2014-04-22 00:50:05 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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2015-05-09 13:56:27 +00:00
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*
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2014-04-22 00:50:05 +00:00
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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2015-05-09 13:56:27 +00:00
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*
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2014-04-22 00:50:05 +00:00
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#include "mads/globals.h"
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namespace MADS {
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void Globals::reset() {
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2014-05-18 20:12:40 +00:00
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for (uint i = 0; i < size(); ++i)
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(*this)[i] = 0;
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2014-04-24 01:01:48 +00:00
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}
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2014-04-22 00:50:05 +00:00
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} // End of namespace MADS
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