From 048ceb0c1ff9e592ff9d6a73d8be6ae8fc327198 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sun, 9 Jan 2005 11:35:01 +0000 Subject: [PATCH] Update SAGA items svn-id: r16495 --- TODO | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/TODO b/TODO index 398f0f5544a..fe6732cc266 100644 --- a/TODO +++ b/TODO @@ -328,12 +328,19 @@ SAGA bottom=200. (eriktorbjorn, partly - mostly? - done) * Walk bug. When announcer puts medallion on Rif he should go backwards instead of turning and walking faced to screen + * In many places RSC_LoadResource() is called but memory is not freed afterwards, + i.e. there is a huge leak + * Structure INTERFACE_DESC should be put into GAME_DISPLAYINFO, as there are + expected big differences between IHNM and ITE. + * Optimize screen output. Now we blit whole screen for each frame. - plans - * Implement unimplemented/proofread unchecked opcodes * Remove use of floating point, especially doubles. + * Write sprites cache. Now we load/decode them each time from game + resources (h00ligan) * Implement Verbs (h00ligan) - * Implement ShowSaveReminder(), that is that rotating diskette + * Implement ShowSaveReminder(), that is that diskette * Implement Save/Load * Finish inventory code * Implement ISO path finder