Fixed compilation.

svn-id: r19549
This commit is contained in:
Torbjörn Andersson 2005-11-10 15:37:58 +00:00
parent dd4e750640
commit 02d24dd7b5

View File

@ -142,6 +142,7 @@ void Sprites::updateSceneAnims() {
while (READ_LE_UINT16(data) != 0xFF87 && !endLoop) {
uint16 rndNr;
uint16 anim;
uint16 sound;
assert((data - _anims[i].script) < _anims[i].length);
switch (READ_LE_UINT16(data)) {
case 0xFF88:
@ -358,7 +359,7 @@ void Sprites::updateSceneAnims() {
data += 2;
debug(5, "func: Play (at random) a certain sound at a certain percentage of time");
debug(5, "Sound index %i", READ_LE_UINT16(data));
int sound = READ_LE_UINT16(data);
sound = READ_LE_UINT16(data);
data += 2;
debug(5, "Percentage %i", READ_LE_UINT16(data));
rndNr = _rnd.getRandomNumber(100);