scummvm/gui/saveload.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
2012-06-14 01:17:33 +00:00
#ifndef GUI_SAVELOAD_H
#define GUI_SAVELOAD_H
#include "gui/dialog.h"
#include "engines/metaengine.h"
namespace GUI {
class SaveLoadChooserDialog;
class SaveLoadChooser {
typedef Common::String String;
protected:
SaveLoadChooserDialog *_impl;
const String _title;
const String _buttonLabel;
const bool _saveMode;
void selectChooser(const MetaEngine &engine);
public:
SaveLoadChooser(const String &title, const String &buttonLabel, bool saveMode);
~SaveLoadChooser();
/**
* Runs the save/load chooser with the currently active config manager
* domain as target.
*
* @return The selcted save slot. -1 in case none is selected.
*/
int runModalWithCurrentTarget();
int runModalWithPluginAndTarget(const EnginePlugin *plugin, const String &target);
const Common::String &getResultString() const;
/**
* Creates a default save description for the specified slot. Depending
* on the ScummVM configuration this might be a simple "Slot #" description
* or the current date and time.
*
* TODO: This might not be the best place to put this, since engines not
* using this class might want to mimic the same behavior. Check whether
* moving this to a better place makes sense and find what this place would
* be.
*
* @param slot The slot number (must be >= 0).
* @return The slot description.
*/
Common::String createDefaultSaveDescription(const int slot) const;
};
} // End of namespace GUI
#endif