scummvm/queen/sound.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "common/file.h"
#include "common/util.h"
#include "queen/input.h"
#include "queen/resource.h"
#include "queen/sound.h"
#define SB_HEADER_SIZE 110
#define STOP_MUSIC -1
namespace Queen {
#ifdef USE_VORBIS
// These are wrapper functions to allow using a File object to
// provide data to the OggVorbis_File object.
struct file_info {
File *file;
int start, curr_pos;
size_t len;
};
static size_t read_wrap(void *ptr, size_t size, size_t nmemb, void *datasource) {
file_info *f = (file_info *) datasource;
int result;
nmemb *= size;
if (f->curr_pos > (int) f->len)
nmemb = 0;
else if (nmemb > f->len - f->curr_pos)
nmemb = f->len - f->curr_pos;
result = f->file->read(ptr, nmemb);
if (result == -1) {
f->curr_pos = f->file->pos() - f->start;
return (size_t) -1;
} else {
f->curr_pos += result;
return result / size;
}
}
static int seek_wrap(void *datasource, ogg_int64_t offset, int whence) {
file_info *f = (file_info *) datasource;
if (whence == SEEK_SET)
offset += f->start;
else if (whence == SEEK_END) {
offset += f->start + f->len;
whence = SEEK_SET;
}
f->file->seek(offset, whence);
f->curr_pos = f->file->pos() - f->start;
return f->curr_pos;
}
static int close_wrap(void *datasource) {
file_info *f = (file_info *) datasource;
f->file->close();
delete f;
return 0;
}
static long tell_wrap(void *datasource) {
file_info *f = (file_info *) datasource;
return f->curr_pos;
}
static ov_callbacks g_File_wrap = {
read_wrap, seek_wrap, close_wrap, tell_wrap
};
#endif
Sound::Sound(SoundMixer *mixer, Input *input, Resource *resource) :
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_mixer(mixer), _input(input), _resource(resource), _lastOverride(0), _currentSong(0), _sfxHandle(0) {
}
Sound::~Sound() {
}
Sound *Sound::giveSound(SoundMixer *mixer, Input *input, Resource *resource, uint8 compression) {
switch(compression) {
case COMPRESSION_NONE:
return new SBSound(mixer, input, resource);
break;
case COMPRESSION_MP3:
#ifndef USE_MAD
warning("Using MP3 compressed datafile, but MP3 support not compiled in");
return new SilentSound(mixer, input, resource);
#else
return new MP3Sound(mixer, input, resource);
#endif
break;
case COMPRESSION_OGG:
#ifndef USE_VORBIS
warning("Using OGG compressed datafile, but OGG support not compiled in");
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return new SilentSound(mixer, input, resource);
#else
return new OGGSound(mixer, input, resource);
#endif
break;
default:
warning("Unknown compression type");
return new SilentSound(mixer, input, resource);
}
}
void Sound::waitSfxFinished() {
while(_sfxHandle != 0)
_input->delay(10);
}
void Sound::playSong(int16 songNum) {
if (songNum == STOP_MUSIC) {
//stop the music
//_fanfareCount = _fluteCount = 0;
//_oldName[0] = 0;
return;
}
// Remap some songs because there is less amiga music
// and we want lastoverride to work properly
switch(songNum) {
case 1:
case 2:
songNum = 39;
break;
case 37:
case 52:
case 196:
songNum = 90;
break;
case 38:
case 89:
songNum = 3;
break;
case 24:
case 158:
songNum = 117;
break;
case 71:
case 72:
case 73:
case 75:
songNum = 133;
break;
case 203:
songNum = 67;
break;
case 145:
songNum = 140;
break;
case 53:
case 204:
songNum = 44;
break;
case 136:
case 142:
