scummvm/engines/cge/detection.cpp

258 lines
7.1 KiB
C++
Raw Normal View History

2011-06-07 22:01:44 +00:00
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/config-manager.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "base/plugins.h"
#include "graphics/thumbnail.h"
#include "cge/cge.h"
static const PlainGameDescriptor CGEGames[] = {
{ "soltys", "Soltys" },
{ 0, 0 }
};
namespace CGE {
using Common::GUIO_NONE;
static const ADGameDescription gameDescriptions[] = {
{
"soltys", "",
{
{"vol.cat", 0, "0c33e2c304821a2444d297fc5e2d67c6", 50176},
{"vol.dat", 0, "f9ae2e7f8f7cac91378cdafca43faf1e", 8437572},
AD_LISTEND
},
Common::PL_POL, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
},
{
"soltys", "Soltys Freeware",
{
{"vol.cat", 0, "0c33e2c304821a2444d297fc5e2d67c6", 50176},
2011-06-13 09:57:24 +00:00
{"vol.dat", 0, "f9ae2e7f8f7cac91378cdafca43faf1e", 8437676},
2011-06-07 22:01:44 +00:00
AD_LISTEND
},
Common::PL_POL, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
},
{
"soltys", "Soltys Demo",
{
{"vol.cat", 0, "1e077c8ff58109a187f07ac54b0c873a", 18788},
{"vol.dat", 0, "75d385a6074c58b69f7730481f256051", 1796710},
AD_LISTEND
},
Common::PL_POL, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
},
{
"soltys", "Soltys Demo",
{
{"vol.cat", 0, "f17987487fab1ebddd781d8d02fedecc", 7168},
{"vol.dat", 0, "c5d9b15863cab61dc125551576dece04", 1075272},
AD_LISTEND
},
Common::PL_POL, Common::kPlatformPC, ADGF_NO_FLAGS, GUIO_NONE
},
AD_TABLE_END_MARKER
};
static const ADFileBasedFallback fileBasedFallback[] = {
{ &gameDescriptions[0], { "vol.cat", "vol.dat", 0 } },
{ 0, { 0 } }
};
} // End of namespace CGE
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)CGE::gameDescriptions,
// Size of that superset structure
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
CGEGames,
// Structure for autoupgrading obsolete targets
0,
// Name of single gameid (optional)
"Soltys",
// List of files for file-based fallback detection (optional)
CGE::fileBasedFallback,
// Flags
0,
// Additional GUI options (for every game}
Common::GUIO_NONE,
// Maximum directory depth
0,
// List of directory globs
NULL
};
class CGEMetaEngine : public AdvancedMetaEngine {
public:
CGEMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "CGE";
}
virtual const char *getOriginalCopyright() const {
return "Soltys (c) 1994-1996 L.K. Avalon";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual int getMaximumSaveSlot() const;
virtual SaveStateList listSaves(const char *target) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
virtual void removeSaveState(const char *target, int slot) const;
};
bool CGEMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate);
}
void CGEMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
g_system->getSavefileManager()->removeSavefile(fileName);
}
2011-06-13 09:57:24 +00:00
int CGEMetaEngine::getMaximumSaveSlot() const {
return 99;
}
2011-06-07 22:01:44 +00:00
SaveStateList CGEMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringArray filenames;
Common::String pattern = target;
pattern += ".???";
filenames = saveFileMan->listSavefiles(pattern);
sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
SaveStateList saveList;
int slotNum = 0;
for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
slotNum = atoi(filename->c_str() + filename->size() - 3);
if (slotNum >= 0 && slotNum <= 99) {
Common::InSaveFile *file = saveFileMan->openForLoading(*filename);
if (file) {
int32 version = file->readSint32BE();
if (version != CGE_SAVEGAME_VERSION) {
delete file;
continue;
}
// read name
uint16 nameSize = file->readUint16BE();
if (nameSize >= 255) {
delete file;
continue;
}
char name[256];
file->read(name, nameSize);
name[nameSize] = 0;
saveList.push_back(SaveStateDescriptor(slotNum, name));
delete file;
}
}
}
return saveList;
}
SaveStateDescriptor CGEMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName);
if (file) {
int32 version = file->readSint32BE();
if (version != CGE_SAVEGAME_VERSION) {
delete file;
return SaveStateDescriptor();
}
uint32 saveNameLength = file->readUint16BE();
char saveName[256];
file->read(saveName, saveNameLength);
saveName[saveNameLength] = 0;
SaveStateDescriptor desc(slot, saveName);
Graphics::Surface *thumbnail = new Graphics::Surface();
assert(thumbnail);
if (!Graphics::loadThumbnail(*file, *thumbnail)) {
delete thumbnail;
thumbnail = 0;
}
desc.setThumbnail(thumbnail);
desc.setDeletableFlag(true);
desc.setWriteProtectedFlag(false);
uint32 saveDate = file->readUint32BE();
uint16 saveTime = file->readUint16BE();
int day = (saveDate >> 24) & 0xFF;
int month = (saveDate >> 16) & 0xFF;
int year = saveDate & 0xFFFF;
desc.setSaveDate(year, month, day);
int hour = (saveTime >> 8) & 0xFF;
int minutes = saveTime & 0xFF;
desc.setSaveTime(hour, minutes);
delete file;
return desc;
}
return SaveStateDescriptor();
}
bool CGEMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
if (desc) {
*engine = new CGE::CGEEngine(syst, desc);
}
return desc != 0;
}
#if PLUGIN_ENABLED_DYNAMIC(CGE)
2011-06-13 09:57:24 +00:00
REGISTER_PLUGIN_DYNAMIC(CGE, PLUGIN_TYPE_ENGINE, CGEMetaEngine);
2011-06-07 22:01:44 +00:00
#else
2011-06-13 09:57:24 +00:00
REGISTER_PLUGIN_STATIC(CGE, PLUGIN_TYPE_ENGINE, CGEMetaEngine);
2011-06-07 22:01:44 +00:00
#endif