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WINTERMUTE: Privatize variables in BaseRegion and BaseSubFrame
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@ -36,9 +36,6 @@ namespace Wintermute {
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class BaseRegion : public BaseObject {
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public:
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float _lastMimicScale;
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int _lastMimicX;
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int _lastMimicY;
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void cleanup();
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bool mimic(BaseRegion *region, float scale = 100.0f, int x = 0, int y = 0);
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bool getBoundingRect(Rect32 *rect);
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@ -62,6 +59,10 @@ public:
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virtual bool scSetProperty(const char *name, ScValue *value);
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virtual bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name);
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virtual const char *scToString();
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private:
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float _lastMimicScale;
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int _lastMimicX;
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int _lastMimicY;
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};
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} // end of namespace Wintermute
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@ -226,6 +226,9 @@ void BaseSubFrame::setRect(Rect32 rect) {
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_rect = rect;
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}
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const char* BaseSubFrame::getSurfaceFilename() {
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return _surfaceFilename;
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}
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//////////////////////////////////////////////////////////////////////
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bool BaseSubFrame::draw(int x, int y, BaseObject *registerOwner, float zoomX, float zoomY, bool precise, uint32 alpha, float rotate, TSpriteBlendMode blendMode) {
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@ -54,6 +54,7 @@ public:
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bool loadBuffer(byte *buffer, int lifeTime, bool keepLoaded);
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bool draw(int x, int y, BaseObject *registerOwner = NULL, float zoomX = 100, float zoomY = 100, bool precise = true, uint32 alpha = 0xFFFFFFFF, float rotate = 0.0f, TSpriteBlendMode blendMode = BLEND_NORMAL);
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bool getBoundingRect(Rect32 *rect, int x, int y, float scaleX = 100, float scaleY = 100);
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const char* getSurfaceFilename();
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int _hotspotX;
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int _hotspotY;
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@ -65,6 +66,7 @@ public:
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private:
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bool _wantsDefaultRect;
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Rect32 _rect;
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char *_surfaceFilename;
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public:
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bool _cKDefault;
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byte _cKRed;
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@ -72,7 +74,6 @@ public:
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byte _cKBlue;
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int _lifeTime;
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bool _keepLoaded;
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char *_surfaceFilename;
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bool _2DOnly;
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bool _3DOnly;
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@ -334,8 +334,8 @@ bool UITiledImage::saveAsText(BaseDynamicBuffer *buffer, int indent) {
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buffer->putTextIndent(indent, "TILED_IMAGE\n");
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buffer->putTextIndent(indent, "{\n");
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if (_image && _image->_surfaceFilename) {
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buffer->putTextIndent(indent + 2, "IMAGE=\"%s\"\n", _image->_surfaceFilename);
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if (_image && _image->getSurfaceFilename()) {
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buffer->putTextIndent(indent + 2, "IMAGE=\"%s\"\n", _image->getSurfaceFilename());
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}
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int h1, h2, h3;
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