case 179:
songNum = 86;
break;
case 101:
case 102:
case 143:
songNum = 188;
break;
case 65:
case 62:
songNum = 69;
break;
case 118:
case 119:
songNum = 137;
break;
case 130:
case 131:
songNum = 59;
break;
case 174:
case 175:
songNum = 57;
break;
case 171:
case 121:
songNum = 137;
break;
case 138:
case 170:
case 149:
songNum = 28;
break;
case 122:
case 180:
case 83:
case 98:
songNum = 83;
break;
case 20:
case 33:
songNum = 34;
break;
case 29:
case 35:
songNum = 36;
break;
case 7:
case 9:
case 10:
songNum = 11;
break;
case 110:
songNum = 94;
break;
case 111:
songNum = 95;
break;
case 30:
songNum = 43;
break;
case 76:
songNum = 27;
break;
case 194:
case 195:
songNum = 32;
break;
}
// Sound effects and volume changes exit before setting lastoverride
// 04-19-95 01:31pm Fix sfx bug
if(_lastOverride != 32 && _lastOverride != 44) {
switch(songNum) {
// Volume normal
case 5:
warning("Sound::playSong() -> alter_current_volume() not implemented yet");
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//alter_current_volume();
return;
// Volume soft
case 15:
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//volumecontrol(-1,(20*VOLUME)/100);
return;
// Volume medium
case 14:
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//volumecontrol(-1,(32*VOLUME)/100);
return;
// Open door
case 25:
sfxPlay("116BSSSS");
return;
// Close door
case 26:
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sfxPlay("105ASSSS");
return;
// Light switch
case 56:
sfxPlay("27SSSSSS");
return;
// Hydraulic doors open
case 57:
sfxPlay("96SSSSSS");
return;
// Hydraulic doors close
case 58:
sfxPlay("97SSSSSS");
return;
// Metallic door slams
case 59:
sfxPlay("105SSSSS");
return;
// Oracle rezzes in
case 63:
sfxPlay("132SSSSS");
return;
// Cloth slide 1
case 27:
sfxPlay("135SSSSS");
return;
// Splash
case 83:
sfxPlay("18SSSSSS");
return;
// Agression enhancer
case 85:
sfxPlay("138BSSSS");
return;
// Dino Ray
case 68:
sfxPlay("138SSSSS");
return;
// Dino transformation
case 140:
sfxPlay("55BSSSSS");
return;
// Experimental laser
case 141:
sfxPlay("55SSSSSS");
return;
// Plane hatch open
case 94:
sfxPlay("3SSSSSSS");
return;
// Plane hatch close
case 95:
sfxPlay("4SSSSSSS");
return;
// Oracle rezzes out
case 117:
sfxPlay("70SSSSSS");
return;
// Dino horn
case 124:
sfxPlay("103SSSSS");
return;
// Punch
case 127:
sfxPlay("128SSSSS");
return;
// Body hits ground
case 128:
sfxPlay("129SSSSS");
return;
// Explosion
case 137:
sfxPlay("88SSSSSS");
return;
// Stone door grind 1
case 86:
sfxPlay("1001SSSS");
return;
// Stone door grind 2
case 188:
sfxPlay("1002SSSS");
return;
// Cloth slide 2
case 28:
sfxPlay("1005SSSS");
return;
// Rattle bars
case 151:
sfxPlay("115SSSSS");
return;
// Door dissolves
case 152:
sfxPlay("56SSSSSS");
return;
// Altar slides
case 153:
sfxPlay("85SSSSSS");
return;
// Pull lever
case 166:
sfxPlay("1008SSSS");
return;
// Zap Frank
case 182:
sfxPlay("1023SSSS");
return;
// Splorch
case 69:
sfxPlay("137ASSSS");
return;
// Robot laser
case 70:
sfxPlay("61SSSSSS");
return;
// Pick hits stone
case 133:
sfxPlay("71SSSSSS");
return;
// Press button
case 165:
sfxPlay("1007SSSS");
return;
}
}
// Exit if trying to play a song that's already playing
// and instruments are already loaded i.e. last song wasn't -1
