2008-07-23 09:02:47 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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* Main purpose is to process user events.
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* Also provides a couple of utility functions.
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*/
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#include "tinsel/actors.h"
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#include "tinsel/config.h"
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#include "tinsel/cursor.h"
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#include "tinsel/dw.h"
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#include "tinsel/events.h"
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#include "tinsel/handle.h" // For LockMem()
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#include "tinsel/inventory.h"
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#include "tinsel/move.h" // For walking lead actor
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#include "tinsel/pcode.h" // For Interpret()
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#include "tinsel/pid.h"
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#include "tinsel/polygons.h"
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#include "tinsel/rince.h" // For walking lead actor
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#include "tinsel/sched.h"
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#include "tinsel/scroll.h" // For DontScrollCursor()
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#include "tinsel/timers.h" // DwGetCurrentTime()
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#include "tinsel/tinlib.h" // For control()
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#include "tinsel/token.h"
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namespace Tinsel {
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//----------------- EXTERNAL FUNCTIONS ---------------------
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// in PDISPLAY.C
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extern int GetTaggedActor(void);
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extern HPOLYGON GetTaggedPoly(void);
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//----------------- EXTERNAL GLOBAL DATA ---------------------
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extern bool bEnableF1;
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//----------------- LOCAL GLOBAL DATA --------------------
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static int userEvents = 0; // Whenever a button or a key comes in
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static uint32 lastUserEvent = 0; // Time it hapenned
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static int butEvents = 0; // Single or double, left or right. Or escape key.
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static int escEvents = 0; // Escape key
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static int eCount = 0;
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/**
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* Gets called before each schedule, only 1 user action per schedule
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* is allowed.
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*/
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void ResetEcount(void) {
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eCount = 0;
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}
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void IncUserEvents(void) {
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userEvents++;
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lastUserEvent = DwGetCurrentTime();
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}
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/**
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* If this is a single click, wait to check it's not the first half of a
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* double click.
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* If this is a double click, the process from the waiting single click
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* gets killed.
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*/
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void AllowDclick(CORO_PARAM, BUTEVENT be) {
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CORO_BEGIN_CONTEXT;
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CORO_END_CONTEXT(_ctx);
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CORO_BEGIN_CODE(_ctx);
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if (be == BE_SLEFT) {
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GetToken(TOKEN_LEFT_BUT);
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CORO_SLEEP(dclickSpeed+1);
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FreeToken(TOKEN_LEFT_BUT);
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// Prevent activation of 2 events on the same tick
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if (++eCount != 1)
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CORO_KILL_SELF();
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break;
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} else if (be == BE_DLEFT) {
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GetToken(TOKEN_LEFT_BUT);
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FreeToken(TOKEN_LEFT_BUT);
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}
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CORO_END_CODE;
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}
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/**
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* Take control from player, if the player has it.
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* Return TRUE if control taken, FALSE if not.
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*/
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bool GetControl(int param) {
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if (TestToken(TOKEN_CONTROL)) {
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control(param);
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return true;
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} else
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return false;
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}
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struct TP_INIT {
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HPOLYGON hPoly; // Polygon
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USER_EVENT event; // Trigerring event
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BUTEVENT bev; // To allow for double clicks
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bool take_control; // Set if control should be taken
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// while code is running.
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int actor;
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};
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/**
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* Runs glitter code associated with a polygon.
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*/
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2008-07-24 08:59:17 +00:00
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static void PolyTinselProcess(CORO_PARAM, const void *param) {
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2008-07-23 09:02:47 +00:00
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// COROUTINE
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CORO_BEGIN_CONTEXT;
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2008-07-25 09:19:06 +00:00
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INT_CONTEXT *pic;
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2008-07-23 09:02:47 +00:00
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bool took_control; // Set if this function takes control
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CORO_END_CONTEXT(_ctx);
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2008-07-24 08:59:17 +00:00
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TP_INIT *to = (TP_INIT *)param; // get the stuff copied to process when it was created
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2008-07-23 09:02:47 +00:00
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CORO_BEGIN_CODE(_ctx);
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CORO_INVOKE_1(AllowDclick, to->bev); // May kill us if single click
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// Control may have gone off during AllowDclick()
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if (!TestToken(TOKEN_CONTROL)
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&& (to->event == WALKTO || to->event == ACTION || to->event == LOOK))
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CORO_KILL_SELF();
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// Take control, if requested
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if (to->take_control)
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_ctx->took_control = GetControl(CONTROL_OFF);
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else
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_ctx->took_control = false;
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// Hide conversation if appropriate
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if (to->event == CONVERSE)
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convHide(true);
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// Run the code
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_ctx->pic = InitInterpretContext(GS_POLYGON, getPolyScript(to->hPoly), to->event, to->hPoly, to->actor, NULL);
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CORO_INVOKE_1(Interpret, _ctx->pic);
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// Free control if we took it
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if (_ctx->took_control)
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control(CONTROL_ON);
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// Restore conv window if applicable
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if (to->event == CONVERSE)
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convHide(false);
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CORO_END_CODE;
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}
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/**
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* Runs glitter code associated with a polygon.
