scummvm/engines/sword25/gfx/staticbitmap.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
/*
* This code is based on Broken Sword 2.5 engine
*
* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
*
* Licensed under GNU GPL v2
*
*/
// -----------------------------------------------------------------------------
// Includes
// -----------------------------------------------------------------------------
#include "sword25/gfx/staticbitmap.h"
#include "sword25/gfx/bitmapresource.h"
#include "sword25/package/packagemanager.h"
#include "sword25/kernel/outputpersistenceblock.h"
#include "sword25/kernel/inputpersistenceblock.h"
namespace Sword25 {
// -----------------------------------------------------------------------------
// Logging
// -----------------------------------------------------------------------------
#define BS_LOG_PREFIX "STATICBITMAP"
// -----------------------------------------------------------------------------
// Konstruktion / Destruktion
// -----------------------------------------------------------------------------
BS_StaticBitmap::BS_StaticBitmap(BS_RenderObjectPtr<BS_RenderObject> ParentPtr, const Common::String& Filename) :
BS_Bitmap(ParentPtr, TYPE_STATICBITMAP)
{
// Das BS_Bitmap konnte nicht erzeugt werden, daher muss an dieser Stelle abgebrochen werden.
if (!m_InitSuccess) return;
m_InitSuccess = InitBitmapResource(Filename);
}
// -----------------------------------------------------------------------------
BS_StaticBitmap::BS_StaticBitmap(BS_InputPersistenceBlock & Reader, BS_RenderObjectPtr<BS_RenderObject> ParentPtr, unsigned int Handle) :
BS_Bitmap(ParentPtr, TYPE_STATICBITMAP, Handle)
{
m_InitSuccess = Unpersist(Reader);
}
// -----------------------------------------------------------------------------
bool BS_StaticBitmap::InitBitmapResource(const Common::String & Filename)
{
// Bild-Resource laden
BS_Resource* ResourcePtr = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(Filename);
if (!ResourcePtr)
{
BS_LOG_ERRORLN("Could not request resource \"%s\".", Filename.c_str());
return false;
}
if (ResourcePtr->GetType() != BS_Resource::TYPE_BITMAP)
{
BS_LOG_ERRORLN("Requested resource \"%s\" is not a bitmap.", Filename.c_str());
return false;
}
BS_BitmapResource * BitmapPtr = static_cast<BS_BitmapResource*>(ResourcePtr);
// Den eindeutigen Dateinamen zum sp<73>teren Referenzieren speichern
m_ResourceFilename = BitmapPtr->GetFileName();
// RenderObject Eigenschaften aktualisieren
m_OriginalWidth = m_Width = BitmapPtr->GetWidth();
m_OriginalHeight = m_Height = BitmapPtr->GetHeight();
// Bild-Resource freigeben
BitmapPtr->Release();
return true;
}
// -----------------------------------------------------------------------------
BS_StaticBitmap::~BS_StaticBitmap()
{
}
// -----------------------------------------------------------------------------
bool BS_StaticBitmap::DoRender()
{
// Bitmap holen
BS_Resource* ResourcePtr = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
BS_ASSERT(ResourcePtr);
BS_ASSERT(ResourcePtr->GetType() == BS_Resource::TYPE_BITMAP);
BS_BitmapResource * BitmapResourcePtr = static_cast<BS_BitmapResource*>(ResourcePtr);
// Framebufferobjekt holen
BS_GraphicEngine * GfxPtr = static_cast<BS_GraphicEngine *>(BS_Kernel::GetInstance()->GetService("gfx"));
BS_ASSERT(GfxPtr);
// Bitmap zeichnen
bool Result;
if (m_ScaleFactorX == 1.0f && m_ScaleFactorY == 1.0f)
{
Result = BitmapResourcePtr->Blit(m_AbsoluteX, m_AbsoluteY,
(m_FlipV ? BS_BitmapResource::FLIP_V : 0) |
(m_FlipH ? BS_BitmapResource::FLIP_H : 0),
0, m_ModulationColor, -1, -1);
}
else
{
Result = BitmapResourcePtr->Blit(m_AbsoluteX, m_AbsoluteY,
(m_FlipV ? BS_BitmapResource::FLIP_V : 0) |
(m_FlipH ? BS_BitmapResource::FLIP_H : 0),
0, m_ModulationColor, m_Width, m_Height);
}
// Resource freigeben
BitmapResourcePtr->Release();
return Result;
}
// -----------------------------------------------------------------------------
unsigned int BS_StaticBitmap::GetPixel(int X, int Y) const
{
BS_ASSERT(X >= 0 && X < m_Width);
BS_ASSERT(Y >= 0 && Y < m_Height);
BS_Resource* pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
BS_BitmapResource* pBitmapResource = static_cast<BS_BitmapResource*>(pResource);
unsigned int Result = pBitmapResource->GetPixel(X, Y);
pResource->Release();
return Result;
}
// -----------------------------------------------------------------------------
bool BS_StaticBitmap::SetContent(const byte *Pixeldata, unsigned int Offset, unsigned int Stride)
{
BS_LOG_ERRORLN("SetContent() ist not supported with this object.");
return false;
}
// -----------------------------------------------------------------------------
// Auskunftsmethoden
// -----------------------------------------------------------------------------
bool BS_StaticBitmap::IsAlphaAllowed() const
{
BS_Resource* pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
bool Result = static_cast<BS_BitmapResource*>(pResource)->IsAlphaAllowed();
pResource->Release();
return Result;
}
// -----------------------------------------------------------------------------
bool BS_StaticBitmap::IsColorModulationAllowed() const
{
BS_Resource* pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
bool Result = static_cast<BS_BitmapResource*>(pResource)->IsColorModulationAllowed();
pResource->Release();
return Result;
}
// -----------------------------------------------------------------------------
bool BS_StaticBitmap::IsScalingAllowed() const
{
BS_Resource* pResource = BS_Kernel::GetInstance()->GetResourceManager()->RequestResource(m_ResourceFilename);
BS_ASSERT(pResource->GetType() == BS_Resource::TYPE_BITMAP);
bool Result = static_cast<BS_BitmapResource*>(pResource)->IsScalingAllowed();
pResource->Release();
return Result;
}
// -----------------------------------------------------------------------------
// Persistenz
// -----------------------------------------------------------------------------
bool BS_StaticBitmap::Persist(BS_OutputPersistenceBlock & Writer)
{
bool Result = true;
Result &= BS_Bitmap::Persist(Writer);
Writer.Write(m_ResourceFilename);
Result &= BS_RenderObject::PersistChildren(Writer);
return Result;
}
bool BS_StaticBitmap::Unpersist(BS_InputPersistenceBlock & Reader)
{
bool Result = true;
Result &= BS_Bitmap::Unpersist(Reader);
Common::String ResourceFilename;
Reader.Read(ResourceFilename);
Result &= InitBitmapResource(ResourceFilename);
Result &= BS_RenderObject::UnpersistChildren(Reader);
return Reader.IsGood() && Result;
}
} // End of namespace Sword25