Remove md5 checksum, too many conflicting checksums.

svn-id: r12714
This commit is contained in:
Travis Howell 2004-02-02 07:53:55 +00:00
parent 3694bcde1b
commit 02ba3dd201

View File

@ -28,7 +28,6 @@
#include "common/config-manager.h"
#include "common/file.h"
#include "common/md5.h"
#include "gui/about.h"
#include "gui/message.h"
@ -523,19 +522,6 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst)
memcpy (_hebrew_char_widths,
"\x5\x5\x4\x6\x5\x3\x4\x5\x6\x3\x5\x5\x4\x6\x5\x3\x4\x6\x5\x6\x6\x6\x5\x5\x5\x6\x5\x6\x6\x6\x6\x6", 32);
char buf[50];
uint8 md5sum[16];
if (_game & GF_OLD_BUNDLE)
sprintf(buf, gss->gamepc_filename);
else
sprintf(buf, gss->gme_filename);
if (md5_file(buf, md5sum)) {
for (int j = 0; j < 16; j++)
printf("%02x", md5sum[j]);
printf(" %s\n", buf);
}
// Setup mixer
if (!_mixer->isReady())
warning("Sound initialization failed. "