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FREESCAPE: Fix compilation
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@ -167,12 +167,12 @@ FreescapeEngine::FreescapeEngine(OSystem *syst, const ADGameDescription *gd)
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// Workaround to make the game playable on iOS: remove when there
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// is a better way to hint the best controls
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#if TARGET_OS_IOS
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#ifdef TARGET_OS_IOS
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const Common::String &gameDomain = ConfMan.getActiveDomainName();
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ConfMan.setBool("gamepad_controller", true, gameDomain);
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ConfMan.setBool("gamepad_controller_minimal_layout", true, gameDomain);
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ConfMan.set("gamepad_controller_directional_input", "dpad", gameDomain);
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#endif
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#endif
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g_freescape = this;
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}
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