SCUMM: Fix bug #3526089 - "SCUMM: ZAK Can't get objects in the bus on Mars"

This fixes a regression in V1/V2 games when no actor direction
is set (like the Shuttle Bus scene in Zak V2). The regression
was caused by commit de0b5f76749add219a6b667d5d2d69fb8a86d959.
Thanks to digitall for his bisecting work, which aided a lot in
finding the actual issue for this bug
This commit is contained in:
Filippos Karapetis 2012-11-06 14:18:44 +02:00
parent c34704972e
commit 023f6f10c7

View File

@ -433,10 +433,14 @@ void ScummEngine::getObjectXYPos(int object, int &x, int &y, int &dir) {
y = od.y_pos + (int16)READ_LE_UINT16(&imhd->old.hotspot[state].y);
}
} else if (_game.version <= 2) {
if (od.actordir) {
x = od.walk_x;
y = od.walk_y;
} else {
x = od.walk_x;
y = od.walk_y;
// Adjust x, y when no actor direction is set, but only perform this
// adjustment for V0 games (e.g. MM C64), otherwise certain scenes in
// newer games are affected as well (e.g. the interior of the Shuttle
// Bus scene in Zak V2, where no actor is present). Refer to bug #3526089.
if (!od.actordir && _game.version == 0) {
x = od.x_pos + od.width / 2;
y = od.y_pos + od.height / 2;
}