if (songNum == _lastOverride /* && oldName[0] != 0 */ )
// Play songs
switch(songNum) {
// Hotel
case 39:
//goSong("hotel",1);
break;
case 19:
//goSong("hotel",3);
break;
case 34:
//goSong("hotel",2);
break;
case 36:
//goSong("hotel",4);
//fanfarerestore=lastoverride;
//fanfarecount=60;
break;
// Jungle
case 40:
//goSong("jung",1);
//fanfarerestore=lastoverride;
//fanfarecount=80;
//flutecount=100;
break;
case 3:
//goSong("jung",2);
//flutecount=100;
break;
// Temple
case 54:
//goSong("temple",1);
break;
case 12:
//goSong("temple",2);
break;
case 11:
//goSong("temple",3);
break;
case 31:
//goSong("temple",4);
//fanfarerestore=lastoverride;
//fanfarecount=80;
break;
// Floda
case 41:
//goSong("floda",4);
//fanfarerestore=lastoverride;
//fanfarecount=60;
break;
case 13:
//goSong("floda",3);
break;
case 16:
//goSong("floda",1);
break;
case 17:
//goSong("floda",2);
break;
case 43:
//goSong("floda",5);
break;
// Prequel (End credits)
case 67:
//goSong("title",1);
// 05-19-95 03:24pm Removed to fix A500 Bug
//fanfarerestore=90;
//fanfarecount=550;
break;
// Title (Intro credits)
case 88:
//goSong("title",1);
break;
// Valley
case 90:
//goSong("awestruk",1);
break;
// Confrontation
case 91:
//goSong("'jungle'",1);
break;
// Frank
case 46:
//goSong("frank",1);
break;
// Trader Bob
case 6:
//goSong("bob",1);
break;
// Azura
case 44:
//goSong("azura",1);
break;
// Amazon Fortress
case 21:
//goSong("fort",1);
break;
// Rocket
case 32:
//goSong("rocket",1);
break;
// Robot
case 92:
//goSong("robot",1);
break;
// Song not handled by amiga
default:
return;
}
_lastOverride = _currentSong = songNum;
}
int SBSound::playSound(byte *sound, uint32 size) {
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byte flags = 0 | SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE;
return _mixer->playRaw(&_sfxHandle, sound, size, 11025, flags);
}
void SBSound::sfxPlay(const char *base) {
char name[13];
strcpy(name, base);
//alter filename to add zeros and append ".SB"
for (int i = 0; i < 8; i++) {
if (name[i] == ' ')
name[i] = '0';
}
strcat(name, ".SB");
waitSfxFinished();
if (_resource->exists(name))
playSound(_resource->loadFileMalloc(name, SB_HEADER_SIZE), _resource->fileSize(name) - SB_HEADER_SIZE);
}
#ifdef USE_MAD
void MP3Sound::sfxPlay(const char *base) {
char name[13];
strcpy(name, base);
//alter filename to add zeros and append ".SB"
for (int i = 0; i < 8; i++) {
if (name[i] == ' ')
name[i] = '0';
}
strcat(name, ".SB");
waitSfxFinished();
if (_resource->exists(name))
_mixer->playMP3(&_sfxHandle, _resource->giveCompressedSound(name), _resource->fileSize(name));
}
#endif
#ifdef USE_VORBIS
void OGGSound::sfxPlay(const char *base) {
char name[13];
strcpy(name, base);
//alter filename to add zeros and append ".SB"
for (int i = 0; i < 8; i++) {
if (name[i] == ' ')
name[i] = '0';
}
strcat(name, ".SB");
waitSfxFinished();
if (_resource->exists(name)) {
OggVorbis_File *oggFile = new OggVorbis_File;
file_info *f = new file_info;
f->file = _resource->giveCompressedSound(name);
f->start = _resource->fileOffset(name);
f->len = _resource->fileSize(name);
f->curr_pos = 0;
if (ov_open_callbacks((void *)f, oggFile, NULL, 0, g_File_wrap) < 0) {
delete oggFile;
delete f;
} else
_mixer->playVorbis(&_sfxHandle, oggFile, 0, false);
}
}
#endif
} //End of namespace Queen