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SCUMM: MM V0: Fix actors skipping between certain walk-boxes
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02ac724c66
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@ -937,7 +937,6 @@ L2A33:;
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}
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if ((_moving & 0x0F) == 3) {
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L2C36:;
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setTmpFromActor();
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if (!_walkDirX) {
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@ -980,7 +979,6 @@ L2C36:;
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// 2ADA
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if ((_moving & 0x0F) == 4) {
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L2CA3:;
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setTmpFromActor();
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if (!_walkDirY) {
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@ -1045,7 +1043,7 @@ L2CA3:;
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directionUpdate();
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animateActor(newDirToOldDir(_facing));
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goto L2C36;
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return;
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} else {
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// 2B39
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@ -1064,7 +1062,7 @@ L2CA3:;
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directionUpdate();
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animateActor(newDirToOldDir(_facing));
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goto L2CA3;
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return;
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}
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}
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}
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