scummvm/engines/gob/console.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GOB_CONSOLE_H
#define GOB_CONSOLE_H
#include "gui/debugger.h"
namespace Gob {
class GobEngine;
class Cheater;
class GobConsole : public GUI::Debugger {
public:
GobConsole(GobEngine *vm);
virtual ~GobConsole(void);
void registerCheater(Cheater *cheater);
void unregisterCheater();
private:
GobEngine *_vm;
Cheater *_cheater;
bool cmd_varSize(int argc, const char **argv);
bool cmd_dumpVars(int argc, const char **argv);
bool cmd_var8(int argc, const char **argv);
bool cmd_var16(int argc, const char **argv);
bool cmd_var32(int argc, const char **argv);
bool cmd_varString(int argc, const char **argv);
bool cmd_cheat(int argc, const char **argv);
bool cmd_listArchives(int argc, const char **argv);
};
} // End of namespace Gob
#endif