scummvm/common/array.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef COMMON_ARRAY_H
#define COMMON_ARRAY_H
#include "common/scummsys.h"
#include "common/algorithm.h"
namespace Common {
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template<class T>
class Array {
protected:
uint _capacity;
uint _size;
T *_storage;
public:
typedef T *iterator;
typedef const T *const_iterator;
typedef T value_type;
public:
Array() : _capacity(0), _size(0), _storage(0) {}
Array(const Array<T> &array) : _capacity(0), _size(0), _storage(0) {
_size = array._size;
_capacity = _size + 32;
_storage = new T[_capacity];
copy(array._storage, array._storage + _size, _storage);
}
~Array() {
delete[] _storage;
}
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void push_back(const T &element) {
ensureCapacity(_size + 1);
_storage[_size++] = element;
}
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void push_back(const Array<T> &array) {
ensureCapacity(_size + array._size);
copy(array._storage, array._storage + array._size, _storage + _size);
_size += array._size;
}
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void insert_at(int idx, const T &element) {
assert(idx >= 0 && (uint)idx <= _size);
ensureCapacity(_size + 1);
copy_backward(_storage + idx, _storage + _size, _storage + _size + 1);
_storage[idx] = element;
_size++;
}
T remove_at(int idx) {
assert(idx >= 0 && (uint)idx < _size);
T tmp = _storage[idx];
copy(_storage + idx + 1, _storage + _size, _storage + idx);
_size--;
return tmp;
}
// TODO: insert, remove, ...
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T& operator[](int idx) {
assert(idx >= 0 && (uint)idx < _size);
return _storage[idx];
}
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const T& operator[](int idx) const {
assert(idx >= 0 && (uint)idx < _size);
return _storage[idx];
}
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Array<T>& operator=(const Array<T> &array) {
if (this == &array)
return *this;
delete[] _storage;
_size = array._size;
_capacity = _size + 32;
_storage = new T[_capacity];
copy(array._storage, array._storage + _size, _storage);
return *this;
}
uint size() const {
return _size;
}
void clear() {
delete[] _storage;
_storage = 0;
_size = 0;
_capacity = 0;
}
bool empty() const {
return (_size == 0);
}
iterator begin() {
return _storage;
}
iterator end() {
return _storage + _size;
}
const_iterator begin() const {
return _storage;
}
const_iterator end() const {
return _storage + _size;
}
void reserve(uint newCapacity) {
if (newCapacity <= _capacity)
return;
T *old_storage = _storage;
_capacity = newCapacity;
_storage = new T[newCapacity];
if (old_storage) {
// Copy old data
copy(old_storage, old_storage + _size, _storage);
delete[] old_storage;
}
}
void resize(uint newSize) {
if (newSize == _size)
return;
T *old_storage = _storage;
_capacity = newSize;
_storage = new T[newSize];
if (old_storage) {
// Copy old data
int cnt = (_size < newSize ? _size : newSize);
copy(old_storage, old_storage + cnt, _storage);
delete[] old_storage;
}
_size = newSize;
}
protected:
void ensureCapacity(uint len) {
if (len >= _capacity)
reserve(len + 32);
}
};
} // End of namespace Common
#endif