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SDL: Added (disabled) Markdown table to the Keyboard help
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@ -1009,6 +1009,7 @@ void OSystem_SDL::clearGraphicsModes() {
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static const char * const helpTabs[] = {
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_s("Keyboard"),
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"",
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#if 1
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_s(
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"## Keyboard shortcuts\n"
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"\n"
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@ -1042,6 +1043,41 @@ _s(
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"| `Ctrl+F7` -- Opens virtual keyboard (if enabled). This can also be opened with a long press of the middle mouse button or wheel.\n"
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"| `Ctrl+Alt+d` -- Opens the ScummVM debugger\n"
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),
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#else
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_s(
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"## Keyboard shortcuts\n"
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"\n"
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"ScummVM supports various in-game keyboard and mouse shortcuts, and since version 2.2.0 these can be manually configured in the **Keymaps tab**, or in the **configuration file**.\n"
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"\n"
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"For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/index.php?title=Category:Supported_Games) for the game you are playing.\n"
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"\n"
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"Default shortcuts are shown in the table.\n"
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"\n"
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"| Shortcut | Description \n"
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"| --------------|------------------\n"
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"| `Ctrl+F5` | Displays the Global Main Menu\n")
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#if defined(MACOSX)
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_s("| `Cmd+q` | Quit (macOS)\n")
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#elif defined(WIN32)
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_s("| `Alt+F4` | Quit (Windows)\n")
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#else
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_s("| `Ctrl+q` | Quit (Linux/Unix)\n")
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_s("| `Ctrl+z` | Quit (other platforms)\n")
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#endif
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_s(
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"| `Ctrl+u` | Mutes all sounds\n"
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"| `Ctrl+m` | Toggles mouse capture\n"
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"| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics filters\n"
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"| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n"
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"| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n"
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"| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation (graphics filtering on/off)\n"
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"| `Ctrl+Alt+s` | Cycles through stretch modes\n"
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"| `Alt+Enter` | Toggles full screen/windowed mode\n"
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"| `Alt+s` | Takes a screenshot\n"
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"| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be opened with a long press of the middle mouse button or wheel.\n"
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"| `Ctrl+Alt+d` | Opens the ScummVM debugger\n"
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),
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#endif
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0,
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};
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