z);
|
|
|
|
_rootHierNode[num]._pitch = pitch;
|
|
|
|
_rootHierNode[num]._yaw = yaw;
|
|
|
|
_rootHierNode[num]._roll = roll;
|
|
|
|
_rootHierNode[num]._pivot = Vector3d(pivotx, pivoty, pivotz);
|
|
|
|
_rootHierNode[num]._meshVisible = true;
|
|
|
|
_rootHierNode[num]._hierVisible = true;
|
|
|
|
_rootHierNode[num]._totalWeight = 1;
|
2004-02-24 22:43:32 +00:00
|
|
|
}
|
2004-04-19 09:56:34 +00:00
|
|
|
|
2005-07-10 18:57:27 +00:00
|
|
|
if (!ts.eof() && (debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL))
|
2004-04-19 09:56:34 +00:00
|
|
|
warning("Unexpected junk at end of model text\n");
|
2003-08-15 18:00:22 +00:00
|
|
|
}
|
|
|
|
|
2005-07-10 18:57:27 +00:00
|
|
|
void Model::Geoset::changeMaterials(ResPtr<Material> *materials) {
|
|
|
|
for (int i = 0; i < _numMeshes; i++)
|
|
|
|
_meshes[i].changeMaterials(materials);
|
|
|
|
}
|
|
|
|
|
2003-08-15 18:00:22 +00:00
|
|
|
void Model::Geoset::loadText(TextSplitter &ts, ResPtr<Material> *materials) {
|
2004-12-09 23:55:43 +00:00
|
|
|
ts.scanString("meshes %d", 1, &_numMeshes);
|
|
|
|
_meshes = new Mesh[_numMeshes];
|
|
|
|
for (int i = 0; i < _numMeshes; i++) {
|
2004-02-24 22:43:32 +00:00
|
|
|
int num;
|
|
|
|
ts.scanString("mesh %d", 1, &num);
|
2004-12-09 23:55:43 +00:00
|
|
|
_meshes[num].loadText(ts, materials);
|
2004-02-24 22:43:32 +00:00
|
|
|
}
|
2003-08-15 18:00:22 +00:00
|
|
|
}
|
|
|
|
|
2005-07-10 18:57:27 +00:00
|
|
|
void Model::Mesh::changeMaterials(ResPtr<Material> *materials) {
|
|
|
|
for (int i = 0; i < _numFaces; i++)
|
|
|
|
_faces[i].changeMaterial(materials[_materialid[i]]);
|
|
|
|
}
|
|
|
|
|
2003-08-15 18:00:22 +00:00
|
|
|
void Model::Mesh::loadText(TextSplitter &ts, ResPtr<Material> *materials) {
|
2004-12-09 23:55:43 +00:00
|
|
|
ts.scanString("name %32s", 1, _name);
|
|
|
|
ts.scanString("radius %f", 1, &_radius);
|
2004-02-24 22:43:32 +00:00
|
|
|
|
|
|
|
// In data001/rope_scale.3do, the shadow line is missing
|
2004-12-09 23:55:43 +00:00
|
|
|
if (std::sscanf(ts.currentLine(), "shadow %d", &_shadow) < 1) {
|
|
|
|
_shadow = 0;
|
2005-07-10 18:57:27 +00:00
|
|
|
if (debugLevel == DEBUG_WARN || debugLevel == DEBUG_ALL)
|
|
|
|
warning("Missing shadow directive in model\n");
|
2004-02-24 22:43:32 +00:00
|
|
|
} else
|
|
|
|
ts.nextLine();
|
2004-12-09 23:55:43 +00:00
|
|
|
ts.scanString("geometrymode %d", 1, &_geometryMode);
|
|
|
|
ts.scanString("lightingmode %d", 1, &_lightingMode);
|
|
|
|
ts.scanString("texturemode %d", 1, &_textureMode);
|
|
|
|
ts.scanString("vertices %d", 1, &_numVertices);
|
|
|
|
_vertices = new float[3 * _numVertices];
|
|
|
|
_verticesI = new float[_numVertices];
|
|
|
|
_vertNormals = new float[3 * _numVertices];
|
|
|
|
|
|
|
|
for (int i = 0; i < _numVertices; i++) {
|
2004-02-24 22:43:32 +00:00
|
|
|
int num;
|
|
|
|
float x, y, z, ival;
|
|
|
|
ts.scanString(" %d: %f %f %f %f", 5, &num, &x, &y, &z, &ival);
|
2004-12-09 23:55:43 +00:00
|
|
|
_vertices[3 * num] = x;
|
|
|
|
_vertices[3 * num + 1] = y;
|
|
|
|
_vertices[3 * num + 2] = z;
|
|
|
|
_verticesI[num] = ival;
|
2004-02-24 22:43:32 +00:00
|
|
|
}
|
|
|
|
|