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*/
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void RunPolyTinselCode(HPOLYGON hPoly, USER_EVENT event, BUTEVENT be, bool tc) {
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TP_INIT to = { hPoly, event, be, tc, 0 };
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2008-07-24 08:59:17 +00:00
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g_scheduler->createProcess(PID_TCODE, PolyTinselProcess, &to, sizeof(to));
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2008-07-23 09:02:47 +00:00
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}
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void effRunPolyTinselCode(HPOLYGON hPoly, USER_EVENT event, int actor) {
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TP_INIT to = { hPoly, event, BE_NONE, false, actor };
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2008-07-24 08:59:17 +00:00
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g_scheduler->createProcess(PID_TCODE, PolyTinselProcess, &to, sizeof(to));
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2008-07-23 09:02:47 +00:00
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}
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//-----------------------------------------------------------------------
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struct WP_INIT {
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int x; // } Where to walk to
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int y; // }
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};
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/**
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* Perform a walk directly initiated by a click.
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*/
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2008-07-24 08:59:17 +00:00
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static void WalkProcess(CORO_PARAM, const void *param) {
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2008-07-23 09:02:47 +00:00
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// COROUTINE
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CORO_BEGIN_CONTEXT;
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PMACTOR pActor;
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CORO_END_CONTEXT(_ctx);
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2008-07-24 08:59:17 +00:00
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WP_INIT *to = (WP_INIT *)param; // get the co-ordinates - copied to process when it was created
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2008-07-23 09:02:47 +00:00
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CORO_BEGIN_CODE(_ctx);
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_ctx->pActor = GetMover(LEAD_ACTOR);
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if (_ctx->pActor->MActorState == NORM_MACTOR) {
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assert(_ctx->pActor->hCpath != NOPOLY); // Lead actor is not in a path
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GetToken(TOKEN_LEAD);
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SetActorDest(_ctx->pActor, to->x, to->y, false, 0);
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DontScrollCursor();
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while (MAmoving(_ctx->pActor))
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CORO_SLEEP(1);
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FreeToken(TOKEN_LEAD);
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}
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CORO_END_CODE;
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}
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void walkto(int x, int y) {
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WP_INIT to = { x, y };
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2008-07-24 08:59:17 +00:00
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g_scheduler->createProcess(PID_TCODE, WalkProcess, &to, sizeof(to));
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2008-07-23 09:02:47 +00:00
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}
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/**
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* Run appropriate actor or polygon glitter code.
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* If none, and it's a WALKTO event, do a walk.
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*/
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static void User_Event(USER_EVENT uEvent, BUTEVENT be) {
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int actor;
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int aniX, aniY;
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HPOLYGON hPoly;
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// Prevent activation of 2 events on the same tick
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if (++eCount != 1)
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return;
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if ((actor = GetTaggedActor()) != 0)
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actorEvent(actor, uEvent, be);
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else if ((hPoly = GetTaggedPoly()) != NOPOLY)
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RunPolyTinselCode(hPoly, uEvent, be, false);
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else {
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GetCursorXY(&aniX, &aniY, true);
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// There could be a poly involved which has no tag.
