Fix bug #2029639 - PAJAMA1: Lip Syncing.

svn-id: r35794
This commit is contained in:
Travis Howell 2009-01-09 00:35:04 +00:00
parent 9446bfa503
commit 02f4098a1a

View File

@ -558,9 +558,24 @@ void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags)
int blockAlign;
char *sound;
priority = (soundID > _vm->_numSounds) ? 255 : *(ptr + 18);
if (READ_BE_UINT32(ptr) == MKID_BE('WSOU'))
ptr += 8;
if (_mixer->isSoundHandleActive(_heSoundChannels[heChannel])) {
int curSnd = _heChannel[heChannel].sound;
if (curSnd == 1 && soundID != 1)
return;
if (curSnd != 0 && curSnd != 1 && soundID != 1 && _heChannel[heChannel].priority > priority)
return;
}
int codeOffs = -1;
if (READ_BE_UINT32(ptr + 36) == MKID_BE('SBNG')) {
codeOffs = 36;
}
size = READ_LE_UINT32(ptr + 4);
Common::MemoryReadStream stream(ptr, size);
@ -568,6 +583,24 @@ void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags)
error("playHESound: Not a valid WAV file (%d)", soundID);
}
assert(heOffset >= 0 && heOffset < size);
_vm->setHETimer(heChannel + 4);
_heChannel[heChannel].sound = soundID;
_heChannel[heChannel].priority = priority;
_heChannel[heChannel].sbngBlock = (codeOffs != -1) ? 1 : 0;
_heChannel[heChannel].codeOffs = codeOffs;
memset(_heChannel[heChannel].soundVars, 0, sizeof(_heChannel[heChannel].soundVars));
// TODO: Extra sound flags
if (heFlags & 1) {
flags |= Audio::Mixer::FLAG_LOOP;
_heChannel[heChannel].timer = 0;
} else {
_heChannel[heChannel].timer = size * 1000 / rate;
}
_mixer->stopHandle(_heSoundChannels[heChannel]);
if (compType == 17) {
Audio::AudioStream *voxStream = Audio::makeADPCMStream(&stream, false, size, Audio::kADPCMMSIma, rate, (flags & Audio::Mixer::FLAG_STEREO) ? 2 : 1, blockAlign);
@ -575,20 +608,12 @@ void SoundHE::playHESound(int soundID, int heOffset, int heChannel, int heFlags)
size = voxStream->readBuffer((int16*)sound, size * 2);
size *= 2; // 16bits.
delete voxStream;
flags |= Audio::Mixer::FLAG_AUTOFREE;
_mixer->playRaw(type, &_heSoundChannels[heChannel], sound + heOffset, size - heOffset, rate, flags, soundID);
} else {
// Allocate a sound buffer, copy the data into it, and play
sound = (char *)malloc(size);
memcpy(sound, ptr + stream.pos(), size);
_mixer->playRaw(type, &_heSoundChannels[heChannel], ptr + stream.pos() + heOffset, size - heOffset, rate, flags, soundID);
}
flags |= Audio::Mixer::FLAG_AUTOFREE;
// TODO: Extra sound flags
if (heFlags & 1) {
flags |= Audio::Mixer::FLAG_LOOP;
}
_mixer->stopHandle(_heSoundChannels[heChannel]);
_mixer->playRaw(type, &_heSoundChannels[heChannel], sound, size, rate, flags, soundID);
}
// Support for sound in Humongous Entertainment games
else if (READ_BE_UINT32(ptr) == MKID_BE('DIGI') || READ_BE_UINT32(ptr) == MKID_BE('TALK')) {