scummvm/engines/simon/simon.h

1135 lines
27 KiB
C
Raw Normal View History

/* ScummVM - Scumm Interpreter
2006-01-18 17:39:49 +00:00
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SIMON_H
#define SIMON_H
#include <stdio.h>
#include "base/engine.h"
#include "base/plugins.h"
#include "common/rect.h"
2002-12-01 15:36:36 +00:00
#include "common/util.h"
#include "simon/midi.h"
2002-11-29 22:13:20 +00:00
#include "simon/sound.h"
2005-11-19 11:37:41 +00:00
#include "simon/vga.h"
class GameDetector;
2003-10-03 19:42:27 +00:00
namespace Simon {
/* Various other settings */
//#define DUMP_FILE_NR 8
//#define DUMP_BITMAPS_FILE_NR 8
uint fileReadItemID(Common::File *in);
2003-03-06 19:16:24 +00:00
#define CHECK_BOUNDS(x, y) assert((uint)(x) < ARRAYSIZE(y))
#define NUM_PALETTE_FADEOUT 32
struct Child;
struct SubObject;
struct Item;
struct WindowBlock;
struct Subroutine;
struct SubroutineLine;
struct TimeEvent;
2004-03-14 17:50:40 +00:00
struct TextLocation {
int16 x, y, width;
TextLocation() { memset(this, 0, sizeof(*this)); }
};
struct HitArea {
uint16 x, y;
uint16 width, height;
uint16 flags;
uint16 id;
WindowBlock *window;
Item *item_ptr;
2006-03-16 07:08:05 +00:00
uint16 verb;
uint16 priority;
HitArea() { memset(this, 0, sizeof(*this)); }
};
struct VgaPointersEntry {
byte *vgaFile1;
byte *vgaFile2;
byte *sfxFile;
VgaPointersEntry() { memset(this, 0, sizeof(*this)); }
};
struct VgaSprite {
uint16 id;
uint16 image;
2005-10-05 11:37:26 +00:00
uint16 palette;
2002-07-07 19:06:48 +00:00
uint16 x, y; /* actually signed numbers */
uint16 flags;
uint16 priority;
2005-10-05 11:37:26 +00:00
uint16 windowNum, fileId;
VgaSprite() { memset(this, 0, sizeof(*this)); }
};
struct VgaSleepStruct {
uint16 ident;
const byte *code_ptr;
uint16 sprite_id;
uint16 cur_vga_file;
VgaSleepStruct() { memset(this, 0, sizeof(*this)); }
};
struct VgaTimerEntry {
uint16 delay;
const byte *script_pointer;
uint16 sprite_id;
uint16 cur_vga_file;
VgaTimerEntry() { memset(this, 0, sizeof(*this)); }
};
enum SIMONGameType {
GType_FF = 0,
GType_SIMON1 = 1,
GType_SIMON2 = 2
};
struct GameFileDescription {
const char *fileName;
uint16 fileType;
const char *md5;
};
struct GameDescription {
const char *name;
SIMONGameType gameType;
GameIds gameId;
const char *extra;
int filesCount;
GameFileDescription *filesDescriptions;
uint32 features;
Common::Language language;
Common::Platform platform;
DetectedGame toDetectedGame();
};
struct GameSpecificSettings;
2004-01-27 16:28:39 +00:00
class Debugger;
class SimonEngine : public Engine {
2004-01-27 16:28:39 +00:00
friend class Debugger;
void errorString(const char *buf_input, char *buf_output);
typedef void (SimonEngine::*OpcodeProc) ();
void setupOpcodes();
const OpcodeProc *_opcode_table;
int _numOpcodes;
typedef void (SimonEngine::*VgaOpcodeProc) ();
void setupVgaOpcodes();
const VgaOpcodeProc *_vga_opcode_table;
public:
GameDescription *_gameDescription;
bool initGame(void);
int getGameId() const { return _gameDescription->gameId; }
int getGameType() const { return _gameDescription->gameType; }
uint32 getFeatures() const { return _gameDescription->features; }
Common::Language getLanguage() const { return _gameDescription->language; }
Common::Platform getPlatform() const { return _gameDescription->platform; }
2003-06-15 11:52:42 +00:00
protected:
void playSting(uint a);
const byte *_vcPtr; /* video code ptr */
uint16 _vc_get_out_of_code;
uint32 *_gameOffsetsPtr;
2003-12-01 00:45:16 +00:00
uint VGA_DELAY_BASE;
uint TABLE_INDEX_BASE;
uint TEXT_INDEX_BASE;
uint NUM_VIDEO_OP_CODES;
uint VGA_MEM_SIZE;
uint TABLES_MEM_SIZE;
