scummvm/engines/mohawk/cursors.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "mohawk/bitmap.h"
#include "mohawk/cursors.h"
#include "mohawk/resource.h"
#include "mohawk/graphics.h"
#include "mohawk/myst.h"
#include "mohawk/riven_cursors.h"
#include "common/macresman.h"
#include "common/ne_exe.h"
#include "common/system.h"
#include "graphics/cursorman.h"
namespace Mohawk {
static const byte s_bwPalette[] = {
0x00, 0x00, 0x00, // Black
0xFF, 0xFF, 0xFF // White
};
void CursorManager::showCursor() {
CursorMan.showMouse(true);
}
void CursorManager::hideCursor() {
CursorMan.showMouse(false);
}
void CursorManager::setDefaultCursor() {
static const byte defaultCursor[] = {
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0,
1, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0,
1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0,
1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0,
1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0,
1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0,
1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0,
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0,
1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1,
1, 2, 2, 2, 1, 2, 2, 1, 0, 0, 0, 0,
1, 2, 2, 1, 1, 2, 2, 1, 0, 0, 0, 0,
1, 2, 1, 0, 1, 1, 2, 2, 1, 0, 0, 0,
1, 1, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0,
1, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0,
0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0,
0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0
};
CursorMan.replaceCursor(defaultCursor, 12, 20, 0, 0, 0);
CursorMan.replaceCursorPalette(s_bwPalette, 1, 2);
}
void CursorManager::setCursor(uint16 id) {
// For the base class, just use the default cursor always
setDefaultCursor();
}
void CursorManager::decodeMacXorCursor(Common::SeekableReadStream *stream, byte *cursor) {
assert(stream);
assert(cursor);
// Get black and white data
for (int i = 0; i < 32; i++) {
byte imageByte = stream->readByte();
for (int b = 0; b < 8; b++)
cursor[i * 8 + b] = (imageByte & (0x80 >> b)) ? 1 : 2;
}
// Apply mask data
for (int i = 0; i < 32; i++) {
byte imageByte = stream->readByte();
for (int b = 0; b < 8; b++)
if ((imageByte & (0x80 >> b)) == 0)
cursor[i * 8 + b] = 0;
}
}
void CursorManager::setStandardCursor(Common::SeekableReadStream *stream) {
// The Broderbund devs decided to rip off the Mac format, it seems.
// However, they reversed the x/y hotspot. That makes it totally different!!!!
assert(stream);
byte cursorBitmap[16 * 16];
decodeMacXorCursor(stream, cursorBitmap);
uint16 hotspotY = stream->readUint16BE();
uint16 hotspotX = stream->readUint16BE();
CursorMan.replaceCursor(cursorBitmap, 16, 16, hotspotX, hotspotY, 0);
CursorMan.replaceCursorPalette(s_bwPalette, 1, 2);
delete stream;
}
void DefaultCursorManager::setCursor(uint16 id) {
setStandardCursor(_vm->getResource(_tag, id));
}
MystCursorManager::MystCursorManager(MohawkEngine_Myst *vm) : _vm(vm) {
_bmpDecoder = new MystBitmap();
}
MystCursorManager::~MystCursorManager() {
delete _bmpDecoder;
}
void MystCursorManager::showCursor() {
CursorMan.showMouse(true);
_vm->_needsUpdate = true;
}
void MystCursorManager::hideCursor() {
CursorMan.showMouse(false);
_vm->_needsUpdate = true;
}
void MystCursorManager::setCursor(uint16 id) {
// Both Myst and Myst ME use the "MystBitmap" format for cursor images.