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if ((hPoly = InPolygon(aniX, aniY, TAG)) != NOPOLY
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|| (hPoly = InPolygon(aniX, aniY, EXIT)) != NOPOLY) {
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RunPolyTinselCode(hPoly, uEvent, be, false);
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} else if (uEvent == WALKTO)
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walkto(aniX, aniY);
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}
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}
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/**
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* ProcessButEvent
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*/
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void ProcessButEvent(BUTEVENT be) {
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IncUserEvents();
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if (bSwapButtons) {
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switch (be) {
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case BE_SLEFT:
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be = BE_SRIGHT;
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break;
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case BE_DLEFT:
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be = BE_DRIGHT;
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break;
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case BE_SRIGHT:
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be = BE_SLEFT;
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break;
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case BE_DRIGHT:
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be = BE_DLEFT;
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break;
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case BE_LDSTART:
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be = BE_RDSTART;
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break;
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case BE_LDEND:
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be = BE_RDEND;
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break;
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case BE_RDSTART:
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be = BE_LDSTART;
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break;
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case BE_RDEND:
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be = BE_LDEND;
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break;
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default:
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break;
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}
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}
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// if (be == BE_SLEFT || be == BE_DLEFT || be == BE_SRIGHT || be == BE_DRIGHT)
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if (be == BE_SLEFT || be == BE_SRIGHT)
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butEvents++;
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if (!TestToken(TOKEN_CONTROL) && be != BE_LDEND)
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return;
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if (InventoryActive()) {
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ButtonToInventory(be);
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} else {
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switch (be) {
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case BE_SLEFT:
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User_Event(WALKTO, BE_SLEFT);
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break;
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case BE_DLEFT:
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User_Event(ACTION, BE_DLEFT);
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break;
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case BE_SRIGHT:
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User_Event(LOOK, BE_SRIGHT);
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break;
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default:
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break;
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}
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}
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}
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/**
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* ProcessKeyEvent
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*/
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void ProcessKeyEvent(KEYEVENT ke) {
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// This stuff to allow F1 key during startup.
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if (bEnableF1 && ke == OPTION_KEY)
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control(CONTROL_ON);
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else
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IncUserEvents();
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if (ke == ESC_KEY) {
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escEvents++;
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butEvents++; // Yes, I do mean this
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}
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// FIXME: This comparison is weird - I added (BUTEVENT) cast for now to suppress warning
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if (!TestToken(TOKEN_CONTROL) && (BUTEVENT)ke != BE_LDEND)
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return;
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switch (ke) {
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case QUIT_KEY:
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PopUpConf(QUIT);
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break;
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case OPTION_KEY:
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PopUpConf(OPTION);
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break;
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case SAVE_KEY:
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PopUpConf(SAVE);
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break;
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case LOAD_KEY:
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PopUpConf(LOAD);
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break;
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case WALKTO_KEY:
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if (InventoryActive())
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ButtonToInventory(BE_SLEFT);
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else
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User_Event(WALKTO, BE_NONE);
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break;
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case ACTION_KEY:
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if (InventoryActive())
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ButtonToInventory(BE_DLEFT);
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else
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User_Event(ACTION, BE_NONE);
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break;
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case LOOK_KEY:
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if (InventoryActive())
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ButtonToInventory(BE_SRIGHT);
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else
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|
|
User_Event(LOOK, BE_NONE);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ESC_KEY:
|
|
|
|
case PGUP_KEY:
|
|
|
|
case PGDN_KEY:
|
|
|
|
case HOME_KEY:
|
|
|
|
case END_KEY:
|
|
|
|
if (InventoryActive())
|
|
|
|
KeyToInventory(ke);
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* For ESCapable Glitter sequences
|
|
|
|
*/
|
|
|
|
|
|
|
|
int GetEscEvents(void) {
|
|
|
|
return escEvents;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* For cutting short talk()s etc.
|
|
|
|
*/
|
|
|
|
|
|
|
|
int GetLeftEvents(void) {
|
|
|
|
return butEvents;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* For waitkey() Glitter function
|
|
|
|
*/
|
|
|
|
|
|
|
|
int getUserEvents(void) {
|
|
|
|
return userEvents;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32 getUserEventTime(void) {
|
|
|
|
return DwGetCurrentTime() - lastUserEvent;
|
|
|
|
}
|
|
|
|
|
|
|
|
void resetUserEventTime(void) {
|
|
|
|
lastUserEvent = DwGetCurrentTime();
|
|
|
|
}
|
|
|
|
|
|
|
|
} // end of namespace Tinsel
|