uint MUSIC_INDEX_BASE;
uint SOUND_INDEX_BASE;
const GameSpecificSettings *gss;
byte _keyPressed;
typedef enum {
FORMAT_NONE,
FORMAT_MP3,
FORMAT_WAV,
FORMAT_VOC
} SoundFormat;
Common::File *_gameFile;
byte *_strippedTxtMem;
uint _textSize;
uint _stringTabNum, _stringTabPos, _stringtab_numalloc;
byte **_stringTabPtr;
Item **_itemArrayPtr;
uint _itemArraySize;
uint _itemArrayInited;
byte *_itemHeapPtr;
uint _itemHeapCurPos;
uint _itemHeapSize;
byte *_iconFilePtr;
byte *_tblList;
const byte *_codePtr;
2002-07-07 19:06:48 +00:00
byte **_localStringtable;
uint _stringIdLocalMin, _stringIdLocalMax;
byte *_tablesHeapPtr, *_tablesHeapPtrOrg, *_tablesheapPtrNew;
uint _tablesHeapSize, _tablesHeapCurPos, _tablesHeapCurPosOrg;
uint _tablesHeapCurPosNew;
Subroutine *_subroutineList, *_subroutineListOrg;
uint _subroutine;
uint _dxSurfacePitch;
uint _recursionDepth;
uint32 _lastVgaTick;
2005-10-05 11:37:26 +00:00
uint16 _marks;
bool _scriptVar2;
bool _runScriptReturn1;
bool _runScriptCondition[40];
int _runScriptReturn[40];
bool _skipVgaWait;
bool _noParentNotify;
2005-11-10 00:53:00 +00:00
bool _beardLoaded;
bool _hitarea_unk_3;
bool _mortalFlag;
byte _updateScreen;
bool _usePaletteDelay;
bool _syncFlag2;
bool _inCallBack;
bool _cepeFlag;
byte _copyPartialMode;
uint _speed;
bool _fastMode;
bool _dxUse3Or4ForLock;
2002-12-06 14:40:40 +00:00
uint16 _debugMode;
uint16 _language;
bool _pause;
bool _startMainScript;
bool _continousMainScript;
bool _startVgaScript;
bool _continousVgaScript;
bool _drawImagesDebug;
bool _dumpImages;
bool _speech;
2003-03-07 12:29:33 +00:00
bool _subtitles;
bool _fade;
byte _animatePointer;
byte _mouseCursor;
byte _mouseAnim;
byte _mouseAnimMax;
bool _vgaVar9;
int16 _scriptUnk1;
2006-03-16 07:08:05 +00:00
bool _restoreWindow6;
int _scrollX, _scrollXMax, _scrollWidth;
int _scrollY, _scrollYMax, _scrollHeight;
int _scrollCount, _scrollFlag;
2005-10-05 11:37:26 +00:00
const byte *_scrollImage;
byte _vgaVar8;
uint16 _hyperLink, _newLines;
uint16 _oracleMaxScrollY, _noOracleScroll;
uint16 _interactY;
2005-11-18 22:34:41 +00:00
int16 _scriptVerb, _scriptNoun1, _scriptNoun2;
int16 _scriptAdj1, _scriptAdj2;
2005-10-19 11:32:25 +00:00
uint16 _curWindow;
WindowBlock *_textWindow;
Item *_subjectItem, *_objectItem;
Item *_item1;
Item *_hitAreaObjectItem;
HitArea *_lastHitArea;
HitArea *_lastNameOn;
HitArea *_lastHitArea3;
byte _leftButtonDown;
byte _rightButtonDown;
Item *_hitAreaSubjectItem;
2006-04-06 10:47:37 +00:00
HitArea *_currentVerbBox, *_lastVerbOn;
uint _needHitAreaRecalc;
uint _verbHitArea;
2006-03-16 10:30:59 +00:00
uint16 _defaultVerb;
2005-12-08 06:12:04 +00:00
uint _mouseHideCount;
uint _currentBoxNumber;
uint _iOverflow;
2005-10-05 11:37:26 +00:00
uint16 _windowNum;
2005-10-19 11:32:25 +00:00
uint _printCharCurPos, _printCharMaxPos;
uint _numLettersToPrint;
uint _lastTime;
TimeEvent *_firstTimeStruct, *_pendingDeleteTimeEvent;
uint _base_time;
int _mouseX, _mouseY;
int _mouseXOld, _mouseYOld;
Item *_dummyItem1;
Item *_dummyItem2;
Item *_dummyItem3;
volatile uint16 _lockWord;
uint16 _scrollUpHitArea;
uint16 _scrollDownHitArea;
uint16 _videoVar7;
volatile uint16 _paletteColorCount;
int _screenWidth, _screenHeight;
byte _videoVar4;
bool _videoVar5;
bool _fastFadeOutFlag;
bool _unkPalFlag;
bool _exitCutscene;
bool _noRightClick;
byte _paletteFlag;
uint _soundFileId;
int16 _lastMusicPlayed;
int16 _nextMusicToPlay;
bool _showPreposition;
bool _showMessageFlag;
uint _videoNumPalColors;
uint _vgaSpriteChanged;
byte *_vgaBufFreeStart, *_vgaBufEnd, *_vgaBufStart;
byte *_vgaFileBufOrg, *_vgaFileBufOrg2;
2002-07-07 19:06:48 +00:00
