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STARK: Set the sound type for Bink and Smacker movies
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@ -40,9 +40,11 @@ FMVPlayer::FMVPlayer(Gfx::Driver *gfx, Cursor *cursor) :
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_visible = true;
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_decoder = new Video::BinkDecoder();
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_decoder->setDefaultHighColorFormat(_gfx->getRGBAPixelFormat());
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_decoder->setSoundType(Audio::Mixer::kSFXSoundType);
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_texture = _gfx->createTexture();
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_surfaceRenderer = _gfx->createSurfaceRenderer();
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_decoder->setDefaultHighColorFormat(_gfx->getRGBAPixelFormat());
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}
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FMVPlayer::~FMVPlayer() {
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@ -57,7 +57,9 @@ void VisualSmacker::load(Common::SeekableReadStream *stream) {
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delete _smacker;
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_smacker = new Video::SmackerDecoder();
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_smacker->setSoundType(Audio::Mixer::kSFXSoundType);
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_smacker->loadStream(stream);
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rewind();
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_texture = _gfx->createTexture();
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