scummvm/saga/objectmap.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2005 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
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// Object map / Object click-area module
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// Polygon Hit Test code ( HitTestPoly() ) adapted from code (C) Eric Haines
// appearing in Graphics Gems IV, "Point in Polygon Strategies."
// p. 24-46, code: p. 34-45
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#include "saga/saga.h"
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#include "saga/gfx.h"
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#include "saga/console.h"
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#include "saga/font.h"
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#include "saga/objectmap.h"
#include "saga/stream.h"
namespace Saga {
HitZone::HitZone(MemoryReadStreamEndian *readStream) {
int i, j;
HitZone::ClickArea *clickArea;
Point *point;
_flags = readStream->readByte();
_clickAreasCount = readStream->readByte();
_rightButtonVerb = readStream->readByte();
readStream->readByte(); // pad
_nameNumber = readStream->readUint16();
_scriptNumber = readStream->readUint16();
_clickAreas = (HitZone::ClickArea *)malloc(_clickAreasCount * sizeof(*_clickAreas));
if (_clickAreas == NULL) {
error("HitZone::HitZone Memory allocation failed");
}
for (i = 0; i < _clickAreasCount; i++) {
clickArea = &_clickAreas[i];
clickArea->pointsCount = readStream->readUint16();
assert(clickArea->pointsCount);
clickArea->points = (Point *)malloc(clickArea->pointsCount * sizeof(*(clickArea->points)));
if (clickArea->points == NULL) {
error("HitZone::HitZone Memory allocation failed");
}
for (j = 0; j < clickArea->pointsCount; j++) {
point = &clickArea->points[j];
point->x = readStream->readSint16();
point->y = readStream->readSint16();
}
}
}
HitZone::~HitZone() {
for (int i = 0; i < _clickAreasCount; i++) {
free(_clickAreas[i].points);
}
free(_clickAreas);
}
bool HitZone::hitTest(const Point &testPoint) {
int i, pointsCount;
HitZone::ClickArea *clickArea;
Point *points;
if (_flags & kHitZoneEnabled) {
for (i = 0; i < _clickAreasCount; i++) {
clickArea = &_clickAreas[i];
pointsCount = clickArea->pointsCount;
points = clickArea->points;
if (pointsCount == 2) {
// Hit-test a box region
if ((testPoint.x >= points[0].x) &&
(testPoint.x <= points[1].x) &&
(testPoint.y >= points[0].y) &&
(testPoint.y <= points[1].y)) {
return true;
}
} else {
if (pointsCount > 2) {
// Hit-test a polygon
if (hitTestPoly(points, pointsCount, testPoint)) {
return true;
}
}
}
}
}
return false;
}
void HitZone::draw(SURFACE *ds, int color) {
int i, pointsCount;
HitZone::ClickArea *clickArea;
Point *points;
for (i = 0; i < _clickAreasCount; i++) {
clickArea = &_clickAreas[i];
pointsCount = clickArea->pointsCount;
points = clickArea->points;
if (pointsCount == 2) {
// 2 points represent a box
drawFrame(ds, &points[0], &points[1], color);
} else {
if (pointsCount > 2) {
// Otherwise draw a polyline
drawPolyLine(ds, points, pointsCount, color);
}
}
}
}
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// Initializes the object map module, creates module allocation context
ObjectMap::ObjectMap(SagaEngine *vm) : _vm(vm) {
_objectsLoaded = false;
_namesLoaded = false;
_nNames = 0;
}
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// Shuts down the object map module, destroys module allocation context
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ObjectMap::~ObjectMap() {
freeMem();
freeNames();
}
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// Loads an object map resource ( objects ( clickareas ( points ) ) )
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int ObjectMap::load(const byte *om_res, size_t om_res_len) {
OBJECTMAP_ENTRY *object_map;
CLICKAREA *clickarea;
Point *point;
int i, k, m;
MemoryReadStreamEndian readS(om_res, om_res_len, IS_BIG_ENDIAN);
if (_objectsLoaded) {
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freeMem();
}
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// Obtain object count N and allocate space for N objects
_nObjects = readS.readUint16();
_objectMaps = (OBJECTMAP_ENTRY *)malloc(_nObjects * sizeof(*_objectMaps));
if (_objectMaps == NULL) {
warning("Error: Memory allocation failed");
return MEM;
}
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// Load all N objects
for (i = 0; i < _nObjects; i++) {
object_map = &_objectMaps[i];
