mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 12:39:56 +00:00
Stop movie lead-in/out when restarting the game (as I already claimed in a
comment that I was doing) to *really* fix bug #1645480. This time for sure... svn-id: r25231
This commit is contained in:
parent
46609ad455
commit
0080ae687a
@ -541,7 +541,7 @@ void ResourceManager::removeAll() {
|
||||
// will still believe that the sound resources are in memory. We also
|
||||
// need to kill the movie lead-in/out.
|
||||
|
||||
_vm->_sound->clearFxQueue(false);
|
||||
_vm->_sound->clearFxQueue(true);
|
||||
|
||||
for (uint i = 0; i < _totalResFiles; i++)
|
||||
remove(i);
|
||||
|
Loading…
Reference in New Issue
Block a user