scummvm/engines/illusions/spritedecompressqueue.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "illusions/spritedecompressqueue.h"
namespace Illusions {
SpriteDecompressQueue::SpriteDecompressQueue() {
}
SpriteDecompressQueue::~SpriteDecompressQueue() {
}
void SpriteDecompressQueue::insert(byte *drawFlags, uint32 flags, uint32 field8, WidthHeight &dimensions,
byte *compressedPixels, Graphics::Surface *surface) {
SpriteDecompressQueueItem *item = new SpriteDecompressQueueItem();
item->_drawFlags = drawFlags;
*item->_drawFlags &= 1;
item->_flags = flags;
item->_dimensions = dimensions;
item->_compressedPixels = compressedPixels;
item->_field8 = field8;
item->_surface = surface;
_queue.push_back(item);
}
void SpriteDecompressQueue::decompressAll() {
SpriteDecompressQueueListIterator it = _queue.begin();
while (it != _queue.end()) {
decompress(*it);
delete *it;
it = _queue.erase(it);
}
}
void SpriteDecompressQueue::decompress(SpriteDecompressQueueItem *item) {
byte *src = item->_compressedPixels;
Graphics::Surface *dstSurface = item->_surface;
int dstSize = item->_dimensions._width * item->_dimensions._height;
int processedSize = 0;
int xincr, x, xstart;
int yincr, y;
// Safeguard
if (item->_dimensions._width > item->_surface->w ||
item->_dimensions._height > item->_surface->h) {
debug("Incorrect frame dimensions (%d, %d <> %d, %d)",
item->_dimensions._width, item->_dimensions._height,
item->_surface->w, item->_surface->h);
return;
}
if (item->_flags & 1) {
x = xstart = item->_dimensions._width - 1;
xincr = -1;
} else {
x = xstart = 0;
xincr = 1;
}
if (item->_flags & 2) {
y = item->_dimensions._height - 1;
yincr = -1;
} else {
y = 0;
yincr = 1;
}
byte *dst = (byte*)dstSurface->getBasePtr(x, y);
while (processedSize < dstSize) {
int16 op = READ_LE_UINT16(src);
src += 2;
if (op & 0x8000) {
int runCount = (op & 0x7FFF) + 1;
processedSize += runCount;
uint16 runColor = READ_LE_UINT16(src);
src += 2;
while (runCount--) {
WRITE_LE_UINT16(dst, runColor);
x += xincr;
if (x >= item->_dimensions._width || x < 0) {
x = xstart;
y += yincr;
dst = (byte*)dstSurface->getBasePtr(x, y);
} else {
dst += 2 * xincr;
}
}
} else {
int copyCount = op + 1;
processedSize += copyCount;
while (copyCount--) {
uint16 color = READ_LE_UINT16(src);
src += 2;
WRITE_LE_UINT16(dst, color);
x += xincr;
if (x >= item->_dimensions._width || x < 0) {
x = xstart;
y += yincr;
dst = (byte*)dstSurface->getBasePtr(x, y);
} else {
dst += 2 * xincr;
}
}
}
}
*item->_drawFlags &= ~1;
}
} // End of namespace Illusions