object_map->flags = readS.readByte();
object_map->nClickareas = readS.readByte();
object_map->defaultVerb = readS.readByte();
readS.readByte();
object_map->objectNum = readS.readUint16();
object_map->scriptNum = readS.readUint16();
object_map->clickareas = (CLICKAREA *)malloc(object_map->nClickareas * sizeof(*(object_map->clickareas)));
if (object_map->clickareas == NULL) {
warning("Error: Memory allocation failed");
return MEM;
}
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// Load all clickareas for this object
for (k = 0; k < object_map->nClickareas; k++) {
clickarea = &object_map->clickareas[k];
clickarea->n_points = readS.readUint16LE();
assert(clickarea->n_points != 0);
clickarea->points = (Point *)malloc(clickarea->n_points * sizeof(*(clickarea->points)));
if (clickarea->points == NULL) {
warning("Error: Memory allocation failed");
return MEM;
}
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// Load all points for this clickarea
for (m = 0; m < clickarea->n_points; m++) {
point = &clickarea->points[m];
point->x = readS.readSint16();
point->y = readS.readSint16();
}
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debug(2, "ObjectMap::load(): Read %d points for clickarea %d in object %d.",
clickarea->n_points, k, object_map->objectNum);
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}
}
_objectsLoaded = true;
return SUCCESS;
}
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// Frees all storage allocated for the current object map data
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int ObjectMap::freeMem() {
OBJECTMAP_ENTRY *object_map;
CLICKAREA *clickarea;
int i, k;
if (!_objectsLoaded) {
return FAILURE;
}
for (i = 0; i < _nObjects; i++) {
object_map = &_objectMaps[i];
for (k = 0; k < object_map->nClickareas; k++) {
clickarea = &object_map->clickareas[k];
free(clickarea->points);
}
free(object_map->clickareas);
}
if (_nObjects) {
free(_objectMaps);
}
_objectsLoaded = false;
return SUCCESS;
}
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// Loads an object name list resource
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int ObjectMap::loadNames(const unsigned char *onl_res, size_t onl_res_len) {
int table_len;
int n_names;
size_t name_offset;
int i;
MemoryReadStreamEndian readS(onl_res, onl_res_len, IS_BIG_ENDIAN);
if (_namesLoaded) {
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freeNames();
}
table_len = readS.readUint16();
n_names = table_len / 2 - 2;
_nNames = n_names;
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debug(2, "ObjectMap::loadNames: Loading %d object names.", n_names);
_names = (const char **)malloc(n_names * sizeof(*_names));
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if (_names == NULL) {
warning("Error: Memory allocation failed");
return MEM;
}
for (i = 0; i < n_names; i++) {
name_offset = readS.readUint16();
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_names[i] = (const char *)(onl_res + name_offset);
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debug(3, "Loaded object name string: %s", _names[i]);
}
_namesLoaded = true;
return SUCCESS;
}
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// Frees all storage allocated for the current object name list data
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int ObjectMap::freeNames() {
if (!_namesLoaded) {
return FAILURE;
}
if (_nNames) {
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free(_names);
}
_namesLoaded = false;
return SUCCESS;
}
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// If 'object' is a valid object number in the currently loaded object
// name list resource, the funciton sets '*name' to the descriptive string
// corresponding to 'object' and returns SUCCESS. Otherwise it returns
// FAILURE.
const char *ObjectMap::getName(int object) {
assert(_namesLoaded);
assert((object > 0) && (object <= _nNames));
return _names[object - 1];
}
const uint16 ObjectMap::getFlags(int object) {
int i;
assert(_namesLoaded);
assert((object > 0) && (object <= _nNames));
for (i = 0; i < _nObjects; i++) {
if (_objectMaps[i].objectNum == object) {
return _objectMaps[i].flags;
}
}
return 0;
}
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// If 'object' is a valid object number in the currently loaded object
// name list resource, the funciton sets '*ep_num' to the entrypoint number
// corresponding to 'object' and returns SUCCESS. Otherwise, it returns
// FAILURE.