2004-12-09 23:55:43 +00:00
|
|
|
ts.scanString("texture vertices %d", 1, &_numTextureVerts);
|
|
|
|
_textureVerts = new float[2 * _numTextureVerts];
|
2004-02-24 22:43:32 +00:00
|
|
|
|
2004-12-09 23:55:43 +00:00
|
|
|
for (int i = 0; i < _numTextureVerts; i++) {
|
2004-02-24 22:43:32 +00:00
|
|
|
int num;
|
|
|
|
float x, y;
|
|
|
|
ts.scanString(" %d: %f %f", 3, &num, &x, &y);
|
2004-12-09 23:55:43 +00:00
|
|
|
_textureVerts[2 * num] = x;
|
|
|
|
_textureVerts[2 * num + 1] = y;
|
2004-02-24 22:43:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
ts.expectString("vertex normals");
|
2004-12-09 23:55:43 +00:00
|
|
|
for (int i = 0; i < _numVertices; i++) {
|
2004-02-24 22:43:32 +00:00
|
|
|
int num;
|
|
|
|
float x, y, z;
|
|
|
|
ts.scanString(" %d: %f %f %f", 4, &num, &x, &y, &z);
|
2004-12-09 23:55:43 +00:00
|
|
|
_vertNormals[3 * num] = x;
|
|
|
|
_vertNormals[3 * num + 1] = y;
|
|
|
|
_vertNormals[3 * num + 2] = z;
|
2004-02-24 22:43:32 +00:00
|
|
|
}
|
|
|
|
|
2004-12-09 23:55:43 +00:00
|
|
|
ts.scanString("faces %d", 1, &_numFaces);
|
|
|
|
_faces = new Face[_numFaces];
|
2005-07-10 18:57:27 +00:00
|
|
|
_materialid = new int[_numFaces];
|
2004-12-09 23:55:43 +00:00
|
|
|
for (int i = 0; i < _numFaces; i++) {
|
2005-07-17 23:40:22 +00:00
|
|
|
int num, materialid, type, geo, light, tex, verts;
|
2004-02-24 22:43:32 +00:00
|
|
|
float extralight;
|
|
|
|
int readlen;
|
2004-12-09 23:55:43 +00:00
|
|
|
|
2004-02-24 22:43:32 +00:00
|
|
|
if (ts.eof())
|
|
|
|
error("Expected face data, got EOF\n");
|
2004-12-09 23:55:43 +00:00
|
|
|
|
2005-07-17 23:40:22 +00:00
|
|
|
if (std::sscanf(ts.currentLine(), " %d: %d %i %d %d %d %f %d%n", &num, &materialid, &type, &geo, &light, &tex, &extralight, &verts, &readlen) < 8)
|
2004-12-09 23:55:43 +00:00
|
|
|
error("Expected face data, got `%s'\n", ts.currentLine());
|
|
|
|
|
2005-07-17 23:40:22 +00:00
|
|
|
_materialid[num] = materialid;
|
2005-07-10 18:57:27 +00:00
|
|
|
_faces[num]._material = materials[_materialid[num]];
|
2004-12-09 23:55:43 +00:00
|
|
|
_faces[num]._type = type;
|
|
|
|
_faces[num]._geo = geo;
|
|
|
|
_faces[num]._light = light;
|
|
|
|
_faces[num]._tex = tex;
|
|
|
|
_faces[num]._extraLight = extralight;
|
|
|
|
_faces[num]._numVertices = verts;
|
|
|
|
_faces[num]._vertices = new int[verts];
|
|
|
|
_faces[num]._texVertices = new int[verts];
|
2004-02-24 22:43:32 +00:00
|
|
|
for (int j = 0; j < verts; j++) {
|
|
|
|
int readlen2;
|
2004-12-09 23:55:43 +00:00
|
|
|
|
2005-01-10 09:07:46 +00:00
|
|
|
if (std::sscanf(ts.currentLine() + readlen, " %d, %d%n", _faces[num]._vertices + j, _faces[num]._texVertices + j, &readlen2) < 2)
|
2004-12-09 23:55:43 +00:00
|
|
|
error("Could not read vertex indices in line `%s'\n",
|
|
|
|
|
2004-02-24 22:43:32 +00:00
|
|
|
ts.currentLine());
|
|
|
|
readlen += readlen2;
|
|
|
|
}
|
|
|
|
ts.nextLine();
|
|
|
|
}
|
|
|
|
|
|
|
|
ts.expectString("face normals");
|
2004-12-09 23:55:43 +00:00
|
|
|
for (int i = 0; i < _numFaces; i++) {
|
2004-02-24 22:43:32 +00:00
|
|
|
int num;
|
|
|
|
float x, y, z;
|
|
|
|
ts.scanString(" %d: %f %f %f", 4, &num, &x, &y, &z);
|