MohawkSurface *mhkSurface = _bmpDecoder->decodeImage(_vm->getResource(ID_WDIB, id));
Graphics::Surface *surface = mhkSurface->getSurface();
Common::SeekableReadStream *clrcStream = _vm->getResource(ID_CLRC, id);
uint16 hotspotX = clrcStream->readUint16LE();
uint16 hotspotY = clrcStream->readUint16LE();
delete clrcStream;
// Myst ME stores some cursors as 24bpp images instead of 8bpp
if (surface->bytesPerPixel == 1) {
CursorMan.replaceCursor((byte *)surface->pixels, surface->w, surface->h, hotspotX, hotspotY, 0);
const byte *srcPal = mhkSurface->getPalette();
byte pal[3*256];
for (uint i = 0; i < 256; ++i) {
pal[i * 3 + 0] = srcPal[i * 4 + 0];
pal[i * 3 + 1] = srcPal[i * 4 + 1];
pal[i * 3 + 2] = srcPal[i * 4 + 2];
}
CursorMan.replaceCursorPalette(pal, 0, 256);
} else {
Graphics::PixelFormat pixelFormat = g_system->getScreenFormat();
CursorMan.replaceCursor((byte *)surface->pixels, surface->w, surface->h, hotspotX, hotspotY, pixelFormat.RGBToColor(255, 255, 255), 1, &pixelFormat);
}
_vm->_needsUpdate = true;
delete mhkSurface;
}
void MystCursorManager::setDefaultCursor() {
setCursor(kDefaultMystCursor);
}
void RivenCursorManager::setCursor(uint16 id) {
// All of Riven's cursors are hardcoded. See riven_cursors.h for these definitions.
switch (id) {
case 1002:
// Zip Mode
CursorMan.replaceCursor(s_zipModeCursor, 16, 16, 8, 8, 0);
CursorMan.replaceCursorPalette(s_zipModeCursorPalette, 1, ARRAYSIZE(s_zipModeCursorPalette) / 3);
break;
case 2003:
// Hand Over Object
CursorMan.replaceCursor(s_objectHandCursor, 16, 16, 8, 8, 0);
CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3);
break;
case 2004:
// Grabbing/Using Object
CursorMan.replaceCursor(s_grabbingHandCursor, 13, 13, 6, 6, 0);
CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3);
break;
case 3000:
// Standard Hand
CursorMan.replaceCursor(s_standardHandCursor, 15, 16, 6, 0, 0);
CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3);
break;
case 3001:
// Pointing Left
CursorMan.replaceCursor(s_pointingLeftCursor, 15, 13, 0, 3, 0);
CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3);
break;
case 3002:
// Pointing Right
CursorMan.replaceCursor(s_pointingRightCursor, 15, 13, 14, 3, 0);
CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3);
break;
case 3003:
// Pointing Down (Palm Up)
CursorMan.replaceCursor(s_pointingDownCursorPalmUp, 13, 16, 3, 15, 0);
CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3);
break;
case 3004:
// Pointing Up (Palm Up)
CursorMan.replaceCursor(s_pointingUpCursorPalmUp, 13, 16, 3, 0, 0);
CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3);
break;
case 3005:
// Pointing Left (Curved)
CursorMan.replaceCursor(s_pointingLeftCursorBent, 15, 13, 0, 5, 0);
CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3);
break;
case 3006:
// Pointing Right (Curved)
CursorMan.replaceCursor(s_pointingRightCursorBent, 15, 13, 14, 5, 0);
CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3);
break;
case 3007:
// Pointing Down (Palm Down)
CursorMan.replaceCursor(s_pointingDownCursorPalmDown, 15, 16, 7, 15, 0);
CursorMan.replaceCursorPalette(s_handCursorPalette, 1, ARRAYSIZE(s_handCursorPalette) / 3);
break;
case 4001:
// Red Marble
CursorMan.replaceCursor(s_redMarbleCursor, 12, 12, 5, 5, 0);
CursorMan.replaceCursorPalette(s_redMarbleCursorPalette, 1, ARRAYSIZE(s_redMarbleCursorPalette) / 3);
break;
case 4002:
// Orange Marble
CursorMan.replaceCursor(s_orangeMarbleCursor, 12, 12, 5, 5, 0);
CursorMan.replaceCursorPalette(s_orangeMarbleCursorPalette, 1, ARRAYSIZE(s_orangeMarbleCursorPalette) / 3);
break;
case 4003:
// Yellow Marble
CursorMan.replaceCursor(s_yellowMarbleCursor, 12, 12, 5, 5, 0);
CursorMan.replaceCursorPalette(s_yellowMarbleCursorPalette, 1, ARRAYSIZE(s_yellowMarbleCursorPalette) / 3);
break;
case 4004:
// Green Marble
CursorMan.replaceCursor(s_greenMarbleCursor, 12, 12, 5, 5, 0);
CursorMan.replaceCursorPalette(s_greenMarbleCursorPalette, 1, ARRAYSIZE(s_greenMarbleCursorPalette) / 3);
break;
case 4005:
// Blue Marble
CursorMan.replaceCursor(s_blueMarbleCursor, 12, 12, 5, 5, 0);
CursorMan.replaceCursorPalette(s_blueMarbleCursorPalette, 1, ARRAYSIZE(s_blueMarbleCursorPalette) / 3);
break;
case 4006:
// Violet Marble
CursorMan.replaceCursor(s_violetMarbleCursor, 12, 12, 5, 5, 0);
CursorMan.replaceCursorPalette(s_violetMarbleCursorPalette, 1, ARRAYSIZE(s_violetMarbleCursorPalette) / 3);
break;
case 5000:
// Pellet
CursorMan.replaceCursor(s_pelletCursor, 8, 8, 4, 4, 0);
CursorMan.replaceCursorPalette(s_pelletCursorPalette, 1, ARRAYSIZE(s_pelletCursorPalette) / 3);
break;
case 9000:
// Hide Cursor
CursorMan.showMouse(false);
break;
default:
error("Cursor %d does not exist!", id);
}
if (id != 9000) // Show Cursor
CursorMan.showMouse(true);
// Should help in cases where we need to hide the cursor immediately.
