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CINE: Ensure openCD() is called
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@ -939,6 +939,10 @@ PCSound::PCSound(Audio::Mixer *mixer, CineEngine *vm)
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}
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_player = new PCSoundFxPlayer(_soundDriver);
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// Ensure the CD is open
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if (_vm->getGameType() == GType_FW && (_vm->getFeatures() & GF_CD))
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g_system->getAudioCDManager()->openCD();
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}
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PCSound::~PCSound() {
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