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/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too
svn-id: r42572
This commit is contained in:
parent
df52a5d58e
commit
025702ba40
@ -325,6 +325,7 @@ bool VideoPlayer::primaryPlay(int16 startFrame, int16 lastFrame, int16 breakKey,
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endFrame = lastFrame;
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palCmd &= 0x3F;
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int16 realStartFrame = startFrame;
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if (video.getCurrentFrame() != startFrame) {
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if (!forceSeek && (video.getFeatures() & Graphics::CoktelVideo::kFeaturesSound))
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startFrame = video.getCurrentFrame();
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@ -340,7 +341,9 @@ bool VideoPlayer::primaryPlay(int16 startFrame, int16 lastFrame, int16 breakKey,
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bool canceled = false;
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while (startFrame <= lastFrame) {
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if (doPlay(startFrame, breakKey, palCmd, palStart, palEnd, palFrame, endFrame)) {
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if (doPlay(startFrame, breakKey,
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palCmd, palStart, palEnd, palFrame, endFrame, startFrame < realStartFrame)) {
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canceled = true;
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break;
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}
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@ -630,7 +633,7 @@ Common::MemoryReadStream *VideoPlayer::getExtraData(const char *fileName, int sl
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void VideoPlayer::playFrame(int16 frame, int16 breakKey,
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uint16 palCmd, int16 palStart, int16 palEnd,
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int16 palFrame, int16 endFrame) {
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int16 palFrame, int16 endFrame, bool noRetrace) {
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if (!_primaryVideo)
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return;
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@ -703,7 +706,9 @@ void VideoPlayer::playFrame(int16 frame, int16 breakKey,
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_vm->_draw->blitInvalidated();
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} else
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_vm->_video->dirtyRectsAdd(state.left, state.top, state.right, state.bottom);
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_vm->_video->retrace();
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if (!noRetrace)
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_vm->_video->retrace();
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}
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@ -713,9 +718,9 @@ void VideoPlayer::playFrame(int16 frame, int16 breakKey,
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bool VideoPlayer::doPlay(int16 frame, int16 breakKey,
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uint16 palCmd, int16 palStart, int16 palEnd,
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int16 palFrame, int16 endFrame) {
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int16 palFrame, int16 endFrame, bool noRetrace) {
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playFrame(frame, breakKey, palCmd, palStart, palEnd, palFrame, endFrame);
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playFrame(frame, breakKey, palCmd, palStart, palEnd, palFrame, endFrame, noRetrace);
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_vm->_util->processInput();
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@ -70,7 +70,7 @@ public:
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void playFrame(int16 frame, int16 breakKey = kShortKeyEscape,
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uint16 palCmd = 8, int16 palStart = 0, int16 palEnd = 255,
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int16 palFrame = -1 , int16 endFrame = -1);
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int16 palFrame = -1 , int16 endFrame = -1, bool noRetrace = false);
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int slotOpen(const char *videoFile, Type which = kVideoTypeTry);
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void slotPlay(int slot, int16 frame = -1);
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@ -164,7 +164,7 @@ private:
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void copyPalette(Graphics::CoktelVideo &video, int16 palStart = -1, int16 palEnd = -1);
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bool doPlay(int16 frame, int16 breakKey,
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uint16 palCmd, int16 palStart, int16 palEnd,
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int16 palFrame, int16 endFrame);
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int16 palFrame, int16 endFrame, bool noRetrace = false);
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void evalBgShading(Graphics::CoktelVideo &video);
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};
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