CGE2: Remove unnecessary CHECKME comment.

This commit is contained in:
uruk 2014-07-29 13:30:23 +02:00
parent 800ff40219
commit 02c0b419d6

View File

@ -590,7 +590,6 @@ void Sprite::gotoxyz(V2D pos) {
_flags._trim = (trim != 0);
if (!_follow) {
// CHECKME: Original was using Pos2d.Eye, which shouldn't make a difference (static var)
FXP m = _vm->_eye->_z / (_pos3D._z - _vm->_eye->_z);
_pos3D._x = (_vm->_eye->_x + (_vm->_eye->_x - _pos2D.x) / m);
_pos3D._x.round();