const int ObjectMap::getEPNum(int object) {
int i;
assert(_namesLoaded);
if ((object < 0) || (object > (_nObjects + 1)))
return -1;
for (i = 0; i < _nObjects; i++)
if (_objectMaps[i].objectNum == object)
return _objectMaps[i].scriptNum;
return -1;
}
// Uses Gfx::drawLine to display all clickareas for each object in the
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// currently loaded object map resource.
int ObjectMap::draw(SURFACE *ds, const Point& imousePt, int color, int color2) {
OBJECTMAP_ENTRY *object_map;
CLICKAREA *clickarea;
char txt_buf[32];
int draw_color = color;
int draw_txt = 0;
bool hitObject = false;
int objectNum = 0;
int i, k;
if (!_objectsLoaded) {
return FAILURE;
}
if ((objectNum = hitTest(imousePt)) != -1) {
hitObject = true;
}
for (i = 0; i < _nObjects; i++) {
draw_color = color;
if (hitObject && (objectNum == _objectMaps[i].objectNum)) {
snprintf(txt_buf, sizeof(txt_buf), "obj %d: v %d, f %X",
_objectMaps[i].objectNum,
_objectMaps[i].defaultVerb,
_objectMaps[i].flags);
draw_txt = 1;
draw_color = color2;
}
object_map = &_objectMaps[i];
for (k = 0; k < object_map->nClickareas; k++) {
clickarea = &object_map->clickareas[k];
if (clickarea->n_points == 2) {
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// 2 points represent a box
drawFrame(ds, &clickarea->points[0], &clickarea->points[1], draw_color);
} else if (clickarea->n_points > 2) {
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// Otherwise draw a polyline
drawPolyLine(ds, clickarea->points, clickarea->n_points, draw_color);
}
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}
}
if (draw_txt) {
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_vm->_font->draw(SMALL_FONT_ID, ds, txt_buf, 0, 2, 2,
_vm->_gfx->getWhite(), _vm->_gfx->getBlack(), FONT_OUTLINE);
}
return SUCCESS;
}
int ObjectMap::hitTest(const Point& imousePt) {
Point imouse;
OBJECTMAP_ENTRY *object_map;
CLICKAREA *clickarea;
Point *points;
int n_points;
int i, k;
imouse.x = imousePt.x;
imouse.y = imousePt.y;
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// Loop through all scene objects
for (i = 0; i < _nObjects; i++) {
object_map = &_objectMaps[i];
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// Hit-test all clickareas for this object
for (k = 0; k < object_map->nClickareas; k++) {
clickarea = &object_map->clickareas[k];
n_points = clickarea->n_points;
points = clickarea->points;
if (n_points == 2) {
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// Hit-test a box region
if ((imouse.x > points[0].x) && (imouse.x <= points[1].x) &&
(imouse.y > points[0].y) &&
(imouse.y <= points[1].y)) {
return object_map->objectNum;
}
} else if (n_points > 2) {
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// Hit-test a polygon
if (hitTestPoly(points, n_points, imouse)) {
return object_map->objectNum;
}
}
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}
}
return -1;
}
void ObjectMap::cmdInfo(void) {
int i;
_vm->_console->DebugPrintf("%d objects loaded.\n", _nObjects);
for (i = 0; i < _nObjects; i++) {
_vm->_console->DebugPrintf("%s:\n", _names[i]);
_vm->_console->DebugPrintf("%d. verb: %d, flags: %X, name_i: %d, scr_n: %d, ca_ct: %d\n", i,
_objectMaps[i].defaultVerb,
_objectMaps[i].flags,
_objectMaps[i].objectNum,
_objectMaps[i].scriptNum,
_objectMaps[i].nClickareas);
}
return;
}
} // End of namespace Saga