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ZVISION: Use tabs for indentation in detection.cpp.
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3ae3a497f2
commit
045717ca2c
@ -82,20 +82,20 @@ public:
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bool ZVisionMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail) ||
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(f == kSavesSupportCreationDate);
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//(f == kSavesSupportPlayTime);
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(f == kSupportsListSaves) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail) ||
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(f == kSavesSupportCreationDate);
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//(f == kSavesSupportPlayTime);
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}
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bool ZVision::ZVision::hasFeature(EngineFeature f) const {
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return
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(f == kSupportsRTL) ||
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(f == kSupportsLoadingDuringRuntime) ||
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(f == kSupportsSavingDuringRuntime);
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return
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(f == kSupportsRTL) ||
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(f == kSupportsLoadingDuringRuntime) ||
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(f == kSupportsSavingDuringRuntime);
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}
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Common::Error ZVision::ZVision::loadGameState(int slot) {
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@ -139,18 +139,18 @@ SaveStateList ZVisionMetaEngine::listSaves(const char *target) const {
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ZVision::SaveManager *zvisionSaveMan = new ZVision::SaveManager(NULL);
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); file++) {
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 3);
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 3);
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if (slotNum >= 0 && slotNum <= 999) {
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Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
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if (in) {
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if (zvisionSaveMan->readSaveGameHeader(in, header)) {
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saveList.push_back(SaveStateDescriptor(slotNum, header.saveName));
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}
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delete in;
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}
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}
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if (slotNum >= 0 && slotNum <= 999) {
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Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
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if (in) {
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if (zvisionSaveMan->readSaveGameHeader(in, header)) {
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saveList.push_back(SaveStateDescriptor(slotNum, header.saveName));
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}
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delete in;
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}
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}
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}
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delete zvisionSaveMan;
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@ -175,14 +175,14 @@ void ZVisionMetaEngine::removeSaveState(const char *target, int slot) const {
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Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 3);
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 3);
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// Rename every slot greater than the deleted slot,
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if (slotNum > slot) {
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saveFileMan->renameSavefile(file->c_str(), filename.c_str());
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filename = Common::String::format("%s.%03u", target, ++slot);
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}
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// Rename every slot greater than the deleted slot,
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if (slotNum > slot) {
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saveFileMan->renameSavefile(file->c_str(), filename.c_str());
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filename = Common::String::format("%s.%03u", target, ++slot);
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}
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}
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}
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@ -191,48 +191,48 @@ SaveStateDescriptor ZVisionMetaEngine::querySaveMetaInfos(const char *target, in
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Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
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if (in) {
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ZVision::SaveGameHeader header;
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ZVision::SaveGameHeader header;
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// We only use readSaveGameHeader() here, which doesn't need an engine callback
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ZVision::SaveManager *zvisionSaveMan = new ZVision::SaveManager(NULL);
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bool successfulRead = zvisionSaveMan->readSaveGameHeader(in, header);
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delete zvisionSaveMan;
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delete in;
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delete in;
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if (successfulRead) {
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SaveStateDescriptor desc(slot, header.saveName);
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if (successfulRead) {
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SaveStateDescriptor desc(slot, header.saveName);
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// Do not allow save slot 0 (used for auto-saving) to be deleted or
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// overwritten.
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desc.setDeletableFlag(slot != 0);
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desc.setWriteProtectedFlag(slot == 0);
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desc.setThumbnail(header.thumbnail);
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desc.setThumbnail(header.thumbnail);
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if (header.version > 0) {
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int day = header.saveDay;
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int month = header.saveMonth;
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int year = header.saveYear;
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if (header.version > 0) {
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int day = header.saveDay;
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int month = header.saveMonth;
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int year = header.saveYear;
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desc.setSaveDate(year, month, day);
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desc.setSaveDate(year, month, day);
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int hour = header.saveHour;
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int minutes = header.saveMinutes;
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int hour = header.saveHour;
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int minutes = header.saveMinutes;
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desc.setSaveTime(hour, minutes);
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desc.setSaveTime(hour, minutes);
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//desc.setPlayTime(header.playTime * 1000);
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}
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//desc.setPlayTime(header.playTime * 1000);
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}
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return desc;
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}
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return desc;
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}
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}
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return SaveStateDescriptor();
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}
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#if PLUGIN_ENABLED_DYNAMIC(ZVISION)
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REGISTER_PLUGIN_DYNAMIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine);
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REGISTER_PLUGIN_DYNAMIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine);
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REGISTER_PLUGIN_STATIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine);
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#endif
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