2004-12-09 23:55:43 +00:00
|
|
|
_faces[num]._normal = Vector3d(x, y, z);
|
2004-02-24 22:43:32 +00:00
|
|
|
}
|
2003-08-15 18:00:22 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void Model::HierNode::draw() const {
|
2004-04-19 09:56:34 +00:00
|
|
|
g_driver->drawHierachyNode(this);
|
2003-08-15 18:00:22 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void Model::HierNode::addChild(HierNode *child) {
|
2004-12-09 23:55:43 +00:00
|
|
|
HierNode **childPos = &_child;
|
2004-02-24 22:43:32 +00:00
|
|
|
while (*childPos != NULL)
|
2004-12-09 23:55:43 +00:00
|
|
|
childPos = &(*childPos)->_sibling;
|
2004-02-24 22:43:32 +00:00
|
|
|
*childPos = child;
|
2004-12-09 23:55:43 +00:00
|
|
|
child->_parent = this;
|
2003-08-15 18:00:22 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void Model::HierNode::removeChild(HierNode *child) {
|
2004-12-09 23:55:43 +00:00
|
|
|
HierNode **childPos = &_child;
|
2004-02-24 22:43:32 +00:00
|
|
|
while (*childPos != NULL && *childPos != child)
|
2004-12-09 23:55:43 +00:00
|
|
|
childPos = &(*childPos)->_sibling;
|
2004-02-24 22:43:32 +00:00
|
|
|
if (*childPos != NULL) {
|
2004-12-09 23:55:43 +00:00
|
|
|
*childPos = child->_sibling;
|
|
|
|
child->_parent = NULL;
|
2004-02-24 22:43:32 +00:00
|
|
|
}
|
2003-08-15 18:00:22 +00:00
|
|
|
}
|
|
|
|
|
2003-08-28 01:55:48 +00:00
|
|
|
void Model::HierNode::setMatrix(Matrix4 matrix) {
|
2004-12-09 23:55:43 +00:00
|
|
|
_matrix = matrix;
|
2003-08-28 01:55:48 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void Model::HierNode::update() {
|
2005-07-21 15:16:35 +00:00
|
|
|
if (!_initialized)
|
|
|
|
return;
|
|
|
|
|
2004-12-09 23:55:43 +00:00
|
|
|
_localMatrix._pos.set(_animPos.x() / _totalWeight, _animPos.y() / _totalWeight, _animPos.z() / _totalWeight);
|
|
|
|
_localMatrix._rot.buildFromPitchYawRoll(_animPitch / _totalWeight, _animYaw / _totalWeight, _animRoll / _totalWeight);
|
2003-08-28 01:55:48 +00:00
|
|
|
|
2004-12-09 23:55:43 +00:00
|
|
|
_matrix *= _localMatrix;
|
2003-08-28 01:55:48 +00:00
|
|
|
|
2004-12-09 23:55:43 +00:00
|
|
|
_pivotMatrix = _matrix;
|
2003-08-28 01:55:48 +00:00
|
|
|
|
2005-01-11 19:46:47 +00:00
|
|
|
_pivotMatrix.translate(_pivot.x(), _pivot.y(), _pivot.z());
|
|
|
|
|
|
|
|
if (_mesh != NULL ) {
|
|
|
|
_mesh->_matrix = _pivotMatrix;
|
|
|
|
}
|
2003-08-28 01:55:48 +00:00
|
|
|
|
2005-01-11 19:46:47 +00:00
|
|
|
if (_child != NULL) {
|
|
|
|
_child->setMatrix(_matrix);
|
|
|
|
_child->update();
|
|
|
|
}
|
2003-08-28 01:55:48 +00:00
|
|
|
}
|
|
|
|
|
2003-08-15 18:00:22 +00:00
|
|
|
void Model::Mesh::draw() const {
|
2004-12-09 23:55:43 +00:00
|
|
|
for (int i = 0; i < _numFaces; i++)
|
|
|
|
_faces[i].draw(_vertices, _vertNormals, _textureVerts);
|
2004-04-19 09:56:34 +00:00
|
|
|
}
|
2003-08-15 18:00:22 +00:00
|
|
|
|
2004-02-24 22:43:32 +00:00
|
|
|
void Model::Face::draw(float *vertices, float *vertNormals, float *textureVerts) const {
|
2004-12-09 23:55:43 +00:00
|
|
|
_material->select();
|
2004-04-19 09:56:34 +00:00
|
|
|
g_driver->drawModelFace(this, vertices, vertNormals, textureVerts);
|
2003-08-15 18:00:22 +00:00
|
|
|
}
|