byte *_curVgaFile1;
byte *_curVgaFile2;
byte *_curSfxFile;
uint16 _syncCount, _timer5, _timer4;
2005-10-05 11:37:26 +00:00
uint16 _frameRate;
uint16 _vgaCurFile2;
uint16 _vgaWaitFor, _vgaCurFileId;
uint16 _vgaCurSpriteId;
uint16 _vgaCurSpritePriority;
int16 _baseY;
float _scale;
Common::Rect _feebleRect;
int _scaleX, _scaleY, _scaleWidth, _scaleHeight;
VgaTimerEntry *_nextVgaTimerToProcess;
Item *_vcItemArray[20];
Item *_itemArray6[20];
2002-07-07 19:06:48 +00:00
uint16 _stringIdArray2[20];
uint16 _stringIdArray3[20];
uint16 _speechIdArray4[20];
uint16 _bitArray[48];
int16 _variableArray[256];
int16 _variableArray2[256];
WindowBlock *_windowArray[8];
byte _fcsData1[8];
bool _fcsData2[8];
TextLocation _textLocation1, _textLocation2, _textLocation3, _textLocation4;
int _freeStringSlot;
byte _stringReturnBuffer[2][180];
HitArea _hitAreas[90];
VgaPointersEntry _vgaBufferPointers[450];
VgaSprite _vgaSprites[180];
VgaSleepStruct _vgaSleepStructs[30];
const uint16 *_pathFindArray[100];
2005-11-18 14:16:28 +00:00
uint8 _pathValues[400];
uint8 _PVCount;
uint8 _GPVCount;
2005-11-18 14:16:28 +00:00
uint8 _pathValues1[400];
uint8 _PVCount1;
uint8 _GPVCount1;
uint8 _paletteBackup[1024];
uint8 _palette[1024];
byte _videoBuf1[3000];
VgaTimerEntry _vgaTimerList[95];
2006-04-06 10:47:37 +00:00
WindowBlock *_windowList;
byte _lettersToPrintBuf[80];
MidiPlayer midi;
2005-12-29 21:21:16 +00:00
bool _native_mt32;
int _numScreenUpdates;
int _vgaTickCounter;
Sound *_sound;
bool _effectsPaused;
bool _ambientPaused;
bool _musicPaused;
2004-01-27 16:28:39 +00:00
Debugger *_debugger;
FILE *_dumpFile;
int _saveLoadRowCurPos;
int _numSaveGameRows;
bool _saveDialogFlag;
bool _saveOrLoad;
bool _saveLoadFlag;
byte _saveLoadType, _saveLoadSlot;
char _saveLoadName[32];
int _sdlMouseX, _sdlMouseY;
byte *_sdl_buf_3;
byte *_sdl_buf;
byte *_sdl_buf_attached;
byte *_sdl_buf_scaled;
Common::RandomSource _rnd;
const byte *_vc10BasePtrOld;
byte _hebrew_char_widths[32];
2003-06-15 11:52:42 +00:00
public:
SimonEngine(OSystem *syst);
virtual ~SimonEngine();
2003-06-15 11:52:42 +00:00
protected:
uint16 to16Wrapper(uint value);
uint16 readUint16Wrapper(const void *src);
uint32 readUint32Wrapper(const void *src);
int allocGamePcVars(Common::File *in);
void setUserFlag(Item *item, int a, int b);
void createPlayer();
void allocateStringTable(int num);
void setupStringTable(byte *mem, int num);
void setupLocalStringTable(byte *mem, int num);
void readGamePcText(Common::File *in);
void readItemChildren(Common::File *in, Item *item, uint tmp);
void readItemFromGamePc(Common::File *in, Item *item);
void loadGamePcFile(const char *filename);
void loadOffsets(const char *filename, int number, uint32 &file, uint32 &offset, uint32 &compressedSize, uint32 &size);
void palette_fadeout(uint32 *pal_values, uint num);
byte *allocateItem(uint size);
byte *allocateTable(uint size);
void alignTableMem();
Child *findChildOfType(Item *i, uint child);
Child *allocateChildBlock(Item *i, uint type, uint size);
void allocItemHeap();
void allocTablesHeap();
Subroutine *createSubroutine(uint a);
void readSubroutine(Common::File *in, Subroutine *sub);
SubroutineLine *createSubroutineLine(Subroutine *sub, int a);
void readSubroutineLine(Common::File *in, SubroutineLine *new_table, Subroutine *sub);
byte *readSingleOpcode(Common::File *in, byte *ptr);
void readSubroutineBlock(Common::File *in);
Subroutine *getSubroutineByID(uint subroutine_id);
/* used in debugger */
void dumpSubroutines();
void dumpSubroutine(Subroutine *sub);
void dumpSubroutineLine(SubroutineLine *sl, Subroutine *sub);
