2008-07-25 06:35:02 +00:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef PARALLACTION_GUI_H
|
|
|
|
#define PARALLACTION_GUI_H
|
|
|
|
|
|
|
|
#include "common/system.h"
|
|
|
|
#include "common/hashmap.h"
|
|
|
|
|
|
|
|
#include "parallaction/input.h"
|
|
|
|
#include "parallaction/parallaction.h"
|
|
|
|
#include "parallaction/sound.h"
|
|
|
|
|
|
|
|
|
|
|
|
namespace Parallaction {
|
|
|
|
|
|
|
|
class MenuInputState;
|
|
|
|
|
|
|
|
class MenuInputHelper {
|
2012-02-15 06:06:13 +00:00
|
|
|
typedef Common::HashMap<Common::String, MenuInputState *> StateMap;
|
2008-07-25 06:35:02 +00:00
|
|
|
|
|
|
|
StateMap _map;
|
|
|
|
MenuInputState *_state;
|
|
|
|
MenuInputState *_newState;
|
|
|
|
|
|
|
|
public:
|
2013-11-09 11:20:13 +00:00
|
|
|
MenuInputHelper() : _state(0), _newState(0) {
|
2008-07-25 06:35:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
~MenuInputHelper();
|
|
|
|
|
|
|
|
void setState(const Common::String &name) {
|
|
|
|
// bootstrap routine
|
|
|
|
_newState = getState(name);
|
|
|
|
assert(_newState);
|
|
|
|
}
|
|
|
|
|
|
|
|
void addState(const Common::String &name, MenuInputState *state) {
|
|
|
|
_map.setVal(name, state);
|
|
|
|
}
|
|
|
|
|
|
|
|
MenuInputState *getState(const Common::String &name) {
|
|
|
|
return _map[name];
|
|
|
|
}
|
|
|
|
|
|
|
|
bool run();
|
|
|
|
};
|
|
|
|
|
|
|
|
class MenuInputState {
|
|
|
|
|
|
|
|
protected:
|
|
|
|
MenuInputHelper *_helper;
|
|
|
|
|
|
|
|
public:
|
|
|
|
MenuInputState(const Common::String &name, MenuInputHelper *helper) : _helper(helper), _name(name) {
|
|
|
|
debugC(3, kDebugExec, "MenuInputState(%s)", name.c_str());
|
|
|
|
_helper->addState(name, this);
|
|
|
|
}
|
|
|
|
|
|
|
|
Common::String _name;
|
|
|
|
|
|
|
|
virtual ~MenuInputState() { }
|
|
|
|
|
|
|
|
virtual MenuInputState* run() = 0;
|
|
|
|
virtual void enter() = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace Parallaction
|
|
|
|
|
|
|
|
#endif
|