scummvm/engines/dragons/scriptopcodes.h

130 lines
4.3 KiB
C
Raw Normal View History

2019-01-22 22:11:00 +11:00
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef DRAGONS_SCRIPTOPCODES_H
#define DRAGONS_SCRIPTOPCODES_H
#include "common/func.h"
#include "common/str.h"
namespace Dragons {
2019-02-02 23:42:01 +11:00
#define DRAGONS_NUM_SCRIPT_OPCODES 0x23
2019-01-22 22:11:00 +11:00
class DragonsEngine;
struct ScriptOpCall {
byte _op;
byte *_base;
2019-01-22 22:11:00 +11:00
byte *_code;
byte *_codeEnd;
int _field8;
int _result;
ScriptOpCall(byte *start, uint32 length);
2019-01-22 22:11:00 +11:00
void skip(uint size);
byte readByte();
int16 readSint16();
uint32 readUint32();
};
typedef Common::Functor1<ScriptOpCall&, void> ScriptOpcode;
2019-01-26 22:36:45 +11:00
class DragonFLG;
class SpecialOpcodes;
2019-01-26 22:36:45 +11:00
2019-01-22 22:11:00 +11:00
class ScriptOpcodes {
public:
2019-01-26 22:36:45 +11:00
ScriptOpcodes(DragonsEngine *vm, DragonFLG *dragonFLG);
2019-01-22 22:11:00 +11:00
~ScriptOpcodes();
void runScript(ScriptOpCall &scriptOpCall);
2019-02-02 23:42:01 +11:00
void runScript3(ScriptOpCall &scriptOpCall);
2019-05-27 11:59:08 +10:00
bool runScript4(ScriptOpCall &scriptOpCall);
2019-01-22 22:11:00 +11:00
void execOpcode(ScriptOpCall &scriptOpCall);
void executeScriptLoop(ScriptOpCall &scriptOpCall);
void loadTalkDialogEntries(ScriptOpCall &scriptOpCall);
2020-02-19 17:47:09 +11:00
int16 _numDialogStackFramesToPop;
2019-11-07 13:25:27 +11:00
int16 _scriptTargetINI;
SpecialOpcodes *_specialOpCodes;
2020-02-07 17:42:12 +01:00
2019-01-22 22:11:00 +11:00
protected:
DragonsEngine *_vm;
2019-01-26 22:36:45 +11:00
DragonFLG *_dragonFLG;
2019-01-22 22:11:00 +11:00
ScriptOpcode *_opcodes[DRAGONS_NUM_SCRIPT_OPCODES];
Common::String _opcodeNames[DRAGONS_NUM_SCRIPT_OPCODES];
void initOpcodes();
void freeOpcodes();
void updateReturn(ScriptOpCall &scriptOpCall, uint16 size);
// Opcodes
void opUnk1(ScriptOpCall &scriptOpCall);
void opAddDialogChoice(ScriptOpCall &scriptOpCall);
2020-02-19 17:47:09 +11:00
void opPopDialogStack(ScriptOpCall &scriptOpCall);
2019-01-26 22:36:45 +11:00
void opExecuteScript(ScriptOpCall &scriptOpCall); //op 4
void opSetActorDirection(ScriptOpCall &scriptOpCall); //op 5
2020-02-19 17:47:09 +11:00
void opPerformActionOnObject(ScriptOpCall &scriptOpCall);
void opMoveObjectToScene(ScriptOpCall &scriptOpCall);
2019-02-01 23:07:04 +11:00
void opActorLoadSequence(ScriptOpCall &scriptOpCall);
2019-01-26 22:36:45 +11:00
void opSetVariable(ScriptOpCall &scriptOpCall);
void opRunSpecialOpCode(ScriptOpCall &scriptOpCall); //op B
void opPlayOrStopSound(ScriptOpCall &scriptOpCall);
2019-02-02 23:42:01 +11:00
void opDelay(ScriptOpCall &scriptOpCall); //op D
void opMoveActorToPoint(ScriptOpCall &scriptOpCall);
void opMoveActorToXY(ScriptOpCall &scriptOpCall);
void opMoveActorToObject(ScriptOpCall &scriptOpCall);
2019-02-03 15:23:41 +11:00
void opUnk11FlickerTalk(ScriptOpCall &scriptOpCall);
void opLoadScene(ScriptOpCall &scriptOpCall);
void opIfStatement(ScriptOpCall &scriptOpCall);
void opIfElseStatement(ScriptOpCall &scriptOpCall);
2019-03-16 23:08:53 +00:00
void opUnk15PropertiesRelated(ScriptOpCall &scriptOpCall);
void opUnk16(ScriptOpCall &scriptOpCall);
void opWaitForActorSequenceToFinish(ScriptOpCall &scriptOpCall);
void opDialogAtPoint(ScriptOpCall &scriptOpCall);
void opExecuteObjectSceneScript(ScriptOpCall &scriptOpCall);
void opUpdatePaletteCycling(ScriptOpCall &scriptOpCall);
void opWaitForActorToFinishWalking(ScriptOpCall &scriptOpCall);
void opShowActor(ScriptOpCall &scriptOpCall);
void opHideActor(ScriptOpCall &scriptOpCall);
2019-05-27 11:59:08 +10:00
void opSetActorFlag0x1000(ScriptOpCall &scriptOpCall);
2019-01-22 22:11:00 +11:00
void opPlayMusic(ScriptOpCall &scriptOpCall);
void opPreLoadSceneData(ScriptOpCall &scriptOpCall);
void opPauseCurrentSpeechAndFetchNextDialog(ScriptOpCall &scriptOpCall);
2019-01-22 22:11:00 +11:00
bool evaluateExpression(ScriptOpCall &scriptOpCall);
void setVariable(ScriptOpCall &scriptOpCall);
2019-01-26 22:36:45 +11:00
void opCode_Unk7(ScriptOpCall &scriptOpCall);
2019-02-03 15:23:41 +11:00
void opCodeActorTalk(ScriptOpCall &scriptOpCall); // 0x22
2019-01-26 22:36:45 +11:00
// misc
uint16 getINIField(uint32 iniIndex, uint16 fieldOffset);
void setINIField(uint32 iniIndex, uint16 fieldOffset, uint16 value);
2019-01-22 22:11:00 +11:00
};
} // End of namespace Dragons
#endif // DRAGONS_SCRIPTOPCODES_H