const byte *dumpOpcode(const byte *p);
int startSubroutine(Subroutine *sub);
int startSubroutineEx(Subroutine *sub);
bool checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub);
int runScript();
Item *getNextItemPtr();
uint getNextItemID();
uint getItem1ID() {return 1;}
Item *getItem1Ptr();
Item *getItemPtrB();
byte getByte();
int getNextWord();
uint getNextVarContents();
uint getVarOrWord();
uint getVarOrByte();
uint readVariable(uint variable);
void writeNextVarContents(uint16 contents);
void writeVariable(uint variable, uint16 contents);
void setItemParent(Item *item, Item *parent);
uint itemPtrToID(Item *id);
Item *derefItem(uint item);
2005-10-03 14:08:07 +00:00
void setItemState(Item *item, int value);
void showMessageFormat(const char *s, ...);
const byte *getStringPtrByID(uint stringId);
const byte *getLocalStringByID(uint stringId);
uint getNextStringID();
void addTimeEvent(uint timeout, uint subroutine_id);
void delTimeEvent(TimeEvent *te);
2005-11-10 00:53:00 +00:00
bool isRoom(Item *item);
bool isObject(Item *item);
void itemChildrenChanged(Item *item);
void unlinkItem(Item *item);
void linkItem(Item *item, Item *parent);
2005-10-19 10:54:22 +00:00
bool o_chance(uint a);
2003-05-24 12:26:28 +00:00
void o_kill_sprite_simon1(uint a);
void o_kill_sprite_simon2(uint a, uint b);
void o_vga_reset();
2005-10-19 11:32:25 +00:00
void changeWindow(uint a);
void o_unk_103();
2005-10-19 11:32:25 +00:00
void closeWindow(uint a);
void clear_hitarea_bit_0x40(uint hitarea);
void set_hitarea_bit_0x40(uint hitarea);
2006-03-16 07:08:05 +00:00
void moveBox(uint hitarea, int x, int y);
bool is_hitarea_0x40_clear(uint hitarea);
void delete_hitarea(uint hitarea);
void addNewHitArea(int id, int x, int y, int width, int height, int flags, int unk3, Item *item_ptr);
HitArea *findEmptyHitArea();
2006-03-16 10:30:59 +00:00
void resetVerbs();
void setVerb(HitArea * ha);
2002-07-07 19:06:48 +00:00
void hitarea_leave(HitArea * ha);
void leaveHitAreaById(uint hitarea_id);
2005-12-13 00:20:11 +00:00
void o_waitForSync(uint a);
void skipSpeech();
void o_sync(uint a);
void o_playMusic();
void o_saveGame();
void o_loadGame();
2005-10-19 11:32:25 +00:00
void o_confirmQuit();
2005-10-19 10:54:22 +00:00
void o_restoreIconArray(uint a);
2005-12-13 00:20:11 +00:00
void o_freezeBottom();
void killAllTimers();
2002-07-07 19:06:48 +00:00
uint getOffsetOfChild2Param(SubObject *child, uint prop);
2006-03-16 07:08:05 +00:00
void o_setTextColor(uint color);
2005-12-13 00:20:11 +00:00
void o_playSFX(uint a);
2005-10-19 11:32:25 +00:00
void o_lockZone();
void o_unlockZone();
2002-07-07 19:06:48 +00:00
void o_pathfind(int x, int y, uint var_1, uint var_2);
2005-11-18 22:34:41 +00:00
void o_mouseOn();
void o_mouseOff();
2005-11-10 00:53:00 +00:00
void o_loadBeard();
void o_unloadBeard();
2005-12-13 00:20:11 +00:00
void o_unloadZone(uint a);
void o_unfreezeBottom();
void o_fadeToBlack();
2002-12-04 22:40:16 +00:00
2004-03-14 17:50:40 +00:00
TextLocation *getTextLocation(uint a);
2005-12-13 00:20:11 +00:00
void o_printStr();
void o_setup_cond_c();
void setup_cond_c_helper();
void o_inventory_descriptions();
void checkLinkBox();
void hyperLinkOn(uint16 x);
void hyperLinkOff();
void linksUp();
void linksDown();
void listSaveGames(int n);
void oracleTextUp();
void oracleTextDown();
void bltOracleText();
void oracleLogo();
void scrollOracle();
void scrollOracleUp();
void scrollOracleDown();
void swapCharacterLogo();
2005-12-08 06:12:04 +00:00
void mouseOff();
void mouseOn();
void drawIconArray(uint i, Item *item_ptr, int line, int classMask);
