No more needed

svn-id: r7994
This commit is contained in:
Chris Apers 2003-05-26 08:24:34 +00:00
parent 055d49f77f
commit 01b900e028

View File

@ -73,14 +73,6 @@ bool Scumm::saveState(int slot, bool compat, SaveFileManager *mgr) {
Serializer ser(out, true, CURRENT_VER);
saveOrLoad(&ser, CURRENT_VER);
#ifdef __PALM_OS__
if (_imuse && _saveSound) { // moved here to prevent stack overflow on palmos
_imuse->save_or_load(&ser, this);
_imuse->set_master_volume (_sound->_sound_volume_master);
_imuse->set_music_volume (_sound->_sound_volume_music);
}
#endif
delete out;
debug(1, "State saved as '%s'", filename);
return true;
@ -149,13 +141,6 @@ bool Scumm::loadState(int slot, bool compat, SaveFileManager *mgr) {
Serializer ser(out, false, hdr.ver);
saveOrLoad(&ser, hdr.ver);
#ifdef __PALM_OS__
if (_imuse && _saveSound) { // moved here to prevent stack overflow on palmos
_imuse->save_or_load(&ser, this);
_imuse->set_master_volume (_sound->_sound_volume_master);
_imuse->set_music_volume (_sound->_sound_volume_music);
}
#endif
delete out;
sb = _screenB;
@ -629,13 +614,11 @@ void Scumm::saveOrLoad(Serializer *s, uint32 savegameVersion) {
}
}
#ifndef __PALM_OS__// moved to ::loadState/saveState to prevent stack overflow on palmos
if (_imuse && _saveSound) {
_imuse->save_or_load(s, this);
_imuse->set_master_volume (_sound->_sound_volume_master);
_imuse->set_music_volume (_sound->_sound_volume_music);
}
#endif
}
void Scumm::saveLoadResource(Serializer *ser, int type, int idx) {