TWINE: enforce redraw after switching disabling the scene zoom

This commit is contained in:
Martin Gerhardy 2024-01-02 17:39:58 +01:00
parent 91f0f86e07
commit 0059a00afb

View File

@ -973,6 +973,7 @@ bool TwinEEngine::runGameEngine() { // mainLoopInteration
extInitMcga();
} else {
extInitSvga();
_redraw->_firstTime = true;
}
}
}