void drawIconArray_FF(uint i, Item *item_ptr, int line, int classMask);
void drawIconArray_Simon(uint i, Item *item_ptr, int line, int classMask);
void loadTextIntoMem(uint stringId);
void loadTablesIntoMem(uint subr_id);
uint loadTextFile(const char *filename, byte *dst);
Common::File *openTablesFile(const char *filename);
void closeTablesFile(Common::File *in);
uint loadTextFile_simon1(const char *filename, byte *dst);
Common::File *openTablesFile_simon1(const char *filename);
uint loadTextFile_gme(const char *filename, byte *dst);
Common::File *openTablesFile_gme(const char *filename);
void invokeTimeEvent(TimeEvent *te);
bool kickoffTimeEvents();
void clearName();
2005-12-13 00:20:11 +00:00
void endCutscene();
void runSubroutine101();
void checkUp(WindowBlock *window);
void checkDown(WindowBlock *window);
void inventoryUp(WindowBlock *window);
void inventoryDown(WindowBlock *window);
2006-04-06 10:47:37 +00:00
void resetNameWindow();
void printVerbOf(uint hitarea_id);
HitArea *findHitAreaByID(uint hitarea_id);
2006-04-06 10:47:37 +00:00
void showActionString(const byte *string);
void videoPutchar(WindowBlock *window, byte c, byte b = 0);
void clearWindow(WindowBlock *window);
2002-07-07 19:06:48 +00:00
void video_toggle_colors(HitArea * ha, byte a, byte b, byte c, byte d);
void read_vga_from_datfile_1(uint vga_id);
uint get_fcs_ptr_3_index(WindowBlock *window);
void setup_hitarea_from_pos(uint x, uint y, uint mode);
void displayName(HitArea * ha);
2006-04-06 10:47:37 +00:00
void displayBoxStars();
void hitarea_stuff();
2006-04-06 10:47:37 +00:00
void handleMouseMoved();
void pollMouseXY();
2005-12-13 00:20:11 +00:00
void drawMousePointer();
void removeIconArray(uint num);
void draw_icon_c(WindowBlock *window, uint icon, uint x, uint y);
bool has_item_childflag_0x10(Item *item);
uint itemGetIconNumber(Item *item);
uint setupIconHitArea(WindowBlock *window, uint num, uint x, uint y, Item *item_ptr);
void addArrows(WindowBlock *window, uint num);
void loadIconData();
void loadIconFile();
void processSpecialKeys();
void hitarea_stuff_helper();
2006-04-06 10:47:37 +00:00
void permitInput();
void showmessage_helper_3(uint a, uint b);
void showmessage_print_char(byte chr);
2006-04-06 10:47:37 +00:00
void handleVerbClicked(uint verb);
void o_set_video_mode(uint mode, uint vga_res);
void set_video_mode_internal(uint mode, uint vga_res_id);
2002-07-07 19:06:48 +00:00
2005-12-13 00:20:11 +00:00
void o_loadZone(uint vga_res);
void loadZone(uint vga_res);
2005-10-05 11:37:26 +00:00
void loadSprite(uint windowNum, uint vga_res, uint vga_sprite_id, uint x, uint y, uint palette);
2005-10-19 11:32:25 +00:00
void o_defineWindow(uint a, uint b, uint c, uint d, uint e, uint f, uint g, uint h);
2005-12-13 00:20:11 +00:00
void playSpeech(uint speech_id, uint vga_sprite_id);
WindowBlock *openWindow(uint x, uint y, uint w, uint h, uint flags, uint fill_color, uint text_color);
2002-07-07 19:06:48 +00:00
bool printTextOf(uint a, uint x, uint y);
bool printNameOf(Item *item, uint x, uint y);
void printInteractText(uint16 num, const char *string);
void printScreenText(uint vga_sprite_id, uint color, const char *string_ptr, int16 x, int16 y, int16 width);
void renderStringAmiga(uint vga_sprite_id, uint color, uint width, uint height, const char *txt);
void renderString(uint vga_sprite_id, uint color, uint width, uint height, const char *txt);
void setArrowHitAreas(WindowBlock *window, uint num);
byte *setup_vga_destination(uint32 size);
void vga_buf_unk_proc3(byte *end);
void vga_buf_unk_proc1(byte *end);
2002-07-07 19:06:48 +00:00
void vga_buf_unk_proc2(uint a, byte *end);