g_system->updateScreen();
}
void RivenCursorManager::setDefaultCursor() {
setCursor(kRivenMainCursor);
}
NECursorManager::NECursorManager(const Common::String &appName) {
_exe = new Common::NEResources();
if (!_exe->loadFromEXE(appName)) {
// Not all have cursors anyway, so this is not a problem
delete _exe;
_exe = 0;
}
}
NECursorManager::~NECursorManager() {
delete _exe;
}
void NECursorManager::setCursor(uint16 id) {
if (!_exe) {
Common::Array<Common::NECursorGroup> cursors = _exe->getCursors();
for (uint32 i = 0; i < cursors.size(); i++) {
if (cursors[i].id == id) {
Common::NECursor *cursor = cursors[i].cursors[0];
CursorMan.replaceCursor(cursor->getSurface(), cursor->getWidth(), cursor->getHeight(), cursor->getHotspotX(), cursor->getHotspotY(), 0);
const byte *srcPal = cursor->getPalette();
byte pal[3 * 256];
for (uint j = 0; j < 256; ++j) {
pal[j * 3 + 0] = srcPal[j * 4 + 0];
pal[j * 3 + 1] = srcPal[j * 4 + 1];
pal[j * 3 + 2] = srcPal[j * 4 + 2];
}
CursorMan.replaceCursorPalette(pal, 0, 256);
return;
}
}
}
// Last resort (not all have cursors)
setDefaultCursor();
}
MacCursorManager::MacCursorManager(const Common::String &appName) {
if (!appName.empty()) {
_resFork = new Common::MacResManager();
if (!_resFork->open(appName)) {
// Not all have cursors anyway, so this is not a problem
delete _resFork;
_resFork = 0;
}
}
}
MacCursorManager::~MacCursorManager() {
delete _resFork;
}
void MacCursorManager::setCursor(uint16 id) {
if (!_resFork) {
setDefaultCursor();
return;
}
Common::SeekableReadStream *stream = _resFork->getResource(MKID_BE('CURS'), id);
if (!stream) {
setDefaultCursor();
return;
}
byte cursorBitmap[16 * 16];
decodeMacXorCursor(stream, cursorBitmap);
uint16 hotspotX = stream->readUint16BE();
uint16 hotspotY = stream->readUint16BE();
CursorMan.replaceCursor(cursorBitmap, 16, 16, hotspotX, hotspotY, 0);
CursorMan.replaceCursorPalette(s_bwPalette, 1, 2);
delete stream;
}
LivingBooksCursorManager_v2::LivingBooksCursorManager_v2() {
// Try to open the system archive if we have it
_sysArchive = new MohawkArchive();
if (!_sysArchive->open("system.mhk")) {
delete _sysArchive;
_sysArchive = 0;
}
}
LivingBooksCursorManager_v2::~LivingBooksCursorManager_v2() {
delete _sysArchive;
}
void LivingBooksCursorManager_v2::setCursor(uint16 id) {
if (_sysArchive && _sysArchive->hasResource(ID_TCUR, id)) {
setStandardCursor(_sysArchive->getResource(ID_TCUR, id));
} else {
// TODO: Handle generated cursors
}
}
} // End of namespace Mohawk