scummvm/gui/chooser.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2004 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*/
#include "stdafx.h"
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#include "gui/chooser.h"
#include "gui/newgui.h"
#include "gui/ListWidget.h"
namespace GUI {
enum {
kChooseCmd = 'Chos'
};
ChooserDialog::ChooserDialog(const String &title, const String &buttonLabel, int height)
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: Dialog(8, (200 - height) / 2, 320 - 2 * 8, height) {
// Headline
new StaticTextWidget(this, 10, 6, _w - 2 * 10, kLineHeight, title, kTextAlignCenter);
// Add choice list
_list = new ListWidget(this, 10, 18, _w - 2 * 10, _h - 14 - 24 - 10);
_list->setNumberingMode(kListNumberingOff);
// Buttons
addButton(_w - 2 * (kButtonWidth + 10), _h - 24, "Cancel", kCloseCmd, 0);
_chooseButton = addButton(_w-(kButtonWidth + 10), _h - 24, buttonLabel, kChooseCmd, 0);
_chooseButton->setEnabled(false);
}
void ChooserDialog::setList(const StringList& list) {
_list->setList(list);
}
void ChooserDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
int item = _list->getSelected();
switch (cmd) {
case kChooseCmd:
case kListItemDoubleClickedCmd:
setResult(item);
close();
break;
case kListSelectionChangedCmd:
_chooseButton->setEnabled(item >= 0);
_chooseButton->draw();
break;
case kCloseCmd:
setResult(-1);
default:
Dialog::handleCommand(sender, cmd, data);
}
}
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} // End of namespace GUI