mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-18 16:03:05 +00:00
298 lines
6.8 KiB
C++
298 lines
6.8 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/debug.h"
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#include "common/file.h"
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#include "common/memstream.h"
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#include "common/pe_exe.h"
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#include "common/str.h"
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#include "common/stream.h"
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namespace Common {
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PEResourceID &PEResourceID::operator=(String string) {
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_name = string;
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_idType = kIDTypeString;
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return *this;
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}
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PEResourceID &PEResourceID::operator=(uint32 x) {
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_id = x;
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_idType = kIDTypeNumerical;
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return *this;
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}
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bool PEResourceID::operator==(const String &x) const {
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return _idType == kIDTypeString && _name.equalsIgnoreCase(x);
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}
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bool PEResourceID::operator==(const uint32 &x) const {
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return _idType == kIDTypeNumerical && _id == x;
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}
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bool PEResourceID::operator==(const PEResourceID &x) const {
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if (_idType != x._idType)
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return false;
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if (_idType == kIDTypeString)
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return _name.equalsIgnoreCase(x._name);
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if (_idType == kIDTypeNumerical)
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return _id == x._id;
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return true;
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}
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String PEResourceID::getString() const {
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if (_idType != kIDTypeString)
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return "";
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return _name;
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}
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uint32 PEResourceID::getID() const {
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if (_idType != kIDTypeNumerical)
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return 0xffffffff;
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return _idType;
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}
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String PEResourceID::toString() const {
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if (_idType == kIDTypeString)
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return _name;
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else if (_idType == kIDTypeNumerical)
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return String::format("%08x", _id);
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return "";
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}
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PEResources::PEResources() {
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_exe = 0;
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}
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PEResources::~PEResources() {
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clear();
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}
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void PEResources::clear() {
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_sections.clear();
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_resources.clear();
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delete _exe; _exe = 0;
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}
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bool PEResources::loadFromEXE(const String &fileName) {
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if (fileName.empty())
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return false;
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File *file = new File();
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if (!file->open(fileName)) {
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delete file;
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return false;
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}
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return loadFromEXE(file);
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}
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bool PEResources::loadFromEXE(SeekableReadStream *stream) {
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clear();
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if (!stream)
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return false;
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if (stream->readUint16BE() != 'MZ')
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return false;
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stream->skip(58);
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uint32 peOffset = stream->readUint32LE();
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if (!peOffset || peOffset >= (uint32)stream->size())
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return false;
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stream->seek(peOffset);
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if (stream->readUint32BE() != MKID_BE('PE\0\0'))
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return false;
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stream->skip(2);
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uint16 sectionCount = stream->readUint16LE();
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stream->skip(12);
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uint16 optionalHeaderSize = stream->readUint16LE();
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stream->skip(optionalHeaderSize + 2);
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// Read in all the sections
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for (uint16 i = 0; i < sectionCount; i++) {
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char sectionName[9];
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stream->read(sectionName, 8);
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sectionName[8] = 0;
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Section section;
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stream->skip(4);
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section.virtualAddress = stream->readUint32LE();
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section.size = stream->readUint32LE();
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section.offset = stream->readUint32LE();
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stream->skip(16);
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_sections[sectionName] = section;
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}
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// Currently, we require loading a resource section
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if (!_sections.contains(".rsrc")) {
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clear();
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return false;
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}
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_exe = stream;
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Section &resSection = _sections[".rsrc"];
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parseResourceLevel(resSection, resSection.offset, 0);
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return true;
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}
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void PEResources::parseResourceLevel(Section §ion, uint32 offset, int level) {
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_exe->seek(offset + 12);
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uint16 namedEntryCount = _exe->readUint16LE();
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uint16 intEntryCount = _exe->readUint16LE();
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for (uint32 i = 0; i < namedEntryCount + intEntryCount; i++) {
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uint32 value = _exe->readUint32LE();
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PEResourceID id;
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if (value & 0x80000000) {
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value &= 0x7fffffff;
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uint32 startPos = _exe->pos();
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_exe->seek(section.offset + (value & 0x7fffffff));
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// Read in the name, truncating from unicode to ascii
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Common::String name;
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uint16 nameLength = _exe->readUint16LE();
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while (nameLength--)
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name += (char)(_exe->readUint16LE() & 0xff);
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_exe->seek(startPos);
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id = name;
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} else {
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id = value;
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}
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uint32 nextOffset = _exe->readUint32LE();
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uint32 lastOffset = _exe->pos();
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if (level == 0)
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_curType = id;
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else if (level == 1)
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_curName = id;
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else if (level == 2)
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_curLang = id;
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if (level < 2) {
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// Time to dive down further
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parseResourceLevel(section, section.offset + (nextOffset & 0x7fffffff), level + 1);
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} else {
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_exe->seek(section.offset + nextOffset);
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Resource resource;
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resource.offset = _exe->readUint32LE() + section.offset - section.virtualAddress;
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resource.size = _exe->readUint32LE();
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debug(4, "Found resource '%s' '%s' '%s' at %d of size %d", _curType.toString().c_str(),
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_curName.toString().c_str(), _curLang.toString().c_str(), resource.offset, resource.size);
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_resources[_curType][_curName][_curLang] = resource;
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}
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_exe->seek(lastOffset);
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}
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}
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const Array<PEResourceID> PEResources::getTypeList() const {
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Array<PEResourceID> array;
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if (!_exe)
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return array;
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for (TypeMap::const_iterator it = _resources.begin(); it != _resources.end(); it++)
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array.push_back(it->_key);
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return array;
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}
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const Array<PEResourceID> PEResources::getNameList(const PEResourceID &type) const {
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Array<PEResourceID> array;
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if (!_exe || !_resources.contains(type))
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return array;
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const NameMap &nameMap = _resources[type];
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for (NameMap::const_iterator it = nameMap.begin(); it != nameMap.end(); it++)
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array.push_back(it->_key);
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return array;
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}
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const Array<PEResourceID> PEResources::getLangList(const PEResourceID &type, const PEResourceID &name) const {
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Array<PEResourceID> array;
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if (!_exe || !_resources.contains(type))
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return array;
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const NameMap &nameMap = _resources[type];
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if (!nameMap.contains(name))
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return array;
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const LangMap &langMap = nameMap[name];
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for (LangMap::const_iterator it = langMap.begin(); it != langMap.end(); it++)
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array.push_back(it->_key);
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return array;
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}
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SeekableReadStream *PEResources::getResource(const PEResourceID &type, const PEResourceID &name, const PEResourceID &lang) {
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if (!_exe || !_resources.contains(type))
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return 0;
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const NameMap &nameMap = _resources[type];
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if (!nameMap.contains(name))
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return 0;
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const LangMap &langMap = nameMap[name];
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if (!langMap.contains(lang))
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return 0;
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const Resource &resource = langMap[lang];
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_exe->seek(resource.offset);
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return _exe->readStream(resource.size);
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}
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} // End of namespace Common
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