void delete_memptr_range(byte *end);
void setup_vga_file_buf_pointers();
void run_vga_script();
2003-06-15 11:52:42 +00:00
public:
// Simon1/Simon2 video script opcodes
2005-10-05 12:16:49 +00:00
void vc1_fadeOut();
2005-05-06 13:22:48 +00:00
void vc2_call();
void vc3_loadSprite();
2005-10-05 12:16:49 +00:00
void vc4_fadeIn();
2005-05-06 13:22:48 +00:00
void vc5_skip_if_neq();
void vc6_skip_ifn_sib_with_a();
void vc7_skip_if_sib_with_a();
void vc8_skip_if_parent_is();
void vc9_skip_if_unk3_is();
void vc10_draw();
void vc11_clearPathFinder();
void vc12_delay();
void vc13_addToSpriteX();
void vc14_addToSpriteY();
void vc15_wakeup_id();
void vc16_sleep_on_id();
void vc17_setPathfinderItem();
void vc18_jump();
void vc19_chain_to_script();
2005-10-05 12:16:49 +00:00
void vc20_setRepeat();
void vc21_endRepeat();
2005-05-06 13:22:48 +00:00
void vc22_setSpritePalette();
void vc23_setSpritePriority();
void vc24_setSpriteXY();
void vc25_halt_sprite();
2005-10-05 12:16:49 +00:00
void vc26_setSubWindow();
2005-05-06 13:22:48 +00:00
void vc27_resetSprite();
void vc28_dummy_op();
void vc29_stopAllSounds();
2005-10-05 11:37:26 +00:00
void vc30_setFrameRate();
void vc31_setWindow();
2005-05-06 13:22:48 +00:00
void vc32_copyVar();
2005-10-05 12:16:49 +00:00
void vc33_setMouseOn();
void vc34_setMouseOff();
void vc35_clearWindow();
void vc36_setWindowImage();
2005-05-06 13:22:48 +00:00
void vc37_addToSpriteY();
void vc38_skipIfVarZero();
void vc39_setVar();
void vc40();
void vc41();
void vc42_delayIfNotEQ();
void vc43_skipIfBitClear();
void vc44_skipIfBitSet();
void vc45_setSpriteX();
void vc46_setSpriteY();
void vc47_addToVar();
void vc48_setPathFinder();
void vc49_setBit();
void vc50_clearBit();
void vc51_clear_hitarea_bit_0x40();
void vc52_playSound();
void vc53_no_op();
void vc54_no_op();
void vc55_offset_hit_area();
void vc56_delay();
void vc57_no_op();
void vc58();
void vc59();
void vc60_killSprite();
void vc61_setMaskImage();
2005-10-05 11:37:26 +00:00
void vc62_fastFadeOut();
void vc63_fastFadeIn();
// Simon2 specific Video Script Opcodes
2005-10-05 11:37:26 +00:00
void vc64_skipIfSpeechEnded();
void vc65_slowFadeIn();
2005-05-06 13:22:48 +00:00
void vc66_skipIfNotEqual();
void vc67_skipIfGE();
void vc68_skipIfLE();
void vc69_playTrack();
void vc70_queueMusic();
void vc71_checkMusicQueue();
void vc72_play_track_2();
2005-10-05 11:37:26 +00:00
void vc73_setMark();
void vc74_clearMark();
2005-11-19 11:37:41 +00:00
// Feeble specific Video Script Opcodes
void vc75_setScale();
void vc76_setScaleXOffs();
void vc77_setScaleYOffs();
void vc78_computeXY();
void vc79_computePosNum();
void vc80_setOverlayImage();
void vc81_setRandom();
void vc82_getPathValue();
void vc83_playSoundLoop();
void vc84_stopSoundLoop();
void setScriptCondition(bool cond);
bool getScriptCondition();
void setScriptReturn(int ret);
int getScriptReturn();
// Opcodes, Simon 1 and later
void o1_at();
void o1_notAt();
void o1_carried();
void o1_notCarried();
void o1_isAt();
void o1_zero();
void o1_notZero();
void o1_eq();
void o1_notEq();
void o1_gt();
void o1_lt();
void o1_eqf();
void o1_notEqf();
void o1_ltf();
void o1_gtf();
void o1_chance();
void o1_isRoom();
void o1_isObject();
void o1_state();
void o1_oflag();
void o1_destroy();
void o1_place();
void o1_copyff();
void o1_clear();
void o1_let();
void o1_add();
void o1_sub();
void o1_addf();
void o1_subf();
void o1_mul();
void o1_div();
void o1_mulf();
void o1_divf();
void o1_mod();
void o1_modf();
void o1_random();
void o1_goto();
void o1_oset();
void o1_oclear();
void o1_putBy();
void o1_inc();
void o1_dec();
void o1_setState();
void o1_print();
void o1_message();
void o1_msg();
void o1_addTextBox();
void o1_setShortText();
void o1_setLongText();
void o1_end();
void o1_done();
void o1_printLongText();
void o1_process();
void o1_when();
void o1_if1();
void o1_if2();
void o1_isCalled();
void o1_is();
void o1_debug();
void o1_rescan();
void o1_comment();
void o1_haltAnimation();
void o1_restartAnimation();
void o1_getParent();
void o1_getNext();
void o1_getChildren();
void o1_picture();
void o1_loadZone();
void o1_animate();
void o1_stopAnimate();
void o1_killAnimate();
void o1_defWindow();
void o1_window();
void o1_cls();
void o1_closeWindow();
void o1_addBox();
void o1_delBox();
void o1_enableBox();
void o1_disableBox();
void o1_moveBox();
void o1_doIcons();
void o1_isClass();
void o1_setClass();
void o1_unsetClass();
void o1_waitSync();
void o1_sync();
void o1_defObj();
void o1_here();
void o1_doClassIcons();
void o1_playTune();
void o1_waitEndTune();
void o1_ifEndTune();
void o1_setAdjNoun();
void o1_saveUserGame();
void o1_loadUserGame();
void o1_stopTune();
void o1_pauseGame();
void o1_copysf();
void o1_restoreIcons();
void o1_freezeZones();
void o1_placeNoIcons();
void o1_clearTimers();
void o1_setDollar();
void o1_isBox();
void o1_doTable();
void o1_storeItem();
void o1_getItem();
void o1_bSet();
void o1_bClear();
void o1_bZero();
void o1_bNotZero();
void o1_getOValue();
void o1_setOValue();
void o1_ink();
void o1_screenTextBox();
void o1_screenTextMsg();
void o1_playEffect();
void o1_getDollar2();
void o1_isAdjNoun();
void o1_b2Set();
void o1_b2Clear();
void o1_b2Zero();
void o1_b2NotZero();
void o1_lockZones();
void o1_unlockZones();
void o1_screenTextPObj();
void o1_getPathPosn();
void o1_scnTxtLongText();
void o1_mouseOn();
void o1_mouseOff();
void o1_loadBeard();
void o1_unloadBeard();
void o1_unloadZone();
void o1_loadStrings();
void o1_unfreezeZones();
void o1_specialFade();
// Opcodes, Simon 2 and later
void o2_printLongText();
void o2_rescan();
void o2_animate();
void o2_stopAnimate();
void o2_mouseOff();
void o2_isShortText();
void o2_clearMarks();
void o2_waitMark();
// Opcodes, Feeble Files
void o3_jumpOut();
void o3_printLongText();
void o3_oracleTextDown();
void o3_oracleTextUp();
void o3_ifTime();
void o3_setTime();
void o3_loadUserGame();
void o3_listSaveGames();
void o3_checkCD();
void o3_screenTextBox();
void o3_hyperLinkOn();
void o3_hyperLinkOff();
void o3_checkPaths();
void o3_mouseOff();
void o3_loadSmack();
void o3_playSmack();
void o3_centreScroll();
void o3_resetPVCount();
void o3_setPathValues();
void o3_stopClock();
void o3_restartClock();
void o3_setColour();
void o3_b3Set();
void o3_b3Clear();
void o3_b3Zero();
void o3_b3NotZero();
2003-06-15 11:52:42 +00:00
protected:
2005-11-19 11:37:41 +00:00
void drawImages(VC10_state *state);
void drawImages_Feeble(VC10_state *state);
bool drawImages_clip(VC10_state *state);
void scaleClip(int16 h, int16 w, int16 y, int16 x, int16 scrollY);
void horizontalScroll(VC10_state *state);
void verticalScroll(VC10_state *state);
2005-11-19 11:37:41 +00:00
2002-07-07 19:06:48 +00:00
void delete_vga_timer(VgaTimerEntry * vte);
2005-12-13 00:20:11 +00:00
void vcResumeSprite(const byte *code_ptr, uint16 cur_file, uint16 cur_sprite);
int vcReadVarOrWord();
uint vcReadNextWord();
uint vcReadNextByte();
uint vcReadVar(uint var);
void vcWriteVar(uint var, int16 value);
void vcSkipNextInstruction();
2005-11-18 13:47:47 +00:00
int getScale(int y, int x);
void checkScrollX(int x, int xpos);
void checkScrollY(int y, int ypos);
2005-11-18 13:47:47 +00:00
2003-03-07 03:26:30 +00:00
bool itemIsSiblingOf(uint16 val);
bool itemIsParentOf(uint16 a, uint16 b);
bool vc_maybe_skip_proc_1(uint16 a, int16 b);
void add_vga_timer(uint num, const byte *code_ptr, uint cur_sprite, uint cur_file);
2005-12-13 00:20:11 +00:00
VgaSprite *findCurSprite();
bool getBitFlag(uint bit);
void setBitFlag(uint bit, bool value);
void expire_vga_timers();
2005-05-06 13:22:48 +00:00
bool isSpriteLoaded(uint16 id, uint16 fileId);
void video_copy_if_flag_0x8_c(WindowBlock *window);
void delete_hitarea_by_index(uint index);
void removeArrows(WindowBlock *window, uint num);
2006-04-06 10:47:37 +00:00
void windowPutChar(uint a);
void restoreWindow(WindowBlock *window);
void colorWindow(WindowBlock *window);
2006-03-16 07:08:05 +00:00
void restoreBlock(uint b, uint r, uint y, uint x);
byte *getFrontBuf();
byte *getBackBuf();
byte *getScaleBuf();
byte *read_vga_from_datfile_2(uint id, uint type);
void resfile_read(void *dst, uint32 offs, uint32 size);
int init(GameDetector &detector);
int go();
void openGameFile();
void timer_callback();
void timer_proc1();
void timer_vga_sprites();
void timer_vga_sprites_2();
void dx_clear_surfaces(uint num_lines);
void dx_update_screen_and_palette();
void dump_video_script(const byte *src, bool one_opcode_only);
void dump_vga_file(const byte *vga);
void dump_vga_script(const byte *ptr, uint res, uint sprite_id);
void dump_vga_script_always(const byte *ptr, uint res, uint sprite_id);
void dump_vga_bitmaps(const byte *vga, byte *vga1, int res);
void dump_single_bitmap(int file, int image, const byte *offs, int w, int h, byte base);
void dump_bitmap(const char *filename, const byte *offs, int w, int h, int flags, const byte *palette, byte base);
void dx_clear_attached_from_top(uint lines);
void dx_copy_from_attached_to_2(uint x, uint y, uint w, uint h);
void dx_copy_from_attached_to_3(uint lines);
void dx_copy_from_2_to_attached(uint x, uint y, uint w, uint h);
void print_char_helper_1(const byte *src, uint len);
void print_char_helper_5(WindowBlock *window);
2005-12-13 00:20:11 +00:00
void quickLoadOrSave();
void shutdown();
2005-11-08 11:34:56 +00:00
byte *vc10_uncompressFlip(const byte *src, uint w, uint h);
byte *vc10_flip(const byte *src, uint w, uint h);
Item *getNextItemPtrStrange();
2005-12-13 00:20:11 +00:00
bool saveGame(uint slot, char *caption);
bool loadGame(uint slot);
void showmessage_helper_2();
void print_char_helper_6(uint i);
void video_putchar_newline(WindowBlock *window);
void video_putchar_drawchar(WindowBlock *window, uint x, uint y, byte chr);
void loadMusic(uint music);
void checkTimerCallback();
void delay(uint delay);
void pause();
2005-10-05 11:37:26 +00:00
void o_waitForMark(uint i);
void scrollEvent();
void decodeColumn(byte *dst, const byte *src, int height);
void decodeRow(byte *dst, const byte *src, int width);
void scroll_timeout();
void hitarea_stuff_helper_2();
void fastFadeIn();
void slowFadeIn();
2003-05-24 12:26:28 +00:00
void vc_kill_sprite(uint file, uint sprite);
void set_dummy_cursor();
void set_volume(int volume);
2005-12-13 00:20:11 +00:00
void saveOrLoadDialog(bool load);
void o_unk_132_helper_3();
int o_unk_132_helper(bool *b, char *buf);
void o_clearCharacter(WindowBlock *window, int x, byte b = 0);
2005-12-13 00:20:11 +00:00
void saveGameDialog(char *buf);
void o_fileError(WindowBlock *window, bool save_error);
2005-12-13 00:20:11 +00:00
int countSaveGames();
int displaySaveGameList(int curpos, bool load, char *dst);
void show_it(void *buf);
char *gen_savename(int slot);
};
2003-10-03 19:42:27 +00:00
} // End of